AzaezelX 81a4e47235 crashfix-string deconstructor 5 年之前
..
journal bfcc83638d uninitialized variables-core-2 5 年之前
test fbfd3ed8ed clang: constructor initialization order 9 年之前
zip 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 年之前
FastDelegate.h a5d34271f2 Fixed some minor compiler warnings on Linux 10 年之前
autoPtr.h 7dbfe6994d Engine directory for ticket #1 13 年之前
byteBuffer.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
byteBuffer.h 7dbfe6994d Engine directory for ticket #1 13 年之前
byteswap.h 7dbfe6994d Engine directory for ticket #1 13 年之前
commonSwizzles.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
delegate.h 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 年之前
dxt5nmSwizzle.h 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 年之前
endian.h 7dbfe6994d Engine directory for ticket #1 13 年之前
fourcc.h 7dbfe6994d Engine directory for ticket #1 13 年之前
hashFunction.cpp dd0b7914e6 clang: register type modifier deprecated 9 年之前
hashFunction.h 7dbfe6994d Engine directory for ticket #1 13 年之前
md5.cpp dd0b7914e6 clang: register type modifier deprecated 9 年之前
md5.h 7dbfe6994d Engine directory for ticket #1 13 年之前
namedSingleton.h 7dbfe6994d Engine directory for ticket #1 13 年之前
noncopyable.h 7dbfe6994d Engine directory for ticket #1 13 年之前
path.cpp 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 11 年之前
path.h ed14b6fced Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 8 年之前
preprocessorHelpers.h 7dbfe6994d Engine directory for ticket #1 13 年之前
rawData.h 5ef130d581 Fixed some random Worder warnings 10 年之前
refBase.h 7dbfe6994d Engine directory for ticket #1 13 年之前
rgb2luv.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 年之前
rgb2luv.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 年之前
rgb2xyz.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 年之前
rgb2xyz.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 年之前
safeCast.h 7dbfe6994d Engine directory for ticket #1 13 年之前
safeDelete.h 7dbfe6994d Engine directory for ticket #1 13 年之前
safeRelease.h 7dbfe6994d Engine directory for ticket #1 13 年之前
str.cpp 81a4e47235 crashfix-string deconstructor 5 年之前
str.h bfcc83638d uninitialized variables-core-2 5 年之前
swizzle.h ed14b6fced Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 8 年之前
swizzleSpec.h 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 年之前
systemInterfaceList.h 57f8549abe Shifted to the static-list arrangement for probe instance tracking to help performance as well as drastically streamline the data submission/material instance flow for probe rendering. 7 年之前
tAlignedArray.h 7dbfe6994d Engine directory for ticket #1 13 年之前
tDictionary.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
tDictionary.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 年之前
tFixedSizeDeque.h 7dbfe6994d Engine directory for ticket #1 13 年之前
tFixedSizeVector.h cd978039ac Merge pull request #635 from just-bank/engine-fixes 11 年之前
tList.h bfcc83638d uninitialized variables-core-2 5 年之前
tNamedFactory.h 7dbfe6994d Engine directory for ticket #1 13 年之前
tSignal.cpp 064dfbc4f4 tsignal::order to ::mOrder. yet another potential conflict with a class member vs a method input 7 年之前
tSignal.h bfcc83638d uninitialized variables-core-2 5 年之前
tSingleton.h 7dbfe6994d Engine directory for ticket #1 13 年之前
tUnmanagedVector.h 5ef130d581 Fixed some random Worder warnings 10 年之前
tVector.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
tVector.h 7df625ea14 Adds data to vector out of bounds reports 10 年之前
tVectorSpecializations.h 7dbfe6994d Engine directory for ticket #1 13 年之前
timeClass.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
timeClass.h 7dbfe6994d Engine directory for ticket #1 13 年之前
timeSource.h 7dbfe6994d Engine directory for ticket #1 13 年之前
uuid.cpp ed14b6fced Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 8 年之前
uuid.h 7dbfe6994d Engine directory for ticket #1 13 年之前