Areloch 2cdc596b86 Merge pull request #1854 from JeffProgrammer/SDL_textinput_fix il y a 9 ans
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T3D 1d754cbbad Makes it so prefabs can correctly 'export to collada' by running the buildPolyList function on it's children. il y a 9 ans
app de1f002adc Merge pull request #1846 from CouleeApps/background-fix il y a 9 ans
assets 0ec9438429 The default configuration is for the asset database to automatically unload an asset when it's no longer referenced. This causes problems when we would delete objects and then go to make more instances that reference the same asset while the same mission is going. il y a 9 ans
cinterface dd64004eaf MacOS platform support. il y a 9 ans
collision bd4f2b002d Merge pull request #1801 from Azaezel/registerRemoval il y a 9 ans
console a3740719b1 Merge pull request #1817 from jamesu/ipv6_pr il y a 9 ans
core 704577e051 Preliminary IPV6 Support il y a 9 ans
environment 4c457b7f94 Hides the light's dynamic refresh rate field to avoid confusion, leaving only the static refresh rate field to be edited. il y a 9 ans
forest 60e258e5a9 Merge pull request #1806 from Azaezel/byeByeVarVar2 il y a 9 ans
gfx 14cd94ddc9 glx extension fix for GLX windowing api il y a 9 ans
gui eb2d3a908a Tweaked the naming convention to a) be more in line with the prefab creation functions, and b) avoid common artist terminologies that may lead to confusion on what it does. il y a 9 ans
i18n 6419ba1e33 localization augmentations via rlranft RE: http://forums.torque3d.org/viewtopic.php?f=12&t=642&hilit=localization il y a 9 ans
lighting 55b26be9ba account for fov change (also, internal docs) il y a 9 ans
main 8862bc2f3a Pass by const reference il y a 11 ans
materials 5d38357785 Merge pull request #1636 from Azaezel/TranslucentTargetTweak il y a 9 ans
math 31ed509c1c Adds some helpful utility math functions. il y a 9 ans
module 4b7eea5de0 Change back "enabled" values to lowercase il y a 9 ans
navigation 87fb2d827b I's not working because onNavMeshUpdate string comparation will never succeed. il y a 9 ans
persistence 4bc1491714 clang catch: garbage in line directives il y a 9 ans
platform fba471d27e Fix console spam when OS socket send buffer is full il y a 9 ans
platformMac 4bc1491714 clang catch: garbage in line directives il y a 9 ans
platformPOSIX 6450294855 Fixes for dedicated build on linux. il y a 11 ans
platformSDL 0296e6d3fd Fix merge conflict and add check for unix and not apple for glx il y a 9 ans
platformWin32 3b1d84fe5c SDL & Win32 platform threads cleanup. il y a 9 ans
platformX86UNIX 7372c89dc7 Corrections suggested by timmy for both consistency, and making sure to catch all potential types. il y a 9 ans
postFx dd64004eaf MacOS platform support. il y a 9 ans
renderInstance 3496c549b5 Hardware Skinning Support il y a 9 ans
scene 1f6e66a1d7 directional coloration for pathnodes, as well as enlarges both the look and handle size for ease of use. il y a 9 ans
sfx 60e258e5a9 Merge pull request #1806 from Azaezel/byeByeVarVar2 il y a 9 ans
shaderGen c6e2563a38 went overzealous on the bitangent cleanup when reviewing parallax. the W multiplier can and should stay. the y flip can remain gone. il y a 9 ans
sim 704577e051 Preliminary IPV6 Support il y a 9 ans
terrain d46f82ef1d re-enable face culling for the terrain il y a 9 ans
testing fae1bad96c All unit tests that run now pass. il y a 11 ans
ts f610c7ab24 fix atlas texture, extra info for opencollada il y a 9 ans
util fbfd3ed8ed clang: constructor initialization order il y a 9 ans
windowManager 3ecbb4b7e5 fix bug with SDL text input that occurs when multiple responders occur on the screen. (Tested with 2 responders.) il y a 9 ans
ggEndOfLineFix.txt 7dbfe6994d Engine directory for ticket #1 il y a 13 ans