Brian Roberts 2e1fe56815 verve compilation correction - need to cast to char *, not use the raw string for the con:: series of methods il y a 6 ans
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T3D f79265089a mac compilation correction - casting flaw il y a 6 ans
Verve 2e1fe56815 verve compilation correction - need to cast to char *, not use the raw string for the con:: series of methods il y a 6 ans
afx 31d0eb16f8 Clean up MSVC warning [C4312] conversion from type to type * of greater size il y a 7 ans
app 8a7c09c8fe Clean up redundant variables il y a 7 ans
assets 3fa7a0d4fa Various fixes il y a 6 ans
cinterface 870ee9fb5b Integrate new CInterface into the engine-console il y a 7 ans
collision 13334b4d5c Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess il y a 7 ans
console dd1470202d Merge branch 'development' of https://github.com/GarageGames/Torque3D into PBR_ProbeArrayGLWIP il y a 6 ans
core e83ec69292 Merge branch 'PBR_ProbeArrayGLWIP' of https://github.com/Azaezel/Torque3D into development il y a 6 ans
environment e83ec69292 Merge branch 'PBR_ProbeArrayGLWIP' of https://github.com/Azaezel/Torque3D into development il y a 6 ans
forest 31d0eb16f8 Clean up MSVC warning [C4312] conversion from type to type * of greater size il y a 7 ans
gfx 60a29777fa WIP updated UI il y a 6 ans
gui ebb51bb178 Catch the template files up and add the improved convex editor bits. il y a 6 ans
i18n 2bbc716db6 Eliminate unnecessary uses of ConsoleFunction il y a 7 ans
lighting 57ee1882fa strip out unused pixspecular to cut down on sources of confusion il y a 6 ans
main 488fba16c1 requested revision: use dword just in case of compiler shenanigans il y a 8 ans
materials ebb51bb178 Catch the template files up and add the improved convex editor bits. il y a 6 ans
math dd1470202d Merge branch 'development' of https://github.com/GarageGames/Torque3D into PBR_ProbeArrayGLWIP il y a 6 ans
module b79030ebb4 Tweaks to the Asset/Module info echo behavior to spam the console less. il y a 7 ans
navigation f00323c5b9 the buildtiles method does not in fact build tiles right then and there, but instead queues tiles to update themselves over time. as such, simply disabling then enabling collision no longer functions (and how it did before so before is frankly likely due to exploiting a bug someplace upstream). as such, we set the same flag for NavMeshUpdateAll as we do for NavMeshIgnore to filter something as hidden from navmesh generation or not on a permanent, instead of a temporary basis via removing from the physics sim since it's likely to still be generating by the time it's put back. il y a 6 ans
persistence 73cb9343d2 Tweaks to the rapidjson stuff so it all plays nice, as well as minor additions to Filestream so it works with the rapidjson stuff. il y a 6 ans
platform 1ec048f41d Merge pull request #2220 from irei1as/development il y a 6 ans
platformMac 13ce1a7441 corrects compilation errors on mac il y a 7 ans
platformPOSIX 7769da9434 Use strncat instead of strcat to prevent some buffer overflows il y a 7 ans
platformSDL 8717c6a376 Merge pull request #2300 from OTHGMars/SDL_Joystick2 il y a 7 ans
platformWin32 1eed979a9c Merge branch 'method_Unmangle' into PBR_PR il y a 7 ans
platformX86UNIX 547a2e28eb no message il y a 7 ans
postFx 87e9d3edbd Correct stateblock settings to display probes more correctly without crushing other forward elements. il y a 7 ans
renderInstance 3697737498 Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development il y a 6 ans
scene c283295f22 Merge branch 'CustomShaderFeatures' of https://github.com/Areloch/Torque3D into development il y a 6 ans
sfx 8d3821219f Added practicing's openAL eax fix il y a 6 ans
shaderGen 3697737498 Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development il y a 6 ans
sim 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor il y a 7 ans
sqlite e5884c56a7 Sqlite Console refactor, also rename param to make tooltip function more helpful il y a 7 ans
terrain c283295f22 Merge branch 'CustomShaderFeatures' of https://github.com/Areloch/Torque3D into development il y a 6 ans
testing a7fc407284 corrects a pair of conversions. one object oriented, one not. il y a 7 ans
ts c283295f22 Merge branch 'CustomShaderFeatures' of https://github.com/Areloch/Torque3D into development il y a 6 ans
util 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor il y a 7 ans
windowManager dd1470202d Merge branch 'development' of https://github.com/GarageGames/Torque3D into PBR_ProbeArrayGLWIP il y a 6 ans
.gitattributes cac5159717 Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake il y a 9 ans
ggEndOfLineFix.txt 7dbfe6994d Engine directory for ticket #1 il y a 13 ans