Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 ani în urmă
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guiArrayCtrl.cpp 539efcb1e1 Input event changes 13 ani în urmă
guiArrayCtrl.h 7dbfe6994d Engine directory for ticket #1 13 ani în urmă
guiCanvas.cpp edd1e0a270 Removes Direct3D9 functionality. 8 ani în urmă
guiCanvas.h 95ae0b9863 Removes the old component code and moves the IProcessInput interface file into platform/input/ directory. 9 ani în urmă
guiControl.cpp fbfd3ed8ed clang: constructor initialization order 9 ani în urmă
guiControl.h 734688ff7e Implement basic keyboard & mouse support for openvr overlays 9 ani în urmă
guiDefaultControlRender.cpp 2002d74b78 Issue found with PVS-Studio: 10 ani în urmă
guiDefaultControlRender.h 7dbfe6994d Engine directory for ticket #1 13 ani în urmă
guiOffscreenCanvas.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 ani în urmă
guiOffscreenCanvas.h 8b43ff3465 Update guiOffscreenCanvas.h 9 ani în urmă
guiScriptNotifyControl.cpp 7dbfe6994d Engine directory for ticket #1 13 ani în urmă
guiScriptNotifyControl.h 7dbfe6994d Engine directory for ticket #1 13 ani în urmă
guiTypes.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 ani în urmă
guiTypes.h 3ca67b3148 Update guiTypes.h 10 ani în urmă