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test
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1449c4df57
Add some tests for engineAPI and console
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11 tahun lalu |
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CMDgram.y
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d666322a1b
Merging
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8 tahun lalu |
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CMDscan.cpp
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47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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8 tahun lalu |
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CMDscan.l
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47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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8 tahun lalu |
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ICallMethod.h
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38c8e52c1d
Beginnings of the "pass everything using a native type wrapper" console code.
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13 tahun lalu |
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SimXMLDocument.cpp
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e6e97e660c
Missed a couple +1s here and there
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8 tahun lalu |
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SimXMLDocument.h
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45ae5e71cb
fixed lots of tabs and space
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9 tahun lalu |
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arrayObject.cpp
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15f67015d3
Reordering initialization methods #1912
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8 tahun lalu |
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arrayObject.h
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45ae5e71cb
fixed lots of tabs and space
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9 tahun lalu |
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ast.h
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d666322a1b
Merging
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8 tahun lalu |
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astAlloc.cpp
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47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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8 tahun lalu |
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astNodes.cpp
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d7287914c7
fix arg corruption on functioncall compilation.
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8 tahun lalu |
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bison.bat
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
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bison.simple
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
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cmdgram.cpp
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d666322a1b
Merging
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8 tahun lalu |
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cmdgram.h
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d666322a1b
Merging
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8 tahun lalu |
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codeBlock.cpp
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abc01fd377
Fix Torque3D 64bit DSOs.
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8 tahun lalu |
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codeBlock.h
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d666322a1b
Merging
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8 tahun lalu |
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codeInterpreter.cpp
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c6ec1f8d86
Added better script interpreter logging.
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7 tahun lalu |
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codeInterpreter.h
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d666322a1b
Merging
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8 tahun lalu |
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compiledEval.cpp
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7769da9434
Use strncat instead of strcat to prevent some buffer overflows
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8 tahun lalu |
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compiler.cpp
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79c34c68db
Use strncpy instead of strcpy because again, buffer overflows
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8 tahun lalu |
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compiler.h
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d666322a1b
Merging
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8 tahun lalu |
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console.cpp
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47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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8 tahun lalu |
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console.h
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79c34c68db
Use strncpy instead of strcpy because again, buffer overflows
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8 tahun lalu |
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consoleDoc.cpp
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79c34c68db
Use strncpy instead of strcpy because again, buffer overflows
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8 tahun lalu |
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consoleDoc.h
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
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consoleFunctions.cpp
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47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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8 tahun lalu |
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consoleFunctions.h
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39d5563a8c
Added type checking functions
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11 tahun lalu |
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consoleInternal.cpp
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79c34c68db
Use strncpy instead of strcpy because again, buffer overflows
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8 tahun lalu |
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consoleInternal.h
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d666322a1b
Merging
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8 tahun lalu |
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consoleLogger.cpp
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45ae5e71cb
fixed lots of tabs and space
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9 tahun lalu |
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consoleLogger.h
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38c8e52c1d
Beginnings of the "pass everything using a native type wrapper" console code.
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13 tahun lalu |
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consoleObject.cpp
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eab086e184
A buffer overflow in enumerateConsoleClassesByCategory
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8 tahun lalu |
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consoleObject.h
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6497ea5c76
Merge branch 'development' into issue_2115
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8 tahun lalu |
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consoleParser.cpp
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45ae5e71cb
fixed lots of tabs and space
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9 tahun lalu |
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consoleParser.h
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45ae5e71cb
fixed lots of tabs and space
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9 tahun lalu |
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consoleTypes.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 tahun lalu |
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consoleTypes.h
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29edbd0cd2
Hotfix to make VS2017 15.3 play nice. Offsetof behavior - specifically buildin - is unreliable(and broken in debug), so explicitly defining it to use a reliable method for now.
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8 tahun lalu |
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consoleXMLExport.cpp
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d9a723d533
More cats and cpys in files that xcode doesn't see
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8 tahun lalu |
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consoleXMLExport.h
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4bc1491714
clang catch: garbage in line directives
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9 tahun lalu |
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debugOutputConsumer.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
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debugOutputConsumer.h
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214aae7277
Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag
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8 tahun lalu |
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dynamicTypes.cpp
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fbfd3ed8ed
clang: constructor initialization order
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9 tahun lalu |
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dynamicTypes.h
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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10 tahun lalu |
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engineAPI.h
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d64e2a7019
Removed constexpr use to support VS2013
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9 tahun lalu |
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engineDoc.cpp
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5c688260d5
Issue found with PVS-Studio:
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10 tahun lalu |
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engineExports.cpp
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15f67015d3
Reordering initialization methods #1912
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8 tahun lalu |
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engineExports.h
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
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engineFunctions.cpp
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fbfd3ed8ed
clang: constructor initialization order
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9 tahun lalu |
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engineFunctions.h
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04d767ab9b
stop linux/mac undefined MSVC versioncheck spam.
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7 tahun lalu |
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engineObject.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
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engineObject.h
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
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enginePrimitives.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
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enginePrimitives.h
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88106f9032
Fixed type inference for nulls in console functions
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9 tahun lalu |
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engineStructs.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 tahun lalu |
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engineStructs.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 tahun lalu |
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engineTypeInfo.cpp
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fbfd3ed8ed
clang: constructor initialization order
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9 tahun lalu |
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engineTypeInfo.h
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39bea37fa0
minor fixes, and converted the type table
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9 tahun lalu |
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engineTypes.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
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engineTypes.h
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9d01f7a973
Remove nested CLASSDOC Macro
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8 tahun lalu |
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engineXMLExport.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
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fieldBrushObject.cpp
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79c34c68db
Use strncpy instead of strcpy because again, buffer overflows
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8 tahun lalu |
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fieldBrushObject.h
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
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fileSystemFunctions.cpp
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47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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8 tahun lalu |
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generateCompiler.bat
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
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persistenceManager.cpp
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e6e97e660c
Missed a couple +1s here and there
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8 tahun lalu |
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persistenceManager.h
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
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propertyParsing.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 tahun lalu |
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propertyParsing.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 tahun lalu |
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runtimeClassRep.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
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runtimeClassRep.h
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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10 tahun lalu |
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scriptFilename.cpp
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79c34c68db
Use strncpy instead of strcpy because again, buffer overflows
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8 tahun lalu |
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scriptFilename.h
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
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scriptObjects.cpp
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c05d49058f
Cleans up a redundant include.
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8 tahun lalu |
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scriptObjects.h
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b56f8674cd
New ScriptTickObject
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13 tahun lalu |
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sim.cpp
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79c34c68db
Use strncpy instead of strcpy because again, buffer overflows
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8 tahun lalu |
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sim.h
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121d65215e
Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang.
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9 tahun lalu |
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simBase.h
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
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simDatablock.cpp
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79c34c68db
Use strncpy instead of strcpy because again, buffer overflows
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8 tahun lalu |
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simDatablock.h
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0b84fccdd2
substitutions -- Implementation of special substitution statements on datablock fields.
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8 tahun lalu |
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simDictionary.cpp
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d666322a1b
Merging
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8 tahun lalu |
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simDictionary.h
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bcc5459818
whitespace
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9 tahun lalu |
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simEvents.cpp
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bcc5459818
whitespace
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9 tahun lalu |
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simEvents.h
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3f97c2cedd
Fix building on GCC
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11 tahun lalu |
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simFieldDictionary.cpp
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7769da9434
Use strncat instead of strcat to prevent some buffer overflows
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8 tahun lalu |
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simFieldDictionary.h
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c7e12d3be7
roll back changes to simFieldDictionary as it doesn't want to play nice and causing corruption
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8 tahun lalu |
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simManager.cpp
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45ae5e71cb
fixed lots of tabs and space
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9 tahun lalu |
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simObject.cpp
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79c34c68db
Use strncpy instead of strcpy because again, buffer overflows
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8 tahun lalu |
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simObject.h
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8436dff732
enhanced-field-mgmt -- Enhancements to dynamic field handling that allow for name filtering and replacement limiting
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8 tahun lalu |
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simObjectList.cpp
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01f0d5cfca
tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places.
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8 tahun lalu |
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simObjectList.h
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7dbfe6994d
Engine directory for ticket #1
|
13 tahun lalu |
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simObjectMemento.cpp
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47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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8 tahun lalu |
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simObjectMemento.h
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bcc5459818
whitespace
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9 tahun lalu |
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simObjectRef.h
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5ef130d581
Fixed some random Worder warnings
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10 tahun lalu |
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simPersistID.cpp
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15f67015d3
Reordering initialization methods #1912
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8 tahun lalu |
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simPersistID.h
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7dbfe6994d
Engine directory for ticket #1
|
13 tahun lalu |
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simPersistSet.cpp
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bcc5459818
whitespace
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9 tahun lalu |
|
simPersistSet.h
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38c8e52c1d
Beginnings of the "pass everything using a native type wrapper" console code.
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13 tahun lalu |
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simSerialize.cpp
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bcc5459818
whitespace
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9 tahun lalu |
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simSet.cpp
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07cf85143b
fixes crash when callOnChildren
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10 tahun lalu |
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simSet.h
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01f0d5cfca
tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places.
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8 tahun lalu |
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stringStack.cpp
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bcc5459818
whitespace
|
9 tahun lalu |
|
stringStack.h
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79c34c68db
Use strncpy instead of strcpy because again, buffer overflows
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8 tahun lalu |
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telnetConsole.cpp
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bcc5459818
whitespace
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9 tahun lalu |
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telnetConsole.h
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539efcb1e1
Input event changes
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13 tahun lalu |
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telnetDebugger.cpp
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7769da9434
Use strncat instead of strcat to prevent some buffer overflows
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8 tahun lalu |
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telnetDebugger.h
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b0fcc91058
Fix: removed 'virtual' for classes which doesn't have child.
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11 tahun lalu |
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typeValidators.cpp
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bcc5459818
whitespace
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9 tahun lalu |
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typeValidators.h
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3bc15057ed
exposes getters for typevalidators.
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8 tahun lalu |