| .. |
|
T3D
|
19e4643707
new method tsstatic.getNodeTransform
|
%!s(int64=4) %!d(string=hai) anos |
|
Verve
|
755bbacaa0
Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
|
%!s(int64=4) %!d(string=hai) anos |
|
afx
|
00515fffa8
sound asset conversions - afxmagicmissile for a datablock case and guimltextcrtl for an object-instance case
|
%!s(int64=4) %!d(string=hai) anos |
|
app
|
c16b88d709
Fix temporary buffer for scripting conversions.
|
%!s(int64=4) %!d(string=hai) anos |
|
assets
|
98a079a797
code duplication prune. should aid in stability
|
%!s(int64=4) %!d(string=hai) anos |
|
cinterface
|
35b33f1864
various fixes and memory corruption bug.
|
%!s(int64=4) %!d(string=hai) anos |
|
collision
|
1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
|
%!s(int64=4) %!d(string=hai) anos |
|
console
|
2b53c065ce
* BugFix: Correct an invalid memory access error caused by the tab autocomplete in the console when attempting to tab complete at the start of the input while there is text to the right.
|
%!s(int64=4) %!d(string=hai) anos |
|
core
|
2586e73145
* BugFix: Correct a few memory leaks.
|
%!s(int64=4) %!d(string=hai) anos |
|
environment
|
f5600826d7
Merge branch 'Preview4_0' into SoundAssetImplements
|
%!s(int64=4) %!d(string=hai) anos |
|
forest
|
f5600826d7
Merge branch 'Preview4_0' into SoundAssetImplements
|
%!s(int64=4) %!d(string=hai) anos |
|
gfx
|
2586e73145
* BugFix: Correct a few memory leaks.
|
%!s(int64=4) %!d(string=hai) anos |
|
gui
|
0dcd272b87
clean up more texture profile refs to kill spam
|
%!s(int64=4) %!d(string=hai) anos |
|
i18n
|
099dd4f1f3
Parametrize script extension, default to 'tscript'
|
%!s(int64=5) %!d(string=hai) anos |
|
lighting
|
a05c83493e
adress gl spotlights disapearing for deferred
|
%!s(int64=4) %!d(string=hai) anos |
|
main
|
488fba16c1
requested revision: use dword just in case of compiler shenanigans
|
%!s(int64=8) %!d(string=hai) anos |
|
materials
|
3fdf49f829
addsa material.setAnimflags(LAYER,TAGS STRING); method
|
%!s(int64=4) %!d(string=hai) anos |
|
math
|
1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
|
%!s(int64=4) %!d(string=hai) anos |
|
module
|
755bbacaa0
Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
|
%!s(int64=4) %!d(string=hai) anos |
|
navigation
|
1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
|
%!s(int64=4) %!d(string=hai) anos |
|
persistence
|
5d26dba7da
* BugFix: Clear some MSVC compiler warnings.
|
%!s(int64=4) %!d(string=hai) anos |
|
platform
|
aba091a97a
Merge remote-tracking branch 'main/Preview4_0' into bugfix-msvc-compiler-warnings
|
%!s(int64=4) %!d(string=hai) anos |
|
platformMac
|
dd03af5041
* BugFix: Corrections to the Unix file IO to allow for compilation on ARM Unix devics.
|
%!s(int64=4) %!d(string=hai) anos |
|
platformPOSIX
|
dd03af5041
* BugFix: Corrections to the Unix file IO to allow for compilation on ARM Unix devics.
|
%!s(int64=4) %!d(string=hai) anos |
|
platformSDL
|
1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
|
%!s(int64=4) %!d(string=hai) anos |
|
platformWin32
|
bd9b3fd55b
* [Win32] Adjustment: Only trigger the Linux compat warning when TORQUE_POSIX_PATH_CASE_INSENSITIVE is disabled.
|
%!s(int64=4) %!d(string=hai) anos |
|
platformX86UNIX
|
215a93e9af
* BugFix: Correction for compiling on x86 Unix devices.
|
%!s(int64=4) %!d(string=hai) anos |
|
postFx
|
f5600826d7
Merge branch 'Preview4_0' into SoundAssetImplements
|
%!s(int64=4) %!d(string=hai) anos |
|
renderInstance
|
42bc6fa358
differentiate forward lit and deferred ibl vars
|
%!s(int64=4) %!d(string=hai) anos |
|
scene
|
1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
|
%!s(int64=4) %!d(string=hai) anos |
|
sfx
|
72b31f6f6b
* BugFix: Correct a crash caused by sfxProfile due to returning an address to a temporary value in getSoundFileName.
|
%!s(int64=4) %!d(string=hai) anos |
|
shaderGen
|
8685173207
typofix
|
%!s(int64=4) %!d(string=hai) anos |
|
sim
|
1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
|
%!s(int64=4) %!d(string=hai) anos |
|
sqlite
|
f7b891442a
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
|
%!s(int64=6) %!d(string=hai) anos |
|
terrain
|
f5600826d7
Merge branch 'Preview4_0' into SoundAssetImplements
|
%!s(int64=4) %!d(string=hai) anos |
|
testing
|
a7fc407284
corrects a pair of conversions. one object oriented, one not.
|
%!s(int64=7) %!d(string=hai) anos |
|
ts
|
5d26dba7da
* BugFix: Clear some MSVC compiler warnings.
|
%!s(int64=4) %!d(string=hai) anos |
|
util
|
755bbacaa0
Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
|
%!s(int64=4) %!d(string=hai) anos |
|
windowManager
|
74cc60508b
* BugFix: More cleanup of MSVC compiler warnings.
|
%!s(int64=4) %!d(string=hai) anos |
|
.gitattributes
|
cac5159717
Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
|
%!s(int64=9) %!d(string=hai) anos |
|
ggEndOfLineFix.txt
|
7dbfe6994d
Engine directory for ticket #1
|
%!s(int64=13) %!d(string=hai) anos |