Areloch ee6d9961e3 Merge pull request #1582 from Azaezel/SubSurf 9 年之前
..
baseMatInstance.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
baseMatInstance.h c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 11 年之前
baseMaterialDefinition.h 2753f562e8 shadow caching 10 年之前
customMaterialDefinition.cpp 6d5571e233 Fix preprocessor directive 11 年之前
customMaterialDefinition.h 7dbfe6994d Engine directory for ticket #1 13 年之前
matInstance.cpp 014b566014 Merge remote-tracking branch 'gg/development-3.6' into development 11 年之前
matInstance.h c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 11 年之前
matInstanceHook.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
matInstanceHook.h 7dbfe6994d Engine directory for ticket #1 13 年之前
matStateHint.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
matStateHint.h 7dbfe6994d Engine directory for ticket #1 13 年之前
matTextureTarget.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 10 年之前
matTextureTarget.h 7dbfe6994d Engine directory for ticket #1 13 年之前
materialDefinition.cpp e475b3060b won't need that any more after this 9 年之前
materialDefinition.h e475b3060b won't need that any more after this 9 年之前
materialFeatureData.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
materialFeatureData.h 7dbfe6994d Engine directory for ticket #1 13 年之前
materialFeatureTypes.cpp 942235d114 Fixes vertcolor code insertion order, and applies it adaptively based on defered or forward lit context 9 年之前
materialFeatureTypes.h 196b214eae engine: 10 年之前
materialList.cpp dc780ddcae Fix use-after-delete 11 年之前
materialList.h 7dbfe6994d Engine directory for ticket #1 13 年之前
materialManager.cpp 9396ae7176 Merge remote-tracking branch 'Winterleaf/Development-Console' into defineconsolemethod 11 年之前
materialManager.h 7dbfe6994d Engine directory for ticket #1 13 年之前
materialParameters.h 7dbfe6994d Engine directory for ticket #1 13 年之前
miscShdrDat.h 41e5caf22b Direct3D11 Engine/source changes 9 年之前
processedCustomMaterial.cpp 2753f562e8 shadow caching 10 年之前
processedCustomMaterial.h 7dbfe6994d Engine directory for ticket #1 13 年之前
processedFFMaterial.cpp c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 11 年之前
processedFFMaterial.h 7dbfe6994d Engine directory for ticket #1 13 年之前
processedMaterial.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 10 年之前
processedMaterial.h 014b566014 Merge remote-tracking branch 'gg/development-3.6' into development 11 年之前
processedShaderMaterial.cpp 00cc949011 reimplements a form of subsurface scattering 9 年之前
processedShaderMaterial.h 41e5caf22b Direct3D11 Engine/source changes 9 年之前
sceneData.h c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 11 年之前
shaderData.cpp 41e5caf22b Direct3D11 Engine/source changes 9 年之前
shaderData.h 79e158d528 Add sampler names to ShaderData for use on old versions of OpenGL and Opengl ES2 that not support explicit sampler location on shader files. 11 年之前
shaderMaterialParameters.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
shaderMaterialParameters.h 7dbfe6994d Engine directory for ticket #1 13 年之前