Azaezel 2753f562e8 shadow caching 10 éve
..
cubeLightShadowMap.cpp 7dbfe6994d Engine directory for ticket #1 13 éve
cubeLightShadowMap.h 7dbfe6994d Engine directory for ticket #1 13 éve
dualParaboloidLightShadowMap.cpp c0b2e6536b Reduce innecesary changes on Render Target textures. 11 éve
dualParaboloidLightShadowMap.h 7dbfe6994d Engine directory for ticket #1 13 éve
lightShadowMap.cpp 2753f562e8 shadow caching 10 éve
lightShadowMap.h 2753f562e8 shadow caching 10 éve
paraboloidLightShadowMap.cpp 7dbfe6994d Engine directory for ticket #1 13 éve
paraboloidLightShadowMap.h 7dbfe6994d Engine directory for ticket #1 13 éve
pssmLightShadowMap.cpp 2753f562e8 shadow caching 10 éve
pssmLightShadowMap.h 2753f562e8 shadow caching 10 éve
shadowCommon.h 7dbfe6994d Engine directory for ticket #1 13 éve
shadowMapManager.cpp 2753f562e8 shadow caching 10 éve
shadowMapManager.h 2753f562e8 shadow caching 10 éve
shadowMapPass.cpp 2753f562e8 shadow caching 10 éve
shadowMapPass.h 2753f562e8 shadow caching 10 éve
shadowMatHook.cpp 7dbfe6994d Engine directory for ticket #1 13 éve
shadowMatHook.h 7dbfe6994d Engine directory for ticket #1 13 éve
singleLightShadowMap.cpp 91e542b8ec SceneCullingState with culling and camera frustum 12 éve
singleLightShadowMap.h 7dbfe6994d Engine directory for ticket #1 13 éve