Areloch 287586469e Merge pull request #2242 from JeffProgrammer/ts_thisoptimization_hotfix 7 tahun lalu
..
test 1449c4df57 Add some tests for engineAPI and console 11 tahun lalu
CMDgram.y d666322a1b Merging 8 tahun lalu
CMDscan.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 8 tahun lalu
CMDscan.l 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 8 tahun lalu
ICallMethod.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 tahun lalu
SimXMLDocument.cpp e6e97e660c Missed a couple +1s here and there 8 tahun lalu
SimXMLDocument.h 45ae5e71cb fixed lots of tabs and space 9 tahun lalu
arrayObject.cpp 15f67015d3 Reordering initialization methods #1912 8 tahun lalu
arrayObject.h 45ae5e71cb fixed lots of tabs and space 9 tahun lalu
ast.h d666322a1b Merging 8 tahun lalu
astAlloc.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 8 tahun lalu
astNodes.cpp d7287914c7 fix arg corruption on functioncall compilation. 8 tahun lalu
bison.bat 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
bison.simple 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
cmdgram.cpp d666322a1b Merging 8 tahun lalu
cmdgram.h d666322a1b Merging 8 tahun lalu
codeBlock.cpp abc01fd377 Fix Torque3D 64bit DSOs. 8 tahun lalu
codeBlock.h d666322a1b Merging 8 tahun lalu
codeInterpreter.cpp c6ec1f8d86 Added better script interpreter logging. 7 tahun lalu
codeInterpreter.h d666322a1b Merging 8 tahun lalu
compiledEval.cpp 7769da9434 Use strncat instead of strcat to prevent some buffer overflows 8 tahun lalu
compiler.cpp 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 8 tahun lalu
compiler.h d666322a1b Merging 8 tahun lalu
console.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 8 tahun lalu
console.h 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 8 tahun lalu
consoleDoc.cpp 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 8 tahun lalu
consoleDoc.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
consoleFunctions.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 8 tahun lalu
consoleFunctions.h 39d5563a8c Added type checking functions 11 tahun lalu
consoleInternal.cpp 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 8 tahun lalu
consoleInternal.h d666322a1b Merging 8 tahun lalu
consoleLogger.cpp 45ae5e71cb fixed lots of tabs and space 9 tahun lalu
consoleLogger.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 tahun lalu
consoleObject.cpp eab086e184 A buffer overflow in enumerateConsoleClassesByCategory 8 tahun lalu
consoleObject.h 6497ea5c76 Merge branch 'development' into issue_2115 8 tahun lalu
consoleParser.cpp 45ae5e71cb fixed lots of tabs and space 9 tahun lalu
consoleParser.h 45ae5e71cb fixed lots of tabs and space 9 tahun lalu
consoleTypes.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 tahun lalu
consoleTypes.h 29edbd0cd2 Hotfix to make VS2017 15.3 play nice. Offsetof behavior - specifically buildin - is unreliable(and broken in debug), so explicitly defining it to use a reliable method for now. 8 tahun lalu
consoleXMLExport.cpp d9a723d533 More cats and cpys in files that xcode doesn't see 8 tahun lalu
consoleXMLExport.h 4bc1491714 clang catch: garbage in line directives 9 tahun lalu
debugOutputConsumer.cpp 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
debugOutputConsumer.h 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag 8 tahun lalu
dynamicTypes.cpp fbfd3ed8ed clang: constructor initialization order 9 tahun lalu
dynamicTypes.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 tahun lalu
engineAPI.h d64e2a7019 Removed constexpr use to support VS2013 9 tahun lalu
engineDoc.cpp 5c688260d5 Issue found with PVS-Studio: 10 tahun lalu
engineExports.cpp 15f67015d3 Reordering initialization methods #1912 8 tahun lalu
engineExports.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
engineFunctions.cpp fbfd3ed8ed clang: constructor initialization order 9 tahun lalu
engineFunctions.h 04d767ab9b stop linux/mac undefined MSVC versioncheck spam. 7 tahun lalu
engineObject.cpp 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
engineObject.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
enginePrimitives.cpp 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
enginePrimitives.h 88106f9032 Fixed type inference for nulls in console functions 9 tahun lalu
engineStructs.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 tahun lalu
engineStructs.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 tahun lalu
engineTypeInfo.cpp fbfd3ed8ed clang: constructor initialization order 9 tahun lalu
engineTypeInfo.h 39bea37fa0 minor fixes, and converted the type table 9 tahun lalu
engineTypes.cpp 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
engineTypes.h 9d01f7a973 Remove nested CLASSDOC Macro 8 tahun lalu
engineXMLExport.cpp 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
fieldBrushObject.cpp 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 8 tahun lalu
fieldBrushObject.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
fileSystemFunctions.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 8 tahun lalu
generateCompiler.bat 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
persistenceManager.cpp e6e97e660c Missed a couple +1s here and there 8 tahun lalu
persistenceManager.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
propertyParsing.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 tahun lalu
propertyParsing.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 tahun lalu
runtimeClassRep.cpp 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
runtimeClassRep.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 tahun lalu
scriptFilename.cpp 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 8 tahun lalu
scriptFilename.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
scriptObjects.cpp c05d49058f Cleans up a redundant include. 8 tahun lalu
scriptObjects.h b56f8674cd New ScriptTickObject 13 tahun lalu
sim.cpp 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 8 tahun lalu
sim.h 121d65215e Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang. 9 tahun lalu
simBase.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
simDatablock.cpp 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 8 tahun lalu
simDatablock.h 0b84fccdd2 substitutions -- Implementation of special substitution statements on datablock fields. 8 tahun lalu
simDictionary.cpp d666322a1b Merging 8 tahun lalu
simDictionary.h bcc5459818 whitespace 9 tahun lalu
simEvents.cpp bcc5459818 whitespace 9 tahun lalu
simEvents.h 3f97c2cedd Fix building on GCC 11 tahun lalu
simFieldDictionary.cpp 7769da9434 Use strncat instead of strcat to prevent some buffer overflows 8 tahun lalu
simFieldDictionary.h c7e12d3be7 roll back changes to simFieldDictionary as it doesn't want to play nice and causing corruption 8 tahun lalu
simManager.cpp 45ae5e71cb fixed lots of tabs and space 9 tahun lalu
simObject.cpp 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 8 tahun lalu
simObject.h 8436dff732 enhanced-field-mgmt -- Enhancements to dynamic field handling that allow for name filtering and replacement limiting 8 tahun lalu
simObjectList.cpp 01f0d5cfca tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. 8 tahun lalu
simObjectList.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
simObjectMemento.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 8 tahun lalu
simObjectMemento.h bcc5459818 whitespace 9 tahun lalu
simObjectRef.h 5ef130d581 Fixed some random Worder warnings 10 tahun lalu
simPersistID.cpp 15f67015d3 Reordering initialization methods #1912 8 tahun lalu
simPersistID.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
simPersistSet.cpp bcc5459818 whitespace 9 tahun lalu
simPersistSet.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 tahun lalu
simSerialize.cpp bcc5459818 whitespace 9 tahun lalu
simSet.cpp 07cf85143b fixes crash when callOnChildren 10 tahun lalu
simSet.h 01f0d5cfca tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. 8 tahun lalu
stringStack.cpp bcc5459818 whitespace 9 tahun lalu
stringStack.h 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 8 tahun lalu
telnetConsole.cpp bcc5459818 whitespace 9 tahun lalu
telnetConsole.h 539efcb1e1 Input event changes 13 tahun lalu
telnetDebugger.cpp 7769da9434 Use strncat instead of strcat to prevent some buffer overflows 8 tahun lalu
telnetDebugger.h b0fcc91058 Fix: removed 'virtual' for classes which doesn't have child. 11 tahun lalu
typeValidators.cpp bcc5459818 whitespace 9 tahun lalu
typeValidators.h 3bc15057ed exposes getters for typevalidators. 8 tahun lalu