AzaezelX 42bc6fa358 differentiate forward lit and deferred ibl vars 4 роки тому
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forcedMaterialMeshMgr.cpp 7c3bd49615 Adds ability to adjust padding to guiTextListCtrl's rows 6 роки тому
forcedMaterialMeshMgr.h 7dbfe6994d Engine directory for ticket #1 13 роки тому
renderBinManager.cpp afa52850c3 Merge branch 'CustomShaderFeaturesPR' of https://github.com/Areloch/Torque3D into alpha40Macwork 6 роки тому
renderBinManager.h b19a4b22c8 Implementation of reflection and skylight probes. 7 роки тому
renderDeferredMgr.cpp 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 роки тому
renderDeferredMgr.h 9e65e940d0 lighting single buffer 7 роки тому
renderFormatChanger.cpp 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 роки тому
renderFormatChanger.h 7dbfe6994d Engine directory for ticket #1 13 роки тому
renderGlowMgr.cpp 529558f671 Initial implementation of Custom Shader Features 6 роки тому
renderGlowMgr.h 30a8401d14 Add support for rendering particles to the glow buffer 11 роки тому
renderImposterMgr.cpp 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 4 роки тому
renderImposterMgr.h ec3806bb0a Catches the remaining prepass to deferred changes on the engine side. 8 роки тому
renderMeshMgr.cpp 529558f671 Initial implementation of Custom Shader Features 6 роки тому
renderMeshMgr.h 7dbfe6994d Engine directory for ticket #1 13 роки тому
renderObjectMgr.cpp af8fbf0e3a Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred. 8 роки тому
renderObjectMgr.h 7dbfe6994d Engine directory for ticket #1 13 роки тому
renderOcclusionMgr.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 роки тому
renderOcclusionMgr.h 364dd3634d Remove dead code that contains a delete of an uninitialized pointer 11 роки тому
renderParticleMgr.cpp 5a933c00d3 Removed old fixed function code from GFX. 5 роки тому
renderParticleMgr.h af8fbf0e3a Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred. 8 роки тому
renderPassManager.cpp 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 роки тому
renderPassManager.h 6ade6f08ce Updated Assimp 5 роки тому
renderPassStateToken.cpp 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 4 роки тому
renderPassStateToken.h 7dbfe6994d Engine directory for ticket #1 13 роки тому
renderProbeMgr.cpp 42bc6fa358 differentiate forward lit and deferred ibl vars 4 роки тому
renderProbeMgr.h 6a3603c737 Overhauls the handling of probes to utilize an active probe list to improve performance and allow a greater total number of active probes in a scene. 5 роки тому
renderTerrainMgr.cpp af8fbf0e3a Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred. 8 роки тому
renderTerrainMgr.h 7dbfe6994d Engine directory for ticket #1 13 роки тому
renderTexTargetBinManager.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 роки тому
renderTexTargetBinManager.h 7dbfe6994d Engine directory for ticket #1 13 роки тому
renderTranslucentMgr.cpp 5d26dba7da * BugFix: Clear some MSVC compiler warnings. 4 роки тому
renderTranslucentMgr.h 7dbfe6994d Engine directory for ticket #1 13 роки тому