reflectionProbe.cpp 27 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #include "T3D/lighting/reflectionProbe.h"
  23. #include "math/mathIO.h"
  24. #include "scene/sceneRenderState.h"
  25. #include "console/consoleTypes.h"
  26. #include "core/stream/bitStream.h"
  27. #include "materials/baseMatInstance.h"
  28. #include "console/engineAPI.h"
  29. #include "gfx/gfxDrawUtil.h"
  30. #include "gfx/gfxDebugEvent.h"
  31. #include "gfx/gfxTransformSaver.h"
  32. #include "math/mathUtils.h"
  33. #include "gfx/bitmap/gBitmap.h"
  34. #include "core/stream/fileStream.h"
  35. #include "core/fileObject.h"
  36. #include "core/resourceManager.h"
  37. #include "console/simPersistId.h"
  38. #include "T3D/gameFunctions.h"
  39. #include "postFx/postEffect.h"
  40. #include "renderInstance/renderProbeMgr.h"
  41. #include "renderInstance/renderProbeMgr.h"
  42. #include "math/util/sphereMesh.h"
  43. #include "materials/materialManager.h"
  44. #include "math/util/matrixSet.h"
  45. #include "gfx/bitmap/cubemapSaver.h"
  46. #include "materials/materialFeatureTypes.h"
  47. #include "gfx/gfxTextureManager.h"
  48. #include "T3D/lighting/IBLUtilities.h"
  49. #include "scene/reflector.h"
  50. extern bool gEditingMission;
  51. extern ColorI gCanvasClearColor;
  52. bool ReflectionProbe::smRenderPreviewProbes = true;
  53. IMPLEMENT_CO_NETOBJECT_V1(ReflectionProbe);
  54. ConsoleDocClass(ReflectionProbe,
  55. "@brief An example scene object which renders a mesh.\n\n"
  56. "This class implements a basic SceneObject that can exist in the world at a "
  57. "3D position and render itself. There are several valid ways to render an "
  58. "object in Torque. This class implements the preferred rendering method which "
  59. "is to submit a MeshRenderInst along with a Material, vertex buffer, "
  60. "primitive buffer, and transform and allow the RenderMeshMgr handle the "
  61. "actual setup and rendering for you.\n\n"
  62. "See the C++ code for implementation details.\n\n"
  63. "@ingroup Examples\n");
  64. ImplementEnumType(ReflectProbeType,
  65. "Type of mesh data available in a shape.\n"
  66. "@ingroup gameObjects")
  67. { ProbeRenderInst::Sphere, "Sphere", "Sphere shaped" },
  68. { ProbeRenderInst::Box, "Box", "Box shape" }
  69. EndImplementEnumType;
  70. ImplementEnumType(ReflectionModeEnum,
  71. "Type of mesh data available in a shape.\n"
  72. "@ingroup gameObjects")
  73. { ReflectionProbe::NoReflection, "No Reflections", "This probe does not provide any local reflection data"},
  74. { ReflectionProbe::StaticCubemap, "Static Cubemap", "Uses a static CubemapData" },
  75. { ReflectionProbe::BakedCubemap, "Baked Cubemap", "Uses a cubemap baked from the probe's current position" },
  76. //{ ReflectionProbe::DynamicCubemap, "Dynamic Cubemap", "Uses a cubemap baked from the probe's current position, updated at a set rate" },
  77. EndImplementEnumType;
  78. //-----------------------------------------------------------------------------
  79. // Object setup and teardown
  80. //-----------------------------------------------------------------------------
  81. ReflectionProbe::ReflectionProbe()
  82. {
  83. // Flag this object so that it will always
  84. // be sent across the network to clients
  85. mNetFlags.set(Ghostable | ScopeAlways);
  86. mTypeMask = LightObjectType | MarkerObjectType;
  87. mProbeShapeType = ProbeRenderInst::Box;
  88. mReflectionModeType = BakedCubemap;
  89. mEnabled = true;
  90. mBake = false;
  91. mDirty = false;
  92. mRadius = 10;
  93. mObjScale = Point3F::One * 10;
  94. mProbeRefScale = Point3F::One*10;
  95. mUseCubemap = false;
  96. mUseHDRCaptures = true;
  97. mStaticCubemap = NULL;
  98. mProbeUniqueID = "";
  99. mEditorShapeInst = NULL;
  100. mEditorShape = NULL;
  101. mRefreshRateMS = 200;
  102. mDynamicLastBakeMS = 0;
  103. mMaxDrawDistance = 75;
  104. mResourcesCreated = false;
  105. mProbeInfo = nullptr;
  106. mPrefilterSize = 64;
  107. mPrefilterMipLevels = mLog2(F32(mPrefilterSize));
  108. mPrefilterMap = nullptr;
  109. mIrridianceMap = nullptr;
  110. mProbeRefOffset = Point3F::Zero;
  111. mEditPosOffset = false;
  112. mProbeInfoIdx = -1;
  113. mCaptureMask = REFLECTION_PROBE_CAPTURE_TYPEMASK;
  114. }
  115. ReflectionProbe::~ReflectionProbe()
  116. {
  117. if (mEditorShapeInst)
  118. SAFE_DELETE(mEditorShapeInst);
  119. if (mProbeInfo)
  120. SAFE_DELETE(mProbeInfo);
  121. if (mReflectionModeType != StaticCubemap && mStaticCubemap)
  122. mStaticCubemap->deleteObject();
  123. }
  124. //-----------------------------------------------------------------------------
  125. // Object Editing
  126. //-----------------------------------------------------------------------------
  127. void ReflectionProbe::initPersistFields()
  128. {
  129. addGroup("Rendering");
  130. addProtectedField("enabled", TypeBool, Offset(mEnabled, ReflectionProbe),
  131. &_setEnabled, &defaultProtectedGetFn, "Regenerate Voxel Grid");
  132. endGroup("Rendering");
  133. addGroup("Reflection");
  134. addProtectedField("radius", TypeF32, Offset(mRadius, ReflectionProbe), &_setRadius, &defaultProtectedGetFn,
  135. "The name of the material used to render the mesh.");
  136. addProtectedField("EditPosOffset", TypeBool, Offset(mEditPosOffset, ReflectionProbe),
  137. &_toggleEditPosOffset, &defaultProtectedGetFn, "Toggle Edit Pos Offset Mode", AbstractClassRep::FieldFlags::FIELD_ComponentInspectors);
  138. addField("refOffset", TypePoint3F, Offset(mProbeRefOffset, ReflectionProbe), "");
  139. addField("refScale", TypePoint3F, Offset(mProbeRefScale, ReflectionProbe), "");
  140. addProtectedField("ReflectionMode", TypeReflectionModeEnum, Offset(mReflectionModeType, ReflectionProbe), &_setReflectionMode, &defaultProtectedGetFn,
  141. "The type of mesh data to use for collision queries.");
  142. addField("StaticCubemap", TypeCubemapName, Offset(mCubemapName, ReflectionProbe), "Cubemap used instead of reflection texture if fullReflect is off.");
  143. addProtectedField("Bake", TypeBool, Offset(mBake, ReflectionProbe),
  144. &_doBake, &defaultProtectedGetFn, "Regenerate Voxel Grid", AbstractClassRep::FieldFlags::FIELD_ComponentInspectors);
  145. endGroup("Reflection");
  146. Con::addVariable("$Light::renderReflectionProbes", TypeBool, &RenderProbeMgr::smRenderReflectionProbes,
  147. "Toggles rendering of light frustums when the light is selected in the editor.\n\n"
  148. "@note Only works for shadow mapped lights.\n\n"
  149. "@ingroup Lighting");
  150. Con::addVariable("$Light::renderPreviewProbes", TypeBool, &ReflectionProbe::smRenderPreviewProbes,
  151. "Toggles rendering of light frustums when the light is selected in the editor.\n\n"
  152. "@note Only works for shadow mapped lights.\n\n"
  153. "@ingroup Lighting");
  154. // SceneObject already handles exposing the transform
  155. Parent::initPersistFields();
  156. }
  157. void ReflectionProbe::inspectPostApply()
  158. {
  159. Parent::inspectPostApply();
  160. mDirty = true;
  161. // Flag the network mask to send the updates
  162. // to the client object
  163. setMaskBits(-1);
  164. }
  165. bool ReflectionProbe::_setEnabled(void *object, const char *index, const char *data)
  166. {
  167. ReflectionProbe* probe = reinterpret_cast< ReflectionProbe* >(object);
  168. probe->mEnabled = dAtob(data);
  169. probe->setMaskBits(-1);
  170. return true;
  171. }
  172. bool ReflectionProbe::_doBake(void *object, const char *index, const char *data)
  173. {
  174. ReflectionProbe* probe = reinterpret_cast< ReflectionProbe* >(object);
  175. probe->bake();
  176. return false;
  177. }
  178. bool ReflectionProbe::_toggleEditPosOffset(void *object, const char *index, const char *data)
  179. {
  180. ReflectionProbe* probe = reinterpret_cast< ReflectionProbe* >(object);
  181. probe->mEditPosOffset = !probe->mEditPosOffset;
  182. return false;
  183. }
  184. bool ReflectionProbe::_setRadius(void *object, const char *index, const char *data)
  185. {
  186. ReflectionProbe* probe = reinterpret_cast<ReflectionProbe*>(object);
  187. if (probe->mProbeShapeType != ProbeRenderInst::Sphere)
  188. return false;
  189. probe->mObjScale = Point3F(probe->mRadius, probe->mRadius, probe->mRadius);
  190. return true;
  191. }
  192. bool ReflectionProbe::_setReflectionMode(void *object, const char *index, const char *data)
  193. {
  194. ReflectionProbe* probe = reinterpret_cast<ReflectionProbe*>(object);
  195. if (data == "Static Cubemap")
  196. {
  197. probe->mReflectionModeType = StaticCubemap;
  198. }
  199. else if (data == "Baked Cubemap")
  200. {
  201. //Clear our cubemap if we changed it to be baked, just for cleanliness
  202. probe->mReflectionModeType = BakedCubemap;
  203. probe->mCubemapName = "";
  204. }
  205. return true;
  206. }
  207. bool ReflectionProbe::onAdd()
  208. {
  209. if (!Parent::onAdd())
  210. return false;
  211. mEditPosOffset = false;
  212. mObjBox.minExtents.set(-0.5, -0.5, -0.5);
  213. mObjBox.maxExtents.set(0.5, 0.5, 0.5);
  214. // Skip our transform... it just dirties mask bits.
  215. Parent::setTransform(mObjToWorld);
  216. resetWorldBox();
  217. // Add this object to the scene
  218. addToScene();
  219. if (isServerObject())
  220. {
  221. if (!mPersistentId)
  222. mPersistentId = getOrCreatePersistentId();
  223. mProbeUniqueID = String::ToString(mPersistentId->getUUID().getHash());
  224. }
  225. // Refresh this object's material (if any)
  226. if (isClientObject())
  227. {
  228. createGeometry();
  229. updateProbeParams();
  230. PROBEMGR->registerProbe(mProbeInfoIdx);
  231. }
  232. setMaskBits(-1);
  233. return true;
  234. }
  235. void ReflectionProbe::onRemove()
  236. {
  237. if (isClientObject())
  238. {
  239. PROBEMGR->unregisterProbe(mProbeInfoIdx);
  240. }
  241. // Remove this object from the scene
  242. removeFromScene();
  243. Parent::onRemove();
  244. }
  245. void ReflectionProbe::handleDeleteAction()
  246. {
  247. //we're deleting it?
  248. //Then we need to clear out the processed cubemaps(if we have them)
  249. String prefilPath = getPrefilterMapPath();
  250. if (Platform::isFile(prefilPath))
  251. {
  252. Platform::fileDelete(prefilPath);
  253. }
  254. String irrPath = getIrradianceMapPath();
  255. if (Platform::isFile(irrPath))
  256. {
  257. Platform::fileDelete(irrPath);
  258. }
  259. Parent::handleDeleteAction();
  260. }
  261. void ReflectionProbe::setTransform(const MatrixF & mat)
  262. {
  263. // Let SceneObject handle all of the matrix manipulation
  264. if (!mEditPosOffset)
  265. Parent::setTransform(mat);
  266. else
  267. mProbeRefOffset = mat.getPosition();
  268. mDirty = true;
  269. // Dirty our network mask so that the new transform gets
  270. // transmitted to the client object
  271. setMaskBits(TransformMask);
  272. }
  273. const MatrixF& ReflectionProbe::getTransform() const
  274. {
  275. if (!mEditPosOffset)
  276. return mObjToWorld;
  277. else
  278. {
  279. MatrixF transformMat = MatrixF::Identity;
  280. transformMat.setPosition(mProbeRefOffset);
  281. return transformMat;
  282. }
  283. }
  284. void ReflectionProbe::setScale(const VectorF &scale)
  285. {
  286. if (!mEditPosOffset)
  287. Parent::setScale(scale);
  288. else
  289. mProbeRefScale = scale;
  290. mDirty = true;
  291. // Dirty our network mask so that the new transform gets
  292. // transmitted to the client object
  293. setMaskBits(TransformMask);
  294. }
  295. const VectorF& ReflectionProbe::getScale() const
  296. {
  297. if (!mEditPosOffset)
  298. return mObjScale;
  299. else
  300. return mProbeRefScale;
  301. }
  302. bool ReflectionProbe::writeField(StringTableEntry fieldname, const char *value)
  303. {
  304. if (fieldname == StringTable->insert("Bake") || fieldname == StringTable->insert("EditPosOffset"))
  305. return false;
  306. return Parent::writeField(fieldname, value);
  307. }
  308. U32 ReflectionProbe::packUpdate(NetConnection *conn, U32 mask, BitStream *stream)
  309. {
  310. // Allow the Parent to get a crack at writing its info
  311. U32 retMask = Parent::packUpdate(conn, mask, stream);
  312. // Write our transform information
  313. if (stream->writeFlag(mask & TransformMask))
  314. {
  315. stream->writeFlag(mEditPosOffset);
  316. mathWrite(*stream, mObjToWorld);
  317. mathWrite(*stream, mObjScale);
  318. mathWrite(*stream, mProbeRefOffset);
  319. mathWrite(*stream, mProbeRefScale);
  320. }
  321. if (stream->writeFlag(mask & ShapeTypeMask))
  322. {
  323. stream->write((U32)mProbeShapeType);
  324. }
  325. if (stream->writeFlag(mask & UpdateMask))
  326. {
  327. stream->write(mRadius);
  328. }
  329. if (stream->writeFlag(mask & BakeInfoMask))
  330. {
  331. stream->write(mProbeUniqueID);
  332. }
  333. if (stream->writeFlag(mask & EnabledMask))
  334. {
  335. stream->writeFlag(mEnabled);
  336. }
  337. if (stream->writeFlag(mask & ModeMask))
  338. {
  339. stream->write((U32)mReflectionModeType);
  340. }
  341. if (stream->writeFlag(mask & CubemapMask))
  342. {
  343. stream->writeFlag(mUseCubemap);
  344. stream->write(mCubemapName);
  345. }
  346. return retMask;
  347. }
  348. void ReflectionProbe::unpackUpdate(NetConnection *conn, BitStream *stream)
  349. {
  350. // Let the Parent read any info it sent
  351. Parent::unpackUpdate(conn, stream);
  352. if (stream->readFlag()) // TransformMask
  353. {
  354. mEditPosOffset = stream->readFlag();
  355. mathRead(*stream, &mObjToWorld);
  356. mathRead(*stream, &mObjScale);
  357. Parent::setTransform(mObjToWorld);
  358. resetWorldBox();
  359. mathRead(*stream, &mProbeRefOffset);
  360. mathRead(*stream, &mProbeRefScale);
  361. }
  362. if (stream->readFlag()) // ShapeTypeMask
  363. {
  364. U32 shapeType = ProbeRenderInst::Sphere;
  365. stream->read(&shapeType);
  366. mProbeShapeType = (ProbeRenderInst::ProbeShapeType)shapeType;
  367. createGeometry();
  368. }
  369. if (stream->readFlag()) // UpdateMask
  370. {
  371. stream->read(&mRadius);
  372. }
  373. if (stream->readFlag()) // BakeInfoMask
  374. {
  375. stream->read(&mProbeUniqueID);
  376. }
  377. if (stream->readFlag()) // EnabledMask
  378. {
  379. mEnabled = stream->readFlag();
  380. }
  381. bool isMaterialDirty = false;
  382. if (stream->readFlag()) // ModeMask
  383. {
  384. U32 reflectModeType = BakedCubemap;
  385. stream->read(&reflectModeType);
  386. mReflectionModeType = (ReflectionModeType)reflectModeType;
  387. isMaterialDirty = true;
  388. }
  389. updateProbeParams();
  390. if (stream->readFlag()) // CubemapMask
  391. {
  392. mUseCubemap = stream->readFlag();
  393. String newCubemapName;
  394. stream->read(&mCubemapName);
  395. //if (newCubemapName != mCubemapName)
  396. {
  397. processStaticCubemap();
  398. }
  399. isMaterialDirty = true;
  400. }
  401. if (isMaterialDirty)
  402. {
  403. updateMaterial();
  404. }
  405. PROBEMGR->updateProbes();
  406. }
  407. void ReflectionProbe::createGeometry()
  408. {
  409. // Clean up our previous shape
  410. if (mEditorShapeInst)
  411. SAFE_DELETE(mEditorShapeInst);
  412. mEditorShape = NULL;
  413. String shapeFile = "tools/resources/ReflectProbeSphere.dae";
  414. // Attempt to get the resource from the ResourceManager
  415. mEditorShape = ResourceManager::get().load(shapeFile);
  416. if (mEditorShape)
  417. {
  418. mEditorShapeInst = new TSShapeInstance(mEditorShape, isClientObject());
  419. }
  420. }
  421. //-----------------------------------------------------------------------------
  422. // Object Rendering
  423. //-----------------------------------------------------------------------------
  424. void ReflectionProbe::updateProbeParams()
  425. {
  426. if (mProbeInfo == nullptr)
  427. {
  428. mProbeInfo = new ProbeRenderInst();
  429. mProbeInfoIdx = ProbeRenderInst::all.size() - 1;
  430. mProbeInfo->mIsEnabled = false;
  431. }
  432. updateMaterial();
  433. mProbeInfo->mProbeShapeType = mProbeShapeType;
  434. MatrixF transform = getTransform();
  435. mProbeInfo->mPosition = getPosition();
  436. if (mProbeShapeType == ProbeRenderInst::Sphere)
  437. mObjScale.set(mRadius, mRadius, mRadius);
  438. transform.scale(getScale());
  439. mProbeInfo->mTransform = transform.inverse();
  440. // Skip our transform... it just dirties mask bits.
  441. Parent::setTransform(mObjToWorld);
  442. resetWorldBox();
  443. mProbeInfo->mBounds = mWorldBox;
  444. mProbeInfo->mExtents = getScale();
  445. mProbeInfo->mRadius = mRadius;
  446. mProbeInfo->mIsSkylight = false;
  447. mProbeInfo->mProbeRefOffset = mProbeRefOffset;
  448. mProbeInfo->mProbeRefScale = mProbeRefScale;
  449. mProbeInfo->mDirty = true;
  450. mProbeInfo->mScore = mMaxDrawDistance;
  451. }
  452. void ReflectionProbe::processStaticCubemap()
  453. {
  454. if (mReflectionModeType != StaticCubemap)
  455. return;
  456. createClientResources();
  457. Sim::findObject(mCubemapName, mStaticCubemap);
  458. if (!mStaticCubemap)
  459. {
  460. Con::errorf("ReflectionProbe::updateMaterial() - unable to find static cubemap file!");
  461. return;
  462. }
  463. if (mStaticCubemap->mCubemap == nullptr)
  464. {
  465. mStaticCubemap->createMap();
  466. mStaticCubemap->updateFaces();
  467. }
  468. String prefilPath = getPrefilterMapPath();
  469. String irrPath = getIrradianceMapPath();
  470. if (mUseHDRCaptures)
  471. {
  472. mIrridianceMap->mCubemap->initDynamic(mPrefilterSize, GFXFormatR16G16B16A16F);
  473. mPrefilterMap->mCubemap->initDynamic(mPrefilterSize, GFXFormatR16G16B16A16F);
  474. }
  475. else
  476. {
  477. mIrridianceMap->mCubemap->initDynamic(mPrefilterSize, GFXFormatR8G8B8A8);
  478. mPrefilterMap->mCubemap->initDynamic(mPrefilterSize, GFXFormatR8G8B8A8);
  479. }
  480. //if (!Platform::isFile(irrPath) || !Platform::isFile(prefilPath))
  481. {
  482. GFXTextureTargetRef renderTarget = GFX->allocRenderToTextureTarget(false);
  483. IBLUtilities::GenerateIrradianceMap(renderTarget, mStaticCubemap->mCubemap, mIrridianceMap->mCubemap);
  484. IBLUtilities::GeneratePrefilterMap(renderTarget, mStaticCubemap->mCubemap, mPrefilterMipLevels, mPrefilterMap->mCubemap);
  485. IBLUtilities::SaveCubeMap(getIrradianceMapPath(), mIrridianceMap->mCubemap);
  486. IBLUtilities::SaveCubeMap(getPrefilterMapPath(), mPrefilterMap->mCubemap);
  487. }
  488. mProbeInfo->mCubemap = mPrefilterMap->mCubemap;
  489. mProbeInfo->mIrradianceCubemap = mIrridianceMap->mCubemap;
  490. }
  491. void ReflectionProbe::updateMaterial()
  492. {
  493. createClientResources();
  494. if (mReflectionModeType != DynamicCubemap)
  495. {
  496. mProbeInfo->mCubeReflector.unregisterReflector();
  497. if ((mReflectionModeType == BakedCubemap) && !mProbeUniqueID.isEmpty())
  498. {
  499. if (mPrefilterMap != nullptr && mPrefilterMap->mCubemap.isValid())
  500. {
  501. mProbeInfo->mCubemap = mPrefilterMap->mCubemap;
  502. }
  503. else
  504. {
  505. mEnabled = false;
  506. }
  507. if (mIrridianceMap != nullptr && mIrridianceMap->mCubemap.isValid())
  508. {
  509. mProbeInfo->mIrradianceCubemap = mIrridianceMap->mCubemap;
  510. }
  511. else
  512. {
  513. mEnabled = false;
  514. }
  515. }
  516. }
  517. else
  518. {
  519. if (mReflectionModeType == DynamicCubemap && !mDynamicCubemap.isNull())
  520. {
  521. mProbeInfo->mCubemap = mDynamicCubemap;
  522. mProbeInfo->mCubeReflector.registerReflector(this, reflectorDesc); //need to decide how we wanna do the reflectorDesc. static name or a field
  523. }
  524. else
  525. {
  526. mEnabled = false;
  527. }
  528. }
  529. //Make us ready to render
  530. if (mEnabled)
  531. mProbeInfo->mIsEnabled = true;
  532. else
  533. mProbeInfo->mIsEnabled = false;
  534. PROBEMGR->updateProbes();
  535. }
  536. bool ReflectionProbe::createClientResources()
  537. {
  538. //irridiance resources
  539. if (!mIrridianceMap)
  540. {
  541. mIrridianceMap = new CubemapData();
  542. mIrridianceMap->registerObject();
  543. mIrridianceMap->createMap();
  544. }
  545. String irrPath = getIrradianceMapPath();
  546. if (Platform::isFile(irrPath))
  547. {
  548. mIrridianceMap->setCubemapFile(FileName(irrPath));
  549. mIrridianceMap->updateFaces();
  550. }
  551. if (mIrridianceMap->mCubemap.isNull())
  552. Con::errorf("ReflectionProbe::createClientResources() - Unable to load baked irradiance map at %s", getIrradianceMapPath().c_str());
  553. //
  554. if (!mPrefilterMap)
  555. {
  556. mPrefilterMap = new CubemapData();
  557. mPrefilterMap->registerObject();
  558. mPrefilterMap->createMap();
  559. }
  560. String prefilPath = getPrefilterMapPath();
  561. if (Platform::isFile(prefilPath))
  562. {
  563. mPrefilterMap->setCubemapFile(FileName(prefilPath));
  564. mPrefilterMap->updateFaces();
  565. }
  566. if (mPrefilterMap->mCubemap.isNull())
  567. Con::errorf("ReflectionProbe::createClientResources() - Unable to load baked prefilter map at %s", getPrefilterMapPath().c_str());
  568. mResourcesCreated = true;
  569. return true;
  570. }
  571. void ReflectionProbe::generateTextures()
  572. {
  573. }
  574. void ReflectionProbe::prepRenderImage(SceneRenderState *state)
  575. {
  576. if (!mEnabled || !RenderProbeMgr::smRenderReflectionProbes)
  577. return;
  578. Point3F distVec = getRenderPosition() - state->getCameraPosition();
  579. F32 dist = distVec.len();
  580. //Culling distance. Can be adjusted for performance options considerations via the scalar
  581. if (dist > mMaxDrawDistance * Con::getFloatVariable("$pref::GI::ProbeDrawDistScale", 1.0))
  582. {
  583. mProbeInfo->mScore = mMaxDrawDistance;
  584. return;
  585. }
  586. if (mReflectionModeType == DynamicCubemap && mRefreshRateMS < (Platform::getRealMilliseconds() - mDynamicLastBakeMS))
  587. {
  588. bake();
  589. mDynamicLastBakeMS = Platform::getRealMilliseconds();
  590. }
  591. //Submit our probe to actually do the probe action
  592. // Get a handy pointer to our RenderPassmanager
  593. //RenderPassManager *renderPass = state->getRenderPass();
  594. //Update our score based on our radius, distance
  595. mProbeInfo->mScore = mProbeInfo->mRadius/mMax(dist,1.0f);
  596. Point3F vect = distVec;
  597. vect.normalizeSafe();
  598. mProbeInfo->mScore *= mMax(mAbs(mDot(vect, state->getCameraTransform().getForwardVector())),0.001f);
  599. //Register
  600. //PROBEMGR->registerProbe(mProbeInfoIdx);
  601. if (ReflectionProbe::smRenderPreviewProbes && gEditingMission && mEditorShapeInst && mPrefilterMap != nullptr)
  602. {
  603. GFXTransformSaver saver;
  604. // Calculate the distance of this object from the camera
  605. Point3F cameraOffset;
  606. getRenderTransform().getColumn(3, &cameraOffset);
  607. cameraOffset -= state->getDiffuseCameraPosition();
  608. dist = cameraOffset.len();
  609. if (dist < 0.01f)
  610. dist = 0.01f;
  611. // Set up the LOD for the shape
  612. F32 invScale = (1.0f / getMax(getMax(mObjScale.x, mObjScale.y), mObjScale.z));
  613. mEditorShapeInst->setDetailFromDistance(state, dist * invScale);
  614. // Make sure we have a valid level of detail
  615. if (mEditorShapeInst->getCurrentDetail() < 0)
  616. return;
  617. BaseMatInstance* probePrevMat = mEditorShapeInst->getMaterialList()->getMaterialInst(0);
  618. setPreviewMatParameters(state, probePrevMat);
  619. // GFXTransformSaver is a handy helper class that restores
  620. // the current GFX matrices to their original values when
  621. // it goes out of scope at the end of the function
  622. // Set up our TS render state
  623. TSRenderState rdata;
  624. rdata.setSceneState(state);
  625. rdata.setFadeOverride(1.0f);
  626. if(mReflectionModeType != DynamicCubemap)
  627. rdata.setCubemap(mPrefilterMap->mCubemap);
  628. else
  629. rdata.setCubemap(mDynamicCubemap);
  630. // We might have some forward lit materials
  631. // so pass down a query to gather lights.
  632. LightQuery query;
  633. query.init(getWorldSphere());
  634. rdata.setLightQuery(&query);
  635. // Set the world matrix to the objects render transform
  636. MatrixF mat = getRenderTransform();
  637. GFX->setWorldMatrix(mat);
  638. // Animate the the shape
  639. mEditorShapeInst->animate();
  640. // Allow the shape to submit the RenderInst(s) for itself
  641. mEditorShapeInst->render(rdata);
  642. saver.restore();
  643. }
  644. // If the light is selected or light visualization
  645. // is enabled then register the callback.
  646. const bool isSelectedInEditor = (gEditingMission && isSelected());
  647. if (isSelectedInEditor)
  648. {
  649. ObjectRenderInst *ri = state->getRenderPass()->allocInst<ObjectRenderInst>();
  650. ri->renderDelegate.bind(this, &ReflectionProbe::_onRenderViz);
  651. ri->type = RenderPassManager::RIT_Editor;
  652. state->getRenderPass()->addInst(ri);
  653. }
  654. }
  655. void ReflectionProbe::_onRenderViz(ObjectRenderInst *ri,
  656. SceneRenderState *state,
  657. BaseMatInstance *overrideMat)
  658. {
  659. if (!RenderProbeMgr::smRenderReflectionProbes)
  660. return;
  661. GFXDrawUtil *draw = GFX->getDrawUtil();
  662. GFXStateBlockDesc desc;
  663. desc.setZReadWrite(true, false);
  664. desc.setCullMode(GFXCullNone);
  665. desc.setBlend(true);
  666. desc.fillMode = GFXFillWireframe;
  667. // Base the sphere color on the light color.
  668. ColorI color = ColorI(255, 0, 255, 63);
  669. const MatrixF worldToObjectXfm = mObjToWorld;
  670. if (mProbeShapeType == ProbeRenderInst::Sphere)
  671. {
  672. draw->drawSphere(desc, mRadius, getPosition(), color);
  673. }
  674. else
  675. {
  676. Point3F tscl = worldToObjectXfm.getScale();
  677. Box3F projCube(-mObjScale/2, mObjScale / 2);
  678. projCube.setCenter(getPosition());
  679. draw->drawCube(desc, projCube, color, &worldToObjectXfm);
  680. }
  681. Point3F renderPos = getRenderTransform().getPosition();
  682. Box3F refCube = Box3F(-mProbeRefScale / 2, mProbeRefScale / 2);
  683. refCube.setCenter(renderPos + mProbeRefOffset);
  684. color = ColorI(0, 255, 255, 63);
  685. draw->drawCube(desc, refCube, color, &worldToObjectXfm);
  686. }
  687. void ReflectionProbe::setPreviewMatParameters(SceneRenderState* renderState, BaseMatInstance* mat)
  688. {
  689. if (!mat->getFeatures().hasFeature(MFT_isDeferred))
  690. return;
  691. //Set up the params
  692. MaterialParameters *matParams = mat->getMaterialParameters();
  693. //Get the deferred render target
  694. NamedTexTarget* deferredTexTarget = NamedTexTarget::find("deferred");
  695. GFXTextureObject *deferredTexObject = deferredTexTarget->getTexture();
  696. if (!deferredTexObject)
  697. return;
  698. GFX->setTexture(0, deferredTexObject);
  699. //Set the cubemap
  700. GFX->setCubeTexture(1, mPrefilterMap->mCubemap);
  701. //Set the invViewMat
  702. MatrixSet &matrixSet = renderState->getRenderPass()->getMatrixSet();
  703. const MatrixF &worldToCameraXfm = matrixSet.getWorldToCamera();
  704. MaterialParameterHandle *invViewMat = mat->getMaterialParameterHandle("$invViewMat");
  705. matParams->setSafe(invViewMat, worldToCameraXfm);
  706. }
  707. DefineEngineMethod(ReflectionProbe, postApply, void, (), ,
  708. "A utility method for forcing a network update.\n")
  709. {
  710. object->inspectPostApply();
  711. }
  712. String ReflectionProbe::getPrefilterMapPath()
  713. {
  714. if (mProbeUniqueID.isEmpty())
  715. {
  716. Con::errorf("ReflectionProbe::getPrefilterMapPath() - We don't have a set output path or persistant id, so no valid path can be provided!");
  717. return "";
  718. }
  719. String path = Con::getVariable("$pref::ReflectionProbes::CurrentLevelPath", "levels/");
  720. char fileName[256];
  721. dSprintf(fileName, 256, "%s%s_Prefilter.dds", path.c_str(), mProbeUniqueID.c_str());
  722. return fileName;
  723. }
  724. String ReflectionProbe::getIrradianceMapPath()
  725. {
  726. if (mProbeUniqueID.isEmpty())
  727. {
  728. Con::errorf("ReflectionProbe::getIrradianceMapPath() - We don't have a set output path or persistant id, so no valid path can be provided!");
  729. return "";
  730. }
  731. String path = Con::getVariable("$pref::ReflectionProbes::CurrentLevelPath", "levels/");
  732. char fileName[256];
  733. dSprintf(fileName, 256, "%s%s_Irradiance.dds", path.c_str(), mProbeUniqueID.c_str());
  734. return fileName;
  735. }
  736. void ReflectionProbe::bake()
  737. {
  738. if (mReflectionModeType == DynamicCubemap)
  739. return;
  740. PROBEMGR->bakeProbe(this);
  741. setMaskBits(CubemapMask);
  742. }
  743. DefineEngineMethod(ReflectionProbe, Bake, void, (), ,
  744. "@brief returns true if control object is inside the fog\n\n.")
  745. {
  746. ReflectionProbe *clientProbe = (ReflectionProbe*)object->getClientObject();
  747. if (clientProbe)
  748. {
  749. clientProbe->bake();
  750. }
  751. }