guiFlexibleArrayCtrl.h 2.1 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 Daniel Buckmaster
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #ifndef _GUIFLEXIBLEARRAYCTRL_H_
  23. #define _GUIFLEXIBLEARRAYCTRL_H_
  24. #include "gui/core/guiControl.h"
  25. class GuiFlexibleArrayControl : public GuiControl
  26. {
  27. typedef GuiControl Parent;
  28. public:
  29. GuiFlexibleArrayControl();
  30. virtual ~GuiFlexibleArrayControl();
  31. DECLARE_CONOBJECT(GuiFlexibleArrayControl);
  32. DECLARE_CATEGORY( "Gui Containers" );
  33. // ConsoleObject
  34. static void initPersistFields();
  35. // SimObject
  36. void inspectPostApply();
  37. // SimSet
  38. void addObject(SimObject *obj);
  39. // GuiControl
  40. bool resize(const Point2I &newPosition, const Point2I &newExtent);
  41. void childResized(GuiControl *child);
  42. // GuiFlexibleArrayCtrl
  43. void refresh();
  44. protected:
  45. S32 mRows;
  46. S32 mRowSpacing;
  47. S32 mColSpacing;
  48. bool mResizing;
  49. bool mFrozen;
  50. RectSpacingI mPadding;
  51. };
  52. #endif // _GUIFLEXIBLEARRAYCTRL_H_