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assets
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6cc7bcd2e0
Merge pull request #1805 from Azaezel/startRightEndRight
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9 vuotta sitten |
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components
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0ec9438429
The default configuration is for the asset database to automatically unload an asset when it's no longer referenced. This causes problems when we would delete objects and then go to make more instances that reference the same asset while the same mission is going.
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9 vuotta sitten |
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decal
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c57b1a8b70
clang reports: unclear || + && and &+| mixes.
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9 vuotta sitten |
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examples
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3a18819e1e
Issue found by PVS Studio:
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10 vuotta sitten |
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fps
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00a4a21e3f
Merge pull request #1790 from blackwc/guihealthbarhud-flip
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9 vuotta sitten |
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fx
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5c8a82180b
Merge pull request #1938 from John3/add_strikeObject
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8 vuotta sitten |
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gameBase
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e8aff85322
Merge pull request #1808 from Azaezel/consistentCallbacks1
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9 vuotta sitten |
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physics
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ca2d2651b8
Merge pull request #1901 from rextimmy/physics_timing
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9 vuotta sitten |
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sceneComponent
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
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sfx
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fbfd3ed8ed
clang: constructor initialization order
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9 vuotta sitten |
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turret
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dd071484da
Merge branch 'development' of https://github.com/GarageGames/Torque3D into andOrMaybe
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9 vuotta sitten |
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vehicles
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6164f36c47
Merge pull request #1784 from yourarcade/guiSpeedometerHud
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9 vuotta sitten |
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accumulationVolume.cpp
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2b57bed899
level-wide accumulation assignment - overidden if an object's origin is in an accumulationVolume.
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9 vuotta sitten |
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accumulationVolume.h
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c6cdfafe4e
cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar.
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11 vuotta sitten |
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aiClient.cpp
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2f48f31a6f
Fixed String comparisons.
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11 vuotta sitten |
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aiClient.h
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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11 vuotta sitten |
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aiConnection.cpp
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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11 vuotta sitten |
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aiConnection.h
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
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aiPlayer.cpp
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0c6174b045
Merge pull request #1920 from elfprince13/variadicConsoleTemplates
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9 vuotta sitten |
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aiPlayer.h
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ef3162616b
Removes an extraneous Namespace usage on a function declaration that could cause compiler errors.
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9 vuotta sitten |
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camera.cpp
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c57b1a8b70
clang reports: unclear || + && and &+| mixes.
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9 vuotta sitten |
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camera.h
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ba91478fad
Baseline working openvr code
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9 vuotta sitten |
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cameraSpline.cpp
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a0dc2adff8
suppresses a leak potentially caused by Knot::mType||Knot::mPath entries.
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9 vuotta sitten |
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cameraSpline.h
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a0dc2adff8
suppresses a leak potentially caused by Knot::mType||Knot::mPath entries.
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9 vuotta sitten |
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containerQuery.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
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containerQuery.h
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fbfd3ed8ed
clang: constructor initialization order
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9 vuotta sitten |
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convexShape.cpp
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60e258e5a9
Merge pull request #1806 from Azaezel/byeByeVarVar2
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9 vuotta sitten |
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convexShape.h
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c6b6ffc10b
For for Issue #106 Convex Shape Bandwidth
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13 vuotta sitten |
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debris.cpp
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1ee127b753
more unused variable cleanups
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9 vuotta sitten |
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debris.h
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0e896a9a02
clang: unsigned>0 checks
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9 vuotta sitten |
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entity.cpp
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89672ea0ab
Hooks the component fields back into the inspector so they are registered as proper fields of their types, as opposed to the regular string-only dynamic fields.
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9 vuotta sitten |
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entity.h
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510b726f6f
Final Linux compliance changes(renames, tweaks for gcc compliance, etc)
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9 vuotta sitten |
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gameFunctions.cpp
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f91aa639d6
Remove projection offset, add the hmd head matrix. Also tidy up a few things.
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9 vuotta sitten |
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gameFunctions.h
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
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gameTSCtrl.cpp
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0d6768d57b
Removing stuff pertaining to demo modes and trials, as they're redundant now.
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10 vuotta sitten |
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gameTSCtrl.h
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0d6768d57b
Removing stuff pertaining to demo modes and trials, as they're redundant now.
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10 vuotta sitten |
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groundPlane.cpp
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fbfd3ed8ed
clang: constructor initialization order
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9 vuotta sitten |
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groundPlane.h
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
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guiMaterialPreview.cpp
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fbfd3ed8ed
clang: constructor initialization order
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9 vuotta sitten |
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guiMaterialPreview.h
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
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guiNoMouseCtrl.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
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guiObjectView.cpp
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fbfd3ed8ed
clang: constructor initialization order
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9 vuotta sitten |
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guiObjectView.h
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9205561c96
guiObjectView.setCameraRotation()
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12 vuotta sitten |
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item.cpp
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cd3b080526
Item Mounting
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9 vuotta sitten |
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item.h
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f44a3f27d6
Fix stack balancing problems by refactoring execution calls
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11 vuotta sitten |
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levelInfo.cpp
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fbfd3ed8ed
clang: constructor initialization order
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9 vuotta sitten |
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levelInfo.h
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2b57bed899
level-wide accumulation assignment - overidden if an object's origin is in an accumulationVolume.
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9 vuotta sitten |
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lightAnimData.cpp
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ad613f2e82
alternate to https://github.com/GarageGames/Torque3D/pull/1602
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9 vuotta sitten |
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lightAnimData.h
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ad613f2e82
alternate to https://github.com/GarageGames/Torque3D/pull/1602
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9 vuotta sitten |
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lightBase.cpp
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4c457b7f94
Hides the light's dynamic refresh rate field to avoid confusion, leaving only the static refresh rate field to be edited.
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9 vuotta sitten |
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lightBase.h
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2753f562e8
shadow caching
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10 vuotta sitten |
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lightDescription.cpp
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4c457b7f94
Hides the light's dynamic refresh rate field to avoid confusion, leaving only the static refresh rate field to be edited.
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9 vuotta sitten |
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lightDescription.h
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2753f562e8
shadow caching
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10 vuotta sitten |
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lightFlareData.cpp
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dd071484da
Merge branch 'development' of https://github.com/GarageGames/Torque3D into andOrMaybe
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9 vuotta sitten |
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lightFlareData.h
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190f68b998
Fix SkatterSky flare occlusion.
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11 vuotta sitten |
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missionArea.cpp
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f3fc84738b
Use fixed buffer size var when allocating return buffer from console.
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11 vuotta sitten |
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missionArea.h
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093252ada3
Updated logic in MissionArea::getServerObject.
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13 vuotta sitten |
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missionMarker.cpp
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27e2871b01
Replaced StringTable->insert("") with StringTable->EmptyString()
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9 vuotta sitten |
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missionMarker.h
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fbc9660bc3
WaypointTeam never worked and if you look at the code you can see its not very clean.
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11 vuotta sitten |
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objectTypes.h
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121d65215e
Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang.
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9 vuotta sitten |
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occlusionVolume.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
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occlusionVolume.h
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
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pathCamera.cpp
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f44a3f27d6
Fix stack balancing problems by refactoring execution calls
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11 vuotta sitten |
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pathCamera.h
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f44a3f27d6
Fix stack balancing problems by refactoring execution calls
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11 vuotta sitten |
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physicalZone.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
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physicalZone.h
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
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player.cpp
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27e2871b01
Replaced StringTable->insert("") with StringTable->EmptyString()
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9 vuotta sitten |
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player.h
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269b195355
Merge pull request #1804 from Azaezel/greatestZero
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9 vuotta sitten |
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pointLight.cpp
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2753f562e8
shadow caching
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10 vuotta sitten |
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pointLight.h
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
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portal.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
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portal.h
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
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prefab.cpp
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1d754cbbad
Makes it so prefabs can correctly 'export to collada' by running the buildPolyList function on it's children.
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9 vuotta sitten |
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prefab.h
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1d754cbbad
Makes it so prefabs can correctly 'export to collada' by running the buildPolyList function on it's children.
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9 vuotta sitten |
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projectile.cpp
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fbfd3ed8ed
clang: constructor initialization order
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9 vuotta sitten |
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projectile.h
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7a8f46b19f
Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx
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12 vuotta sitten |
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proximityMine.cpp
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cd978039ac
Merge pull request #635 from just-bank/engine-fixes
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11 vuotta sitten |
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proximityMine.h
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
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resource.h
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
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rigid.cpp
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691a08bb33
Backend correction for the rigid vs rigid collision resolver:
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10 vuotta sitten |
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rigid.h
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
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rigidShape.cpp
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1ee127b753
more unused variable cleanups
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9 vuotta sitten |
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rigidShape.h
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f44a3f27d6
Fix stack balancing problems by refactoring execution calls
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11 vuotta sitten |
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scopeAlwaysShape.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
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shapeBase.cpp
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27e2871b01
Replaced StringTable->insert("") with StringTable->EmptyString()
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9 vuotta sitten |
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shapeBase.h
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5f5466d90d
clang: consistent callbacks
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9 vuotta sitten |
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shapeCollision.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
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shapeImage.cpp
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55b7a8431c
Merge pull request #1800 from Azaezel/andOrMaybe
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9 vuotta sitten |
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spotLight.cpp
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2753f562e8
shadow caching
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10 vuotta sitten |
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spotLight.h
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
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staticShape.cpp
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f55fc7f336
Fixed StaticShape onUnmount
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9 vuotta sitten |
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staticShape.h
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5f5466d90d
clang: consistent callbacks
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9 vuotta sitten |
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trigger.cpp
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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10 vuotta sitten |
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trigger.h
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a1740e8a9c
Made Trigger friendlier towards inheritance.
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13 vuotta sitten |
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tsStatic.cpp
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88106f9032
Fixed type inference for nulls in console functions
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9 vuotta sitten |
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tsStatic.h
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1d754cbbad
Makes it so prefabs can correctly 'export to collada' by running the buildPolyList function on it's children.
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9 vuotta sitten |
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zone.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
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zone.h
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |