AzaezelX 022b87cac2 from user Ewyncat: adds invcameratrans, cameratoscrren, and screentocamera postfx and shader matrix interfaces. 6 年 前
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test da706ccb61 proper fix for https://github.com/GarageGames/Torque3D/issues/1197 11 年 前
util 022b87cac2 from user Ewyncat: adds invcameratrans, cameratoscrren, and screentocamera postfx and shader matrix interfaces. 6 年 前
mAngAxis.cpp 7dbfe6994d Engine directory for ticket #1 13 年 前
mAngAxis.h 7dbfe6994d Engine directory for ticket #1 13 年 前
mBox.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 年 前
mBox.h 49a735e051 Fix axis check in Box3F::extend method 9 年 前
mBoxBase.h 1a851f167d Merge pull request #1807 from Azaezel/boxBaseBorked 9 年 前
mConsoleFunctions.cpp e718841467 Eliminate DefineConsoleFunction 7 年 前
mConstants.h 265e64f6fc Clean up MSVC warning [C4305]: truncation from 'double' to 'F32' 7 年 前
mEase.cpp 300d9eefbf ease member vars tagged as member vars 7 年 前
mEase.h 300d9eefbf ease member vars tagged as member vars 7 年 前
mIntersector.h 01f0d5cfca tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. 8 年 前
mMath.h 1b47bdd972 Git apparently forgot to commit ALL the changes. 9 年 前
mMathAMD.cpp 7dbfe6994d Engine directory for ticket #1 13 年 前
mMathAMD_ASM.asm 7dbfe6994d Engine directory for ticket #1 13 年 前
mMathFn.h b4a1d18f42 Core implementation of Physical Based Rendering. 7 年 前
mMathSSE.cpp 00cf5ab577 Added x64 check for SSE Intrinsic functions 9 年 前
mMathSSE_ASM.asm 7dbfe6994d Engine directory for ticket #1 13 年 前
mMath_ASM.asm 7dbfe6994d Engine directory for ticket #1 13 年 前
mMath_C.cpp 7dbfe6994d Engine directory for ticket #1 13 年 前
mMatrix.cpp ad267f0505 Fixed angle conversion issues 11 年 前
mMatrix.h e10b421641 C4458 declaration hides class member. 10 年 前
mOrientedBox.cpp cfb90f37e4 Fix for Issue #136 for Zoning Bug 13 年 前
mOrientedBox.h 7dbfe6994d Engine directory for ticket #1 13 年 前
mPlane.cpp 7dbfe6994d Engine directory for ticket #1 13 年 前
mPlane.h 8538b5fdbf Little optimization in mPlane, originally by Winterleaf 11 年 前
mPlaneSet.h 01f0d5cfca tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. 8 年 前
mPlaneTransformer.cpp 7dbfe6994d Engine directory for ticket #1 13 年 前
mPlaneTransformer.h 7dbfe6994d Engine directory for ticket #1 13 年 前
mPoint.cpp 7dbfe6994d Engine directory for ticket #1 13 年 前
mPoint2.h 4d3db61e94 credit to @MusicMonkey5555 for spotting. asserts for Div/NULLs with mutli-element classes 10 年 前
mPoint3.h 57bad98569 Fixed spacing and optimized 11 年 前
mPoint4.h b4a1d18f42 Core implementation of Physical Based Rendering. 7 年 前
mPolyhedron.cpp d979cf9d2d PolyhedronVectorData core membervar cleanups 7 年 前
mPolyhedron.h b0b2b1314a member var conversion error that oddly didn't crop up till mac testing. 7 年 前
mPolyhedron.impl.h d979cf9d2d PolyhedronVectorData core membervar cleanups 7 年 前
mQuadPatch.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 年 前
mQuadPatch.h 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 年 前
mQuat.cpp 32a4365ea9 Optimized code 11 年 前
mQuat.h 2ed30ffeae Adds Clamp to QuatF::dot() 7 年 前
mRandom.cpp 58ae331609 U32 MRandomLCG::randI() was using longs 10 年 前
mRandom.h 58ae331609 U32 MRandomLCG::randI() was using longs 10 年 前
mRandomDeck.h 7dbfe6994d Engine directory for ticket #1 13 年 前
mRandomSet.h 7dbfe6994d Engine directory for ticket #1 13 年 前
mRect.cpp 7dbfe6994d Engine directory for ticket #1 13 年 前
mRect.h fc51f9767a Fix for RectF::intersectTriangle() 12 年 前
mRotation.cpp e718841467 Eliminate DefineConsoleFunction 7 年 前
mRotation.h 31ed509c1c Adds some helpful utility math functions. 9 年 前
mSilhouetteExtractor.h fbfd3ed8ed clang: constructor initialization order 9 年 前
mSolver.cpp 7dbfe6994d Engine directory for ticket #1 13 年 前
mSphere.cpp 555610f69f Addresses roughly half of the C4189 errors though the following methodologies: 10 年 前
mSphere.h 7dbfe6994d Engine directory for ticket #1 13 年 前
mSplinePatch.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 年 前
mSplinePatch.h 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 年 前
mTransform.h 7dbfe6994d Engine directory for ticket #1 13 年 前
mathIO.h 300d9eefbf ease member vars tagged as member vars 7 年 前
mathTypes.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 年 前
mathTypes.h 383d27f2ec The class is designed as a general-purpose rotation/orientation class to make it easy to work with rotations and swap between math types as easily as possible. 9 年 前
mathUtils.cpp 13334b4d5c Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 年 前
mathUtils.h c2c34cdd5d Adds the getSignedAngleBetweenVectors function, which is like the existing getAngleBetweenVectors, but will returned a signed angle value, which helps to inform the full 360 angle, rather than the 'nearest 180'. 8 年 前