AzaezelX 24562e6758 aug ArrayObject to have a uniquePair command 1 yıl önce
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torquescript 0d743c8bb9 TScript Bugfix 1 yıl önce
ICallMethod.h 50df52ecfc more console refactor. 4 yıl önce
SimXMLDocument.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 yıl önce
SimXMLDocument.h 717c7acca9 Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 4 yıl önce
arrayObject.cpp 24562e6758 aug ArrayObject to have a uniquePair command 1 yıl önce
arrayObject.h 24562e6758 aug ArrayObject to have a uniquePair command 1 yıl önce
console.cpp e6ead9f268 Update console.cpp 2 yıl önce
console.h 83ea6cd0df Improvements based on experience from implementing Python runtime 2 yıl önce
consoleDoc.cpp 89b0c7f73b Console Refactor 2 yıl önce
consoleDoc.h 099dd4f1f3 Parametrize script extension, default to 'tscript' 4 yıl önce
consoleFunctions.cpp 5615cc33d8 Remove CInterface script hooks, superseded by console refactor 2 yıl önce
consoleFunctions.h f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 yıl önce
consoleInternal.cpp b366ff9b1c script stabilization tweaks 1 yıl önce
consoleInternal.h 83ea6cd0df Improvements based on experience from implementing Python runtime 2 yıl önce
consoleLogger.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 yıl önce
consoleLogger.h 35500a87c6 initial port of the new interpreter 4 yıl önce
consoleObject.cpp fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: 2 yıl önce
consoleObject.h 339393aa85 adress https://github.com/TorqueGameEngines/Torque3D/pull/1015#discussion_r1179352178 2 yıl önce
consoleParser.cpp 45ae5e71cb fixed lots of tabs and space 8 yıl önce
consoleParser.h 099dd4f1f3 Parametrize script extension, default to 'tscript' 4 yıl önce
consoleTypes.cpp eca3fbfa67 * [UUID] BugFix: Correct a memory mismanagement error in UUID programming due to the way xuuid_t is utilized. 4 yıl önce
consoleTypes.h 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 yıl önce
consoleValueStack.h 964fde8f09 Goodbye String Stack! 4 yıl önce
consoleXMLExport.cpp e718841467 Eliminate DefineConsoleFunction 7 yıl önce
consoleXMLExport.h 4bc1491714 clang catch: garbage in line directives 9 yıl önce
debugOutputConsumer.cpp 7dbfe6994d Engine directory for ticket #1 13 yıl önce
debugOutputConsumer.h 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag 8 yıl önce
dynamicTypes.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 yıl önce
dynamicTypes.h 9c4191702c Properly specify type of console types with a different native type 5 yıl önce
engineAPI.h 6ad2876504 * BugFix: Correct 3 missing defines in the GCC types include file. 4 yıl önce
engineDoc.cpp 83ea6cd0df Improvements based on experience from implementing Python runtime 2 yıl önce
engineExports.cpp ee93dc3b57 Ensure that getGlobalScope always returns the same object 2 yıl önce
engineExports.h ee93dc3b57 Ensure that getGlobalScope always returns the same object 2 yıl önce
engineFunctions.cpp fbfd3ed8ed clang: constructor initialization order 9 yıl önce
engineFunctions.h 8748a2cac8 Expose some information in EngineFunction exports for better interop capabilities 2 yıl önce
engineObject.cpp 0ce2da3a23 clean up math varsize complaints 2 yıl önce
engineObject.h 0ce2da3a23 clean up math varsize complaints 2 yıl önce
enginePrimitives.cpp 68b6884665 EngineAPI: Expose strings as UTF8 instead of UTF16 5 yıl önce
enginePrimitives.h 68b6884665 EngineAPI: Expose strings as UTF8 instead of UTF16 5 yıl önce
engineStructs.cpp a241d27b58 Expand EngineAPI type definitions 5 yıl önce
engineStructs.h a241d27b58 Expand EngineAPI type definitions 5 yıl önce
engineTypeInfo.cpp 2c1508c169 uninitialized variables-console 5 yıl önce
engineTypeInfo.h fb412ff108 Add Type information for Properties in EngineXMLExport 7 yıl önce
engineTypes.cpp ee93dc3b57 Ensure that getGlobalScope always returns the same object 2 yıl önce
engineTypes.h 0b5fd8db6e Engine API: Pass structs by reference 5 yıl önce
engineXMLExport.cpp 2c9f6a5350 Remove EngineXMLExport filtering 2 yıl önce
fieldBrushObject.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 yıl önce
fieldBrushObject.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
fileSystemFunctions.cpp 89b0c7f73b Console Refactor 2 yıl önce
fixedTuple.h d567bc9735 Improve Engine API export, robust Default Value logic and allow _ in arg 5 yıl önce
generateCompiler.bat 7dbfe6994d Engine directory for ticket #1 13 yıl önce
module.h 27b6973da0 Reintroduce getFileLine for Console Modules 2 yıl önce
persistenceManager.cpp 78147821a0 filter inspector buttons out of the following: 1 yıl önce
persistenceManager.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
propertyParsing.cpp 89b0c7f73b Console Refactor 2 yıl önce
propertyParsing.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 yıl önce
returnBuffer.cpp 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly 7 yıl önce
returnBuffer.h 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly 7 yıl önce
runtime.h 89b0c7f73b Console Refactor 2 yıl önce
runtimeClassRep.cpp 7dbfe6994d Engine directory for ticket #1 13 yıl önce
runtimeClassRep.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 yıl önce
script.h 6de2b455c4 Fix evaluatef argument handling and add regression test 2 yıl önce
scriptFilename.cpp 89b0c7f73b Console Refactor 2 yıl önce
scriptFilename.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
scriptObjects.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 yıl önce
scriptObjects.h b56f8674cd New ScriptTickObject 12 yıl önce
sim.cpp bfe3d4d02b Shifts handling of forest brush and item elements into standard simsets for consistency 3 yıl önce
sim.h 1940becb2d Compilation fixes for C++20 2 yıl önce
simBase.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
simDatablock.cpp e7d17e5453 Fix error in DB substitution logic and add regressiontest 2 yıl önce
simDatablock.h 3c97471630 substitution statements conformed to standard class:mVar standard 7 yıl önce
simDictionary.cpp 0fab2ebf54 Added fallback handling to MaterialAssets if the asset was found but the matDef was not 4 yıl önce
simDictionary.h bcc5459818 whitespace 8 yıl önce
simEvents.cpp 89b0c7f73b Console Refactor 2 yıl önce
simEvents.h 50df52ecfc more console refactor. 4 yıl önce
simFieldDictionary.cpp cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 yıl önce
simFieldDictionary.h 2c1508c169 uninitialized variables-console 5 yıl önce
simManager.cpp c1e81e0327 stop spamming the console every spawnObject call 1 yıl önce
simObject.cpp 5791ee68a7 adds a getFieldCountNS and getFieldNS method to allow field lookup by namespace 1 yıl önce
simObject.h c10808873d hook PrototypeClass(%objectName) on up to inspector 1 yıl önce
simObjectList.cpp 755bbacaa0 Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. 4 yıl önce
simObjectList.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
simObjectMemento.cpp 89b0c7f73b Console Refactor 2 yıl önce
simObjectMemento.h bcc5459818 whitespace 8 yıl önce
simObjectRef.h 5ef130d581 Fixed some random Worder warnings 10 yıl önce
simPersistID.cpp e95a5bf139 Expose SimPersistID to EngineAPI 5 yıl önce
simPersistID.h e95a5bf139 Expose SimPersistID to EngineAPI 5 yıl önce
simPersistSet.cpp 50df52ecfc more console refactor. 4 yıl önce
simPersistSet.h 50df52ecfc more console refactor. 4 yıl önce
simSerialize.cpp 78147821a0 filter inspector buttons out of the following: 1 yıl önce
simSet.cpp 9e036f142b fix warn reports for buffer oveeruns 2 yıl önce
simSet.h 35500a87c6 initial port of the new interpreter 4 yıl önce
stringStack.cpp f056e181b7 remove unused code. 4 yıl önce
stringStack.h f056e181b7 remove unused code. 4 yıl önce
telnetConsole.cpp 2c1508c169 uninitialized variables-console 5 yıl önce
telnetConsole.h 2c1508c169 uninitialized variables-console 5 yıl önce
telnetDebugger.cpp 89b0c7f73b Console Refactor 2 yıl önce
telnetDebugger.h 89b0c7f73b Console Refactor 2 yıl önce
typeValidators.cpp bcc5459818 whitespace 8 yıl önce
typeValidators.h 2c1508c169 uninitialized variables-console 5 yıl önce