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arch
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214aae7277
Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag
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8 anni fa |
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assimp
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9e1c22204f
uninitialized variables-ts
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5 anni fa |
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collada
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9e1c22204f
uninitialized variables-ts
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5 anni fa |
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loader
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9e1c22204f
uninitialized variables-ts
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5 anni fa |
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instancingMatHook.cpp
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30144a9f98
TheoraTextureObject
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12 anni fa |
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instancingMatHook.h
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
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tsAnimate.cpp
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190a647254
animation clarification
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7 anni fa |
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tsCollision.cpp
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5a1af9ccd7
Merge pull request #2236 from Azaezel/memberMess
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7 anni fa |
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tsDecal.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
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tsDecal.h
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
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tsDump.cpp
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fa2ee65d33
overgeneralised variable 'name' clarified between use-cases
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7 anni fa |
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tsIntegerSet.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
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tsIntegerSet.h
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
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tsLastDetail.cpp
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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7 anni fa |
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tsLastDetail.h
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7a8f46b19f
Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx
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12 anni fa |
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tsMaterialList.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 anni fa |
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tsMaterialList.h
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
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tsMesh.cpp
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9e1c22204f
uninitialized variables-ts
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5 anni fa |
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tsMesh.h
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9e1c22204f
uninitialized variables-ts
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5 anni fa |
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tsMeshFit.cpp
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c98f257cae
more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency
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7 anni fa |
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tsMeshIntrinsics.cpp
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214aae7277
Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag
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8 anni fa |
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tsMeshIntrinsics.h
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3496c549b5
Hardware Skinning Support
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9 anni fa |
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tsPartInstance.cpp
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9e1c22204f
uninitialized variables-ts
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5 anni fa |
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tsPartInstance.h
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
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tsRenderState.cpp
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7219899287
Working on shader const binding
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8 anni fa |
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tsRenderState.h
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39f86d8c30
asdasd
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8 anni fa |
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tsShape.cpp
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9e1c22204f
uninitialized variables-ts
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5 anni fa |
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tsShape.h
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1c62080f7f
cleaned up member::radius
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7 anni fa |
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tsShapeAlloc.cpp
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489106ae5e
replaced UNUSED and assert combination by a fixed up assert macro - thanks luis! :)
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12 anni fa |
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tsShapeAlloc.h
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
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tsShapeConstruct.cpp
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9b907e77ee
Swaps some references from the windows SDK-specific FLT_MAX to T3D's F32_MAX
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5 anni fa |
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tsShapeConstruct.h
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9e1c22204f
uninitialized variables-ts
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5 anni fa |
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tsShapeEdit.cpp
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c98f257cae
more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency
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7 anni fa |
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tsShapeInstance.cpp
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9e1c22204f
uninitialized variables-ts
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5 anni fa |
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tsShapeInstance.h
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5a1af9ccd7
Merge pull request #2236 from Azaezel/memberMess
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7 anni fa |
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tsShapeOldRead.cpp
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2b6b1acdd6
many *many* generic is and js
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7 anni fa |
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tsSortedMesh.cpp
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c98f257cae
more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency
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7 anni fa |
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tsSortedMesh.h
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9e1c22204f
uninitialized variables-ts
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5 anni fa |
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tsThread.cpp
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a5ab4acd01
pos to mSeqPos to resolve a method entry vs class entry
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7 anni fa |
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tsTransform.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
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tsTransform.h
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |