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ogg
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fbfd3ed8ed
clang: constructor initialization order
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9 anos atrás |
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stream
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fc449307f9
packet-overflow-checks -- Monitor packet sizes to avoid packet overflow, especially when dynamic variables are used for AFX effect parameterization.
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8 anos atrás |
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strings
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1b4f238a25
Fixed V610: Undefined behavior
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8 anos atrás |
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util
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 anos atrás |
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bitMatrix.h
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7dbfe6994d
Engine directory for ticket #1
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13 anos atrás |
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bitRender.cpp
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4c35fd37af
Simple pass over the codebase to standardize the platform types.
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12 anos atrás |
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bitRender.h
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7dbfe6994d
Engine directory for ticket #1
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13 anos atrás |
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bitSet.h
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7dbfe6994d
Engine directory for ticket #1
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13 anos atrás |
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bitVector.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 anos atrás |
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bitVector.h
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b700572931
Fix BitVector copy constructor.
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12 anos atrás |
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bitVectorW.h
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7dbfe6994d
Engine directory for ticket #1
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13 anos atrás |
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color.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 anos atrás |
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color.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 anos atrás |
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crc.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 anos atrás |
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crc.h
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7dbfe6994d
Engine directory for ticket #1
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13 anos atrás |
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dataChunker.cpp
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c2cc7142de
Reduce the amount of blocks of memory DataChunker uses
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9 anos atrás |
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dataChunker.h
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c2cc7142de
Reduce the amount of blocks of memory DataChunker uses
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9 anos atrás |
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dnet.cpp
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6492028bb2
Merge pull request #1035 from bpay/memfixes
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11 anos atrás |
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dnet.h
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539efcb1e1
Input event changes
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13 anos atrás |
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factoryCache.h
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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10 anos atrás |
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fileObject.cpp
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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11 anos atrás |
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fileObject.h
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7dbfe6994d
Engine directory for ticket #1
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13 anos atrás |
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fileio.h
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4a17d6ceb0
Rename Status enum for avoid conficts on Linux.
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11 anos atrás |
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filterStream.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 anos atrás |
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filterStream.h
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7dbfe6994d
Engine directory for ticket #1
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13 anos atrás |
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frameAllocator.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 anos atrás |
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frameAllocator.h
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4c35fd37af
Simple pass over the codebase to standardize the platform types.
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12 anos atrás |
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iTickable.cpp
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7d6df96d65
ITickable supports object deletion
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12 anos atrás |
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iTickable.h
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7dbfe6994d
Engine directory for ticket #1
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13 anos atrás |
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idGenerator.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 anos atrás |
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idGenerator.h
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c19a70814c
Tidy up and fix the various Assert macros
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11 anos atrás |
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memVolume.cpp
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4a17d6ceb0
Rename Status enum for avoid conficts on Linux.
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11 anos atrás |
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memVolume.h
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4a17d6ceb0
Rename Status enum for avoid conficts on Linux.
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11 anos atrás |
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module.cpp
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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10 anos atrás |
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module.h
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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10 anos atrás |
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resizeStream.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 anos atrás |
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resizeStream.h
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7dbfe6994d
Engine directory for ticket #1
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13 anos atrás |
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resource.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 anos atrás |
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resource.h
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7dbfe6994d
Engine directory for ticket #1
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13 anos atrás |
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resourceManager.cpp
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3ab048c5b0
Fixes after feedback from Luis.
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11 anos atrás |
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resourceManager.h
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171a24459f
Remove namespace from header
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12 anos atrás |
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stringBuffer.cpp
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fcf52fb5e0
Rename the memory allocating versions to make prev error less likely
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11 anos atrás |
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stringBuffer.h
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7dbfe6994d
Engine directory for ticket #1
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13 anos atrás |
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stringTable.cpp
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40b871e652
Add profiling to StringTable.
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11 anos atrás |
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stringTable.h
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7dbfe6994d
Engine directory for ticket #1
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13 anos atrás |
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tAlgorithm.h
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7dbfe6994d
Engine directory for ticket #1
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13 anos atrás |
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tSimpleHashTable.h
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7dbfe6994d
Engine directory for ticket #1
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13 anos atrás |
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tSparseArray.h
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7dbfe6994d
Engine directory for ticket #1
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13 anos atrás |
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tagDictionary.cpp
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dd071484da
Merge branch 'development' of https://github.com/GarageGames/Torque3D into andOrMaybe
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9 anos atrás |
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tagDictionary.h
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7dbfe6994d
Engine directory for ticket #1
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13 anos atrás |
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threadStatic.cpp
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4c35fd37af
Simple pass over the codebase to standardize the platform types.
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12 anos atrás |
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threadStatic.h
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4110fe51b2
Fixed thread statics.
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11 anos atrás |
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tokenizer.cpp
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7e5ddf4ca2
Resolve issue #163
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12 anos atrás |
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tokenizer.h
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7dbfe6994d
Engine directory for ticket #1
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13 anos atrás |
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virtualMountSystem.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 anos atrás |
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virtualMountSystem.h
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7dbfe6994d
Engine directory for ticket #1
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13 anos atrás |
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volume.cpp
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a849202bde
Added Sanity Check for out of memory
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11 anos atrás |
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volume.h
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4a17d6ceb0
Rename Status enum for avoid conficts on Linux.
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11 anos atrás |