Lukas Joergensen 2bbc716db6 Eliminate unnecessary uses of ConsoleFunction 7 years ago
..
test 1449c4df57 Add some tests for engineAPI and console 11 years ago
CMDgram.y d666322a1b Merging 8 years ago
CMDscan.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 years ago
CMDscan.l 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 years ago
ICallMethod.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 years ago
SimXMLDocument.cpp 76908eae3c Eliminate DefineConsoleMethod 7 years ago
SimXMLDocument.h 45ae5e71cb fixed lots of tabs and space 9 years ago
arrayObject.cpp 15f67015d3 Reordering initialization methods #1912 8 years ago
arrayObject.h 45ae5e71cb fixed lots of tabs and space 9 years ago
ast.h d666322a1b Merging 8 years ago
astAlloc.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 years ago
astNodes.cpp d7287914c7 fix arg corruption on functioncall compilation. 8 years ago
bison.bat 7dbfe6994d Engine directory for ticket #1 13 years ago
bison.simple 7dbfe6994d Engine directory for ticket #1 13 years ago
cmdgram.cpp d666322a1b Merging 8 years ago
cmdgram.h d666322a1b Merging 8 years ago
codeBlock.cpp abc01fd377 Fix Torque3D 64bit DSOs. 8 years ago
codeBlock.h d666322a1b Merging 8 years ago
codeInterpreter.cpp 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 years ago
codeInterpreter.h d666322a1b Merging 8 years ago
compiledEval.cpp 7769da9434 Use strncat instead of strcat to prevent some buffer overflows 7 years ago
compiler.cpp 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 years ago
compiler.h d666322a1b Merging 8 years ago
console.cpp e718841467 Eliminate DefineConsoleFunction 7 years ago
console.h 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 years ago
consoleDoc.cpp e718841467 Eliminate DefineConsoleFunction 7 years ago
consoleDoc.h 7dbfe6994d Engine directory for ticket #1 13 years ago
consoleFunctions.cpp 2bbc716db6 Eliminate unnecessary uses of ConsoleFunction 7 years ago
consoleFunctions.h 39d5563a8c Added type checking functions 11 years ago
consoleInternal.cpp 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 years ago
consoleInternal.h d666322a1b Merging 8 years ago
consoleLogger.cpp 76908eae3c Eliminate DefineConsoleMethod 7 years ago
consoleLogger.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 years ago
consoleObject.cpp eab086e184 A buffer overflow in enumerateConsoleClassesByCategory 7 years ago
consoleObject.h 6497ea5c76 Merge branch 'development' into issue_2115 7 years ago
consoleParser.cpp 45ae5e71cb fixed lots of tabs and space 9 years ago
consoleParser.h 45ae5e71cb fixed lots of tabs and space 9 years ago
consoleTypes.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 years ago
consoleTypes.h 29edbd0cd2 Hotfix to make VS2017 15.3 play nice. Offsetof behavior - specifically buildin - is unreliable(and broken in debug), so explicitly defining it to use a reliable method for now. 8 years ago
consoleXMLExport.cpp e718841467 Eliminate DefineConsoleFunction 7 years ago
consoleXMLExport.h 4bc1491714 clang catch: garbage in line directives 9 years ago
debugOutputConsumer.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
debugOutputConsumer.h 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag 8 years ago
dynamicTypes.cpp fbfd3ed8ed clang: constructor initialization order 9 years ago
dynamicTypes.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 years ago
engineAPI.h 6be736ff85 Eliminate DefineConsoleStaticMethod 7 years ago
engineDoc.cpp 5c688260d5 Issue found with PVS-Studio: 10 years ago
engineExports.cpp 15f67015d3 Reordering initialization methods #1912 8 years ago
engineExports.h 7dbfe6994d Engine directory for ticket #1 13 years ago
engineFunctions.cpp fbfd3ed8ed clang: constructor initialization order 9 years ago
engineFunctions.h 04d767ab9b stop linux/mac undefined MSVC versioncheck spam. 7 years ago
engineObject.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
engineObject.h 7dbfe6994d Engine directory for ticket #1 13 years ago
enginePrimitives.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
enginePrimitives.h 88106f9032 Fixed type inference for nulls in console functions 9 years ago
engineStructs.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 years ago
engineStructs.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 years ago
engineTypeInfo.cpp fbfd3ed8ed clang: constructor initialization order 9 years ago
engineTypeInfo.h 39bea37fa0 minor fixes, and converted the type table 9 years ago
engineTypes.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
engineTypes.h 9d01f7a973 Remove nested CLASSDOC Macro 8 years ago
engineXMLExport.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
fieldBrushObject.cpp 76908eae3c Eliminate DefineConsoleMethod 7 years ago
fieldBrushObject.h 7dbfe6994d Engine directory for ticket #1 13 years ago
fileSystemFunctions.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 years ago
generateCompiler.bat 7dbfe6994d Engine directory for ticket #1 13 years ago
persistenceManager.cpp 76908eae3c Eliminate DefineConsoleMethod 7 years ago
persistenceManager.h 7dbfe6994d Engine directory for ticket #1 13 years ago
propertyParsing.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 years ago
propertyParsing.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 years ago
runtimeClassRep.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
runtimeClassRep.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 years ago
scriptFilename.cpp 2bbc716db6 Eliminate unnecessary uses of ConsoleFunction 7 years ago
scriptFilename.h 7dbfe6994d Engine directory for ticket #1 13 years ago
scriptObjects.cpp c05d49058f Cleans up a redundant include. 8 years ago
scriptObjects.h b56f8674cd New ScriptTickObject 13 years ago
sim.cpp e718841467 Eliminate DefineConsoleFunction 7 years ago
sim.h 121d65215e Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang. 9 years ago
simBase.h 7dbfe6994d Engine directory for ticket #1 13 years ago
simDatablock.cpp 76908eae3c Eliminate DefineConsoleMethod 7 years ago
simDatablock.h 0b84fccdd2 substitutions -- Implementation of special substitution statements on datablock fields. 8 years ago
simDictionary.cpp d666322a1b Merging 8 years ago
simDictionary.h bcc5459818 whitespace 9 years ago
simEvents.cpp bcc5459818 whitespace 9 years ago
simEvents.h 3f97c2cedd Fix building on GCC 11 years ago
simFieldDictionary.cpp 7769da9434 Use strncat instead of strcat to prevent some buffer overflows 7 years ago
simFieldDictionary.h c7e12d3be7 roll back changes to simFieldDictionary as it doesn't want to play nice and causing corruption 8 years ago
simManager.cpp 45ae5e71cb fixed lots of tabs and space 9 years ago
simObject.cpp 76908eae3c Eliminate DefineConsoleMethod 7 years ago
simObject.h 8436dff732 enhanced-field-mgmt -- Enhancements to dynamic field handling that allow for name filtering and replacement limiting 8 years ago
simObjectList.cpp 01f0d5cfca tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. 8 years ago
simObjectList.h 7dbfe6994d Engine directory for ticket #1 13 years ago
simObjectMemento.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 years ago
simObjectMemento.h bcc5459818 whitespace 9 years ago
simObjectRef.h 5ef130d581 Fixed some random Worder warnings 10 years ago
simPersistID.cpp 15f67015d3 Reordering initialization methods #1912 8 years ago
simPersistID.h 7dbfe6994d Engine directory for ticket #1 13 years ago
simPersistSet.cpp 76908eae3c Eliminate DefineConsoleMethod 7 years ago
simPersistSet.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 years ago
simSerialize.cpp bcc5459818 whitespace 9 years ago
simSet.cpp 76908eae3c Eliminate DefineConsoleMethod 7 years ago
simSet.h 01f0d5cfca tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. 8 years ago
stringStack.cpp bcc5459818 whitespace 9 years ago
stringStack.h 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 years ago
telnetConsole.cpp e718841467 Eliminate DefineConsoleFunction 7 years ago
telnetConsole.h 539efcb1e1 Input event changes 13 years ago
telnetDebugger.cpp e718841467 Eliminate DefineConsoleFunction 7 years ago
telnetDebugger.h b0fcc91058 Fix: removed 'virtual' for classes which doesn't have child. 11 years ago
typeValidators.cpp bcc5459818 whitespace 9 years ago
typeValidators.h 3bc15057ed exposes getters for typevalidators. 8 years ago