reflectionProbe.cpp 27 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #include "T3D/lighting/reflectionProbe.h"
  23. #include "math/mathIO.h"
  24. #include "scene/sceneRenderState.h"
  25. #include "console/consoleTypes.h"
  26. #include "core/stream/bitStream.h"
  27. #include "materials/baseMatInstance.h"
  28. #include "console/engineAPI.h"
  29. #include "gfx/gfxDrawUtil.h"
  30. #include "gfx/gfxDebugEvent.h"
  31. #include "gfx/gfxTransformSaver.h"
  32. #include "math/mathUtils.h"
  33. #include "gfx/bitmap/gBitmap.h"
  34. #include "core/stream/fileStream.h"
  35. #include "core/fileObject.h"
  36. #include "core/resourceManager.h"
  37. #include "console/simPersistId.h"
  38. #include "T3D/gameFunctions.h"
  39. #include "postFx/postEffect.h"
  40. #include "renderInstance/renderProbeMgr.h"
  41. #include "renderInstance/renderProbeMgr.h"
  42. #include "math/util/sphereMesh.h"
  43. #include "materials/materialManager.h"
  44. #include "math/util/matrixSet.h"
  45. #include "gfx/bitmap/cubemapSaver.h"
  46. #include "materials/materialFeatureTypes.h"
  47. #include "gfx/gfxTextureManager.h"
  48. #include "T3D/lighting/IBLUtilities.h"
  49. #include "scene/reflector.h"
  50. extern bool gEditingMission;
  51. extern ColorI gCanvasClearColor;
  52. bool ReflectionProbe::smRenderPreviewProbes = true;
  53. IMPLEMENT_CO_NETOBJECT_V1(ReflectionProbe);
  54. ConsoleDocClass(ReflectionProbe,
  55. "@brief An example scene object which renders a mesh.\n\n"
  56. "This class implements a basic SceneObject that can exist in the world at a "
  57. "3D position and render itself. There are several valid ways to render an "
  58. "object in Torque. This class implements the preferred rendering method which "
  59. "is to submit a MeshRenderInst along with a Material, vertex buffer, "
  60. "primitive buffer, and transform and allow the RenderMeshMgr handle the "
  61. "actual setup and rendering for you.\n\n"
  62. "See the C++ code for implementation details.\n\n"
  63. "@ingroup Examples\n");
  64. ImplementEnumType(ReflectProbeType,
  65. "Type of mesh data available in a shape.\n"
  66. "@ingroup gameObjects")
  67. { ProbeRenderInst::Sphere, "Sphere", "Sphere shaped" },
  68. { ProbeRenderInst::Box, "Box", "Box shape" }
  69. EndImplementEnumType;
  70. ImplementEnumType(ReflectionModeEnum,
  71. "Type of mesh data available in a shape.\n"
  72. "@ingroup gameObjects")
  73. { ReflectionProbe::NoReflection, "No Reflections", "This probe does not provide any local reflection data"},
  74. { ReflectionProbe::StaticCubemap, "Static Cubemap", "Uses a static CubemapData" },
  75. { ReflectionProbe::BakedCubemap, "Baked Cubemap", "Uses a cubemap baked from the probe's current position" },
  76. //{ ReflectionProbe::DynamicCubemap, "Dynamic Cubemap", "Uses a cubemap baked from the probe's current position, updated at a set rate" },
  77. EndImplementEnumType;
  78. //-----------------------------------------------------------------------------
  79. // Object setup and teardown
  80. //-----------------------------------------------------------------------------
  81. ReflectionProbe::ReflectionProbe()
  82. {
  83. // Flag this object so that it will always
  84. // be sent across the network to clients
  85. mNetFlags.set(Ghostable | ScopeAlways);
  86. mTypeMask = LightObjectType | MarkerObjectType;
  87. mProbeShapeType = ProbeRenderInst::Box;
  88. mReflectionModeType = BakedCubemap;
  89. mEnabled = true;
  90. mBake = false;
  91. mDirty = false;
  92. mRadius = 10;
  93. mObjScale = Point3F::One * 10;
  94. mProbeRefScale = Point3F::One*10;
  95. mUseHDRCaptures = true;
  96. mStaticCubemap = NULL;
  97. mProbeUniqueID = "";
  98. mEditorShapeInst = NULL;
  99. mEditorShape = NULL;
  100. mRefreshRateMS = 200;
  101. mDynamicLastBakeMS = 0;
  102. mMaxDrawDistance = 75;
  103. mResourcesCreated = false;
  104. mProbeInfo = nullptr;
  105. mPrefilterSize = 64;
  106. mPrefilterMipLevels = mLog2(F32(mPrefilterSize));
  107. mPrefilterMap = nullptr;
  108. mIrridianceMap = nullptr;
  109. mProbeRefOffset = Point3F::Zero;
  110. mEditPosOffset = false;
  111. mProbeInfoIdx = -1;
  112. mCaptureMask = REFLECTION_PROBE_CAPTURE_TYPEMASK;
  113. }
  114. ReflectionProbe::~ReflectionProbe()
  115. {
  116. if (mEditorShapeInst)
  117. SAFE_DELETE(mEditorShapeInst);
  118. if (mProbeInfo)
  119. SAFE_DELETE(mProbeInfo);
  120. if (mReflectionModeType != StaticCubemap && mStaticCubemap)
  121. mStaticCubemap->deleteObject();
  122. }
  123. //-----------------------------------------------------------------------------
  124. // Object Editing
  125. //-----------------------------------------------------------------------------
  126. void ReflectionProbe::initPersistFields()
  127. {
  128. addGroup("Rendering");
  129. addProtectedField("enabled", TypeBool, Offset(mEnabled, ReflectionProbe),
  130. &_setEnabled, &defaultProtectedGetFn, "Regenerate Voxel Grid");
  131. endGroup("Rendering");
  132. addGroup("Reflection");
  133. addProtectedField("radius", TypeF32, Offset(mRadius, ReflectionProbe), &_setRadius, &defaultProtectedGetFn,
  134. "The name of the material used to render the mesh.");
  135. addProtectedField("EditPosOffset", TypeBool, Offset(mEditPosOffset, ReflectionProbe),
  136. &_toggleEditPosOffset, &defaultProtectedGetFn, "Toggle Edit Pos Offset Mode", AbstractClassRep::FieldFlags::FIELD_ComponentInspectors);
  137. addField("refOffset", TypePoint3F, Offset(mProbeRefOffset, ReflectionProbe), "");
  138. addField("refScale", TypePoint3F, Offset(mProbeRefScale, ReflectionProbe), "");
  139. addProtectedField("ReflectionMode", TypeReflectionModeEnum, Offset(mReflectionModeType, ReflectionProbe), &_setReflectionMode, &defaultProtectedGetFn,
  140. "The type of mesh data to use for collision queries.");
  141. addField("StaticCubemap", TypeCubemapName, Offset(mCubemapName, ReflectionProbe), "Cubemap used instead of reflection texture if fullReflect is off.");
  142. addProtectedField("Bake", TypeBool, Offset(mBake, ReflectionProbe),
  143. &_doBake, &defaultProtectedGetFn, "Regenerate Voxel Grid", AbstractClassRep::FieldFlags::FIELD_ComponentInspectors);
  144. endGroup("Reflection");
  145. Con::addVariable("$Light::renderReflectionProbes", TypeBool, &RenderProbeMgr::smRenderReflectionProbes,
  146. "Toggles rendering of light frustums when the light is selected in the editor.\n\n"
  147. "@note Only works for shadow mapped lights.\n\n"
  148. "@ingroup Lighting");
  149. Con::addVariable("$Light::renderPreviewProbes", TypeBool, &ReflectionProbe::smRenderPreviewProbes,
  150. "Toggles rendering of light frustums when the light is selected in the editor.\n\n"
  151. "@note Only works for shadow mapped lights.\n\n"
  152. "@ingroup Lighting");
  153. // SceneObject already handles exposing the transform
  154. Parent::initPersistFields();
  155. }
  156. void ReflectionProbe::inspectPostApply()
  157. {
  158. Parent::inspectPostApply();
  159. mDirty = true;
  160. // Flag the network mask to send the updates
  161. // to the client object
  162. setMaskBits(-1);
  163. }
  164. bool ReflectionProbe::_setEnabled(void *object, const char *index, const char *data)
  165. {
  166. ReflectionProbe* probe = reinterpret_cast< ReflectionProbe* >(object);
  167. probe->mEnabled = dAtob(data);
  168. probe->setMaskBits(-1);
  169. return true;
  170. }
  171. bool ReflectionProbe::_doBake(void *object, const char *index, const char *data)
  172. {
  173. ReflectionProbe* probe = reinterpret_cast< ReflectionProbe* >(object);
  174. probe->bake();
  175. return false;
  176. }
  177. bool ReflectionProbe::_toggleEditPosOffset(void *object, const char *index, const char *data)
  178. {
  179. ReflectionProbe* probe = reinterpret_cast< ReflectionProbe* >(object);
  180. probe->mEditPosOffset = !probe->mEditPosOffset;
  181. return false;
  182. }
  183. bool ReflectionProbe::_setRadius(void *object, const char *index, const char *data)
  184. {
  185. ReflectionProbe* probe = reinterpret_cast<ReflectionProbe*>(object);
  186. if (probe->mProbeShapeType != ProbeRenderInst::Sphere)
  187. return false;
  188. probe->mObjScale = Point3F(probe->mRadius, probe->mRadius, probe->mRadius);
  189. return true;
  190. }
  191. bool ReflectionProbe::_setReflectionMode(void *object, const char *index, const char *data)
  192. {
  193. ReflectionProbe* probe = reinterpret_cast<ReflectionProbe*>(object);
  194. if (data == "Static Cubemap")
  195. {
  196. probe->mReflectionModeType = StaticCubemap;
  197. }
  198. else if (data == "Baked Cubemap")
  199. {
  200. //Clear our cubemap if we changed it to be baked, just for cleanliness
  201. probe->mReflectionModeType = BakedCubemap;
  202. probe->mCubemapName = "";
  203. }
  204. return true;
  205. }
  206. bool ReflectionProbe::onAdd()
  207. {
  208. if (!Parent::onAdd())
  209. return false;
  210. mEditPosOffset = false;
  211. mObjBox.minExtents.set(-0.5, -0.5, -0.5);
  212. mObjBox.maxExtents.set(0.5, 0.5, 0.5);
  213. // Skip our transform... it just dirties mask bits.
  214. Parent::setTransform(mObjToWorld);
  215. resetWorldBox();
  216. // Add this object to the scene
  217. addToScene();
  218. if (isServerObject())
  219. {
  220. if (!mPersistentId)
  221. mPersistentId = getOrCreatePersistentId();
  222. mProbeUniqueID = String::ToString(mPersistentId->getUUID().getHash());
  223. }
  224. // Refresh this object's material (if any)
  225. if (isClientObject())
  226. {
  227. createGeometry();
  228. updateProbeParams();
  229. PROBEMGR->registerProbe(mProbeInfoIdx);
  230. }
  231. setMaskBits(-1);
  232. return true;
  233. }
  234. void ReflectionProbe::onRemove()
  235. {
  236. if (isClientObject())
  237. {
  238. PROBEMGR->unregisterProbe(mProbeInfoIdx);
  239. }
  240. // Remove this object from the scene
  241. removeFromScene();
  242. Parent::onRemove();
  243. }
  244. void ReflectionProbe::handleDeleteAction()
  245. {
  246. //we're deleting it?
  247. //Then we need to clear out the processed cubemaps(if we have them)
  248. String prefilPath = getPrefilterMapPath();
  249. if (Platform::isFile(prefilPath))
  250. {
  251. Platform::fileDelete(prefilPath);
  252. }
  253. String irrPath = getIrradianceMapPath();
  254. if (Platform::isFile(irrPath))
  255. {
  256. Platform::fileDelete(irrPath);
  257. }
  258. Parent::handleDeleteAction();
  259. }
  260. void ReflectionProbe::setTransform(const MatrixF & mat)
  261. {
  262. // Let SceneObject handle all of the matrix manipulation
  263. if (!mEditPosOffset)
  264. Parent::setTransform(mat);
  265. else
  266. mProbeRefOffset = mat.getPosition();
  267. mDirty = true;
  268. // Dirty our network mask so that the new transform gets
  269. // transmitted to the client object
  270. setMaskBits(TransformMask);
  271. }
  272. const MatrixF& ReflectionProbe::getTransform() const
  273. {
  274. if (!mEditPosOffset)
  275. return mObjToWorld;
  276. else
  277. {
  278. MatrixF transformMat = MatrixF::Identity;
  279. transformMat.setPosition(mProbeRefOffset);
  280. return transformMat;
  281. }
  282. }
  283. void ReflectionProbe::setScale(const VectorF &scale)
  284. {
  285. if (!mEditPosOffset)
  286. Parent::setScale(scale);
  287. else
  288. mProbeRefScale = scale;
  289. mDirty = true;
  290. // Dirty our network mask so that the new transform gets
  291. // transmitted to the client object
  292. setMaskBits(TransformMask);
  293. }
  294. const VectorF& ReflectionProbe::getScale() const
  295. {
  296. if (!mEditPosOffset)
  297. return mObjScale;
  298. else
  299. return mProbeRefScale;
  300. }
  301. bool ReflectionProbe::writeField(StringTableEntry fieldname, const char *value)
  302. {
  303. if (fieldname == StringTable->insert("Bake") || fieldname == StringTable->insert("EditPosOffset"))
  304. return false;
  305. return Parent::writeField(fieldname, value);
  306. }
  307. U32 ReflectionProbe::packUpdate(NetConnection *conn, U32 mask, BitStream *stream)
  308. {
  309. // Allow the Parent to get a crack at writing its info
  310. U32 retMask = Parent::packUpdate(conn, mask, stream);
  311. // Write our transform information
  312. if (stream->writeFlag(mask & TransformMask))
  313. {
  314. stream->writeFlag(mEditPosOffset);
  315. mathWrite(*stream, mObjToWorld);
  316. mathWrite(*stream, mObjScale);
  317. mathWrite(*stream, mProbeRefOffset);
  318. mathWrite(*stream, mProbeRefScale);
  319. }
  320. if (stream->writeFlag(mask & ShapeTypeMask))
  321. {
  322. stream->write((U32)mProbeShapeType);
  323. }
  324. if (stream->writeFlag(mask & UpdateMask))
  325. {
  326. stream->write(mRadius);
  327. }
  328. if (stream->writeFlag(mask & BakeInfoMask))
  329. {
  330. stream->write(mProbeUniqueID);
  331. }
  332. if (stream->writeFlag(mask & EnabledMask))
  333. {
  334. stream->writeFlag(mEnabled);
  335. }
  336. if (stream->writeFlag(mask & ModeMask))
  337. {
  338. stream->write((U32)mReflectionModeType);
  339. }
  340. if (stream->writeFlag(mask & CubemapMask))
  341. {
  342. stream->write(mCubemapName);
  343. }
  344. return retMask;
  345. }
  346. void ReflectionProbe::unpackUpdate(NetConnection *conn, BitStream *stream)
  347. {
  348. // Let the Parent read any info it sent
  349. Parent::unpackUpdate(conn, stream);
  350. if (stream->readFlag()) // TransformMask
  351. {
  352. mEditPosOffset = stream->readFlag();
  353. mathRead(*stream, &mObjToWorld);
  354. mathRead(*stream, &mObjScale);
  355. Parent::setTransform(mObjToWorld);
  356. resetWorldBox();
  357. mathRead(*stream, &mProbeRefOffset);
  358. mathRead(*stream, &mProbeRefScale);
  359. }
  360. if (stream->readFlag()) // ShapeTypeMask
  361. {
  362. U32 shapeType = ProbeRenderInst::Sphere;
  363. stream->read(&shapeType);
  364. mProbeShapeType = (ProbeRenderInst::ProbeShapeType)shapeType;
  365. createGeometry();
  366. }
  367. if (stream->readFlag()) // UpdateMask
  368. {
  369. stream->read(&mRadius);
  370. }
  371. if (stream->readFlag()) // BakeInfoMask
  372. {
  373. stream->read(&mProbeUniqueID);
  374. }
  375. if (stream->readFlag()) // EnabledMask
  376. {
  377. mEnabled = stream->readFlag();
  378. }
  379. bool isMaterialDirty = false;
  380. if (stream->readFlag()) // ModeMask
  381. {
  382. U32 reflectModeType = BakedCubemap;
  383. stream->read(&reflectModeType);
  384. mReflectionModeType = (ReflectionModeType)reflectModeType;
  385. isMaterialDirty = true;
  386. }
  387. if (stream->readFlag()) // CubemapMask
  388. {
  389. String newCubemapName;
  390. stream->read(&mCubemapName);
  391. //if (newCubemapName != mCubemapName)
  392. {
  393. processStaticCubemap();
  394. }
  395. isMaterialDirty = true;
  396. }
  397. if (mDirty)
  398. {
  399. updateProbeParams();
  400. }
  401. }
  402. //-----------------------------------------------------------------------------
  403. // Object Rendering
  404. //-----------------------------------------------------------------------------
  405. void ReflectionProbe::updateProbeParams()
  406. {
  407. if (mProbeInfo == nullptr)
  408. {
  409. mProbeInfo = new ProbeRenderInst();
  410. mProbeInfoIdx = ProbeRenderInst::all.size() - 1;
  411. mProbeInfo->mIsEnabled = false;
  412. }
  413. updateCubemaps();
  414. mProbeInfo->mProbeShapeType = mProbeShapeType;
  415. MatrixF transform = getTransform();
  416. mProbeInfo->mPosition = getPosition();
  417. if (mProbeShapeType == ProbeRenderInst::Sphere)
  418. mObjScale.set(mRadius, mRadius, mRadius);
  419. transform.scale(getScale());
  420. mProbeInfo->mTransform = transform.inverse();
  421. // Skip our transform... it just dirties mask bits.
  422. Parent::setTransform(mObjToWorld);
  423. resetWorldBox();
  424. mProbeInfo->mBounds = mWorldBox;
  425. mProbeInfo->mExtents = getScale();
  426. mProbeInfo->mRadius = mRadius;
  427. mProbeInfo->mIsSkylight = false;
  428. mProbeInfo->mProbeRefOffset = mProbeRefOffset;
  429. mProbeInfo->mProbeRefScale = mProbeRefScale;
  430. mProbeInfo->mDirty = true;
  431. mProbeInfo->mScore = mMaxDrawDistance;
  432. }
  433. void ReflectionProbe::processStaticCubemap()
  434. {
  435. if (mReflectionModeType != StaticCubemap)
  436. return;
  437. createClientResources();
  438. Sim::findObject(mCubemapName, mStaticCubemap);
  439. if (!mStaticCubemap)
  440. {
  441. Con::errorf("ReflectionProbe::updateMaterial() - unable to find static cubemap file!");
  442. return;
  443. }
  444. if (mStaticCubemap->mCubemap == nullptr)
  445. {
  446. mStaticCubemap->createMap();
  447. mStaticCubemap->updateFaces();
  448. }
  449. String prefilPath = getPrefilterMapPath();
  450. String irrPath = getIrradianceMapPath();
  451. if (mUseHDRCaptures)
  452. {
  453. mIrridianceMap->mCubemap->initDynamic(mPrefilterSize, GFXFormatR16G16B16A16F);
  454. mPrefilterMap->mCubemap->initDynamic(mPrefilterSize, GFXFormatR16G16B16A16F);
  455. }
  456. else
  457. {
  458. mIrridianceMap->mCubemap->initDynamic(mPrefilterSize, GFXFormatR8G8B8A8);
  459. mPrefilterMap->mCubemap->initDynamic(mPrefilterSize, GFXFormatR8G8B8A8);
  460. }
  461. //if (!Platform::isFile(irrPath) || !Platform::isFile(prefilPath))
  462. {
  463. GFXTextureTargetRef renderTarget = GFX->allocRenderToTextureTarget(false);
  464. IBLUtilities::GenerateIrradianceMap(renderTarget, mStaticCubemap->mCubemap, mIrridianceMap->mCubemap);
  465. IBLUtilities::GeneratePrefilterMap(renderTarget, mStaticCubemap->mCubemap, mPrefilterMipLevels, mPrefilterMap->mCubemap);
  466. IBLUtilities::SaveCubeMap(getIrradianceMapPath(), mIrridianceMap->mCubemap);
  467. IBLUtilities::SaveCubeMap(getPrefilterMapPath(), mPrefilterMap->mCubemap);
  468. }
  469. mProbeInfo->mPrefilterCubemap = mPrefilterMap->mCubemap;
  470. mProbeInfo->mIrradianceCubemap = mIrridianceMap->mCubemap;
  471. //Update the probe manager with our new texture!
  472. //PROBEMGR->updateProbeTexture(mProbeInfo);
  473. }
  474. void ReflectionProbe::updateCubemaps()
  475. {
  476. createClientResources();
  477. if (mReflectionModeType != DynamicCubemap)
  478. {
  479. mProbeInfo->mCubeReflector.unregisterReflector();
  480. if ((mReflectionModeType == BakedCubemap) && !mProbeUniqueID.isEmpty())
  481. {
  482. if (mPrefilterMap != nullptr && mPrefilterMap->mCubemap.isValid())
  483. {
  484. mProbeInfo->mPrefilterCubemap = mPrefilterMap->mCubemap;
  485. }
  486. else
  487. {
  488. mEnabled = false;
  489. }
  490. if (mIrridianceMap != nullptr && mIrridianceMap->mCubemap.isValid())
  491. {
  492. mProbeInfo->mIrradianceCubemap = mIrridianceMap->mCubemap;
  493. }
  494. else
  495. {
  496. mEnabled = false;
  497. }
  498. }
  499. }
  500. else
  501. {
  502. if (mReflectionModeType == DynamicCubemap && !mDynamicCubemap.isNull())
  503. {
  504. mProbeInfo->mPrefilterCubemap = mDynamicCubemap;
  505. mProbeInfo->mCubeReflector.registerReflector(this, reflectorDesc); //need to decide how we wanna do the reflectorDesc. static name or a field
  506. }
  507. else
  508. {
  509. mEnabled = false;
  510. }
  511. }
  512. //Make us ready to render
  513. if (mEnabled)
  514. mProbeInfo->mIsEnabled = true;
  515. else
  516. mProbeInfo->mIsEnabled = false;
  517. PROBEMGR->updateProbes();
  518. //if (mProbeInfo->mPrefilterCubemap->isInitialized() && mProbeInfo->mIrradianceCubemap->isInitialized())
  519. // PROBEMGR->updateProbeTexture(mProbeInfo);
  520. }
  521. bool ReflectionProbe::createClientResources()
  522. {
  523. //irridiance resources
  524. if (!mIrridianceMap)
  525. {
  526. mIrridianceMap = new CubemapData();
  527. mIrridianceMap->registerObject();
  528. mIrridianceMap->createMap();
  529. }
  530. String irrPath = getIrradianceMapPath();
  531. if (Platform::isFile(irrPath))
  532. {
  533. mIrridianceMap->setCubemapFile(FileName(irrPath));
  534. mIrridianceMap->updateFaces();
  535. }
  536. if (mIrridianceMap->mCubemap.isNull())
  537. Con::errorf("ReflectionProbe::createClientResources() - Unable to load baked irradiance map at %s", getIrradianceMapPath().c_str());
  538. //
  539. if (!mPrefilterMap)
  540. {
  541. mPrefilterMap = new CubemapData();
  542. mPrefilterMap->registerObject();
  543. mPrefilterMap->createMap();
  544. }
  545. String prefilPath = getPrefilterMapPath();
  546. if (Platform::isFile(prefilPath))
  547. {
  548. mPrefilterMap->setCubemapFile(FileName(prefilPath));
  549. mPrefilterMap->updateFaces();
  550. }
  551. if (mPrefilterMap->mCubemap.isNull())
  552. Con::errorf("ReflectionProbe::createClientResources() - Unable to load baked prefilter map at %s", getPrefilterMapPath().c_str());
  553. mResourcesCreated = true;
  554. return true;
  555. }
  556. String ReflectionProbe::getPrefilterMapPath()
  557. {
  558. if (mProbeUniqueID.isEmpty())
  559. {
  560. Con::errorf("ReflectionProbe::getPrefilterMapPath() - We don't have a set output path or persistant id, so no valid path can be provided!");
  561. return "";
  562. }
  563. String path = Con::getVariable("$pref::ReflectionProbes::CurrentLevelPath", "levels/");
  564. char fileName[256];
  565. dSprintf(fileName, 256, "%s%s_Prefilter.dds", path.c_str(), mProbeUniqueID.c_str());
  566. return fileName;
  567. }
  568. String ReflectionProbe::getIrradianceMapPath()
  569. {
  570. if (mProbeUniqueID.isEmpty())
  571. {
  572. Con::errorf("ReflectionProbe::getIrradianceMapPath() - We don't have a set output path or persistant id, so no valid path can be provided!");
  573. return "";
  574. }
  575. String path = Con::getVariable("$pref::ReflectionProbes::CurrentLevelPath", "levels/");
  576. char fileName[256];
  577. dSprintf(fileName, 256, "%s%s_Irradiance.dds", path.c_str(), mProbeUniqueID.c_str());
  578. return fileName;
  579. }
  580. void ReflectionProbe::bake()
  581. {
  582. if (mReflectionModeType == DynamicCubemap)
  583. return;
  584. PROBEMGR->bakeProbe(this);
  585. setMaskBits(CubemapMask);
  586. }
  587. //-----------------------------------------------------------------------------
  588. //Rendering of editing/debug stuff
  589. //-----------------------------------------------------------------------------
  590. void ReflectionProbe::createGeometry()
  591. {
  592. // Clean up our previous shape
  593. if (mEditorShapeInst)
  594. SAFE_DELETE(mEditorShapeInst);
  595. mEditorShape = NULL;
  596. String shapeFile = "tools/resources/ReflectProbeSphere.dae";
  597. // Attempt to get the resource from the ResourceManager
  598. mEditorShape = ResourceManager::get().load(shapeFile);
  599. if (mEditorShape)
  600. {
  601. mEditorShapeInst = new TSShapeInstance(mEditorShape, isClientObject());
  602. }
  603. }
  604. void ReflectionProbe::prepRenderImage(SceneRenderState *state)
  605. {
  606. if (!mEnabled || !RenderProbeMgr::smRenderReflectionProbes)
  607. return;
  608. Point3F distVec = getRenderPosition() - state->getCameraPosition();
  609. F32 dist = distVec.len();
  610. //Culling distance. Can be adjusted for performance options considerations via the scalar
  611. if (dist > mMaxDrawDistance * Con::getFloatVariable("$pref::GI::ProbeDrawDistScale", 1.0))
  612. {
  613. mProbeInfo->mScore = mMaxDrawDistance;
  614. return;
  615. }
  616. if (mReflectionModeType == DynamicCubemap && mRefreshRateMS < (Platform::getRealMilliseconds() - mDynamicLastBakeMS))
  617. {
  618. bake();
  619. mDynamicLastBakeMS = Platform::getRealMilliseconds();
  620. }
  621. //Submit our probe to actually do the probe action
  622. // Get a handy pointer to our RenderPassmanager
  623. //RenderPassManager *renderPass = state->getRenderPass();
  624. //Update our score based on our radius, distance
  625. mProbeInfo->mScore = mProbeInfo->mRadius/mMax(dist,1.0f);
  626. Point3F vect = distVec;
  627. vect.normalizeSafe();
  628. mProbeInfo->mScore *= mMax(mAbs(mDot(vect, state->getCameraTransform().getForwardVector())),0.001f);
  629. //Register
  630. //PROBEMGR->registerProbe(mProbeInfoIdx);
  631. if (ReflectionProbe::smRenderPreviewProbes && gEditingMission && mEditorShapeInst && mPrefilterMap != nullptr)
  632. {
  633. GFXTransformSaver saver;
  634. // Calculate the distance of this object from the camera
  635. Point3F cameraOffset;
  636. getRenderTransform().getColumn(3, &cameraOffset);
  637. cameraOffset -= state->getDiffuseCameraPosition();
  638. dist = cameraOffset.len();
  639. if (dist < 0.01f)
  640. dist = 0.01f;
  641. // Set up the LOD for the shape
  642. F32 invScale = (1.0f / getMax(getMax(mObjScale.x, mObjScale.y), mObjScale.z));
  643. mEditorShapeInst->setDetailFromDistance(state, dist * invScale);
  644. // Make sure we have a valid level of detail
  645. if (mEditorShapeInst->getCurrentDetail() < 0)
  646. return;
  647. BaseMatInstance* probePrevMat = mEditorShapeInst->getMaterialList()->getMaterialInst(0);
  648. setPreviewMatParameters(state, probePrevMat);
  649. // GFXTransformSaver is a handy helper class that restores
  650. // the current GFX matrices to their original values when
  651. // it goes out of scope at the end of the function
  652. // Set up our TS render state
  653. TSRenderState rdata;
  654. rdata.setSceneState(state);
  655. rdata.setFadeOverride(1.0f);
  656. if(mReflectionModeType != DynamicCubemap)
  657. rdata.setCubemap(mPrefilterMap->mCubemap);
  658. else
  659. rdata.setCubemap(mDynamicCubemap);
  660. // We might have some forward lit materials
  661. // so pass down a query to gather lights.
  662. LightQuery query;
  663. query.init(getWorldSphere());
  664. rdata.setLightQuery(&query);
  665. // Set the world matrix to the objects render transform
  666. MatrixF mat = getRenderTransform();
  667. GFX->setWorldMatrix(mat);
  668. // Animate the the shape
  669. mEditorShapeInst->animate();
  670. // Allow the shape to submit the RenderInst(s) for itself
  671. mEditorShapeInst->render(rdata);
  672. saver.restore();
  673. }
  674. // If the light is selected or light visualization
  675. // is enabled then register the callback.
  676. const bool isSelectedInEditor = (gEditingMission && isSelected());
  677. if (isSelectedInEditor)
  678. {
  679. ObjectRenderInst *ri = state->getRenderPass()->allocInst<ObjectRenderInst>();
  680. ri->renderDelegate.bind(this, &ReflectionProbe::_onRenderViz);
  681. ri->type = RenderPassManager::RIT_Editor;
  682. state->getRenderPass()->addInst(ri);
  683. }
  684. }
  685. void ReflectionProbe::_onRenderViz(ObjectRenderInst *ri,
  686. SceneRenderState *state,
  687. BaseMatInstance *overrideMat)
  688. {
  689. if (!RenderProbeMgr::smRenderReflectionProbes)
  690. return;
  691. GFXDrawUtil *draw = GFX->getDrawUtil();
  692. GFXStateBlockDesc desc;
  693. desc.setZReadWrite(true, false);
  694. desc.setCullMode(GFXCullNone);
  695. desc.setBlend(true);
  696. desc.fillMode = GFXFillWireframe;
  697. // Base the sphere color on the light color.
  698. ColorI color = ColorI(255, 0, 255, 63);
  699. const MatrixF worldToObjectXfm = mObjToWorld;
  700. if (mProbeShapeType == ProbeRenderInst::Sphere)
  701. {
  702. draw->drawSphere(desc, mRadius, getPosition(), color);
  703. }
  704. else
  705. {
  706. Point3F tscl = worldToObjectXfm.getScale();
  707. Box3F projCube(-mObjScale/2, mObjScale / 2);
  708. projCube.setCenter(getPosition());
  709. draw->drawCube(desc, projCube, color, &worldToObjectXfm);
  710. }
  711. Point3F renderPos = getRenderTransform().getPosition();
  712. Box3F refCube = Box3F(-mProbeRefScale / 2, mProbeRefScale / 2);
  713. refCube.setCenter(renderPos + mProbeRefOffset);
  714. color = ColorI(0, 255, 255, 63);
  715. draw->drawCube(desc, refCube, color, &worldToObjectXfm);
  716. }
  717. void ReflectionProbe::setPreviewMatParameters(SceneRenderState* renderState, BaseMatInstance* mat)
  718. {
  719. if (!mat->getFeatures().hasFeature(MFT_isDeferred))
  720. return;
  721. //Set up the params
  722. MaterialParameters *matParams = mat->getMaterialParameters();
  723. //Get the deferred render target
  724. NamedTexTarget* deferredTexTarget = NamedTexTarget::find("deferred");
  725. GFXTextureObject *deferredTexObject = deferredTexTarget->getTexture();
  726. if (!deferredTexObject)
  727. return;
  728. GFX->setTexture(0, deferredTexObject);
  729. //Set the cubemap
  730. GFX->setCubeTexture(1, mPrefilterMap->mCubemap);
  731. //Set the invViewMat
  732. MatrixSet &matrixSet = renderState->getRenderPass()->getMatrixSet();
  733. const MatrixF &worldToCameraXfm = matrixSet.getWorldToCamera();
  734. MaterialParameterHandle *invViewMat = mat->getMaterialParameterHandle("$invViewMat");
  735. matParams->setSafe(invViewMat, worldToCameraXfm);
  736. }
  737. DefineEngineMethod(ReflectionProbe, postApply, void, (), ,
  738. "A utility method for forcing a network update.\n")
  739. {
  740. object->inspectPostApply();
  741. }
  742. DefineEngineMethod(ReflectionProbe, Bake, void, (), ,
  743. "@brief returns true if control object is inside the fog\n\n.")
  744. {
  745. ReflectionProbe *clientProbe = (ReflectionProbe*)object->getClientObject();
  746. if (clientProbe)
  747. {
  748. clientProbe->bake();
  749. }
  750. }