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tools
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bc898e1150
Initial implementation of the EditorTool class and world editor hook-in.
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před 8 roky |
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creator.cpp
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76908eae3c
Eliminate DefineConsoleMethod
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před 7 roky |
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creator.h
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7dbfe6994d
Engine directory for ticket #1
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před 13 roky |
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editTSCtrl.cpp
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19682cbe22
Fixes the front/back ortho views in the editors to comply with art tool standards.
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před 7 roky |
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editTSCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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před 13 roky |
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editor.cpp
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76908eae3c
Eliminate DefineConsoleMethod
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před 7 roky |
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editor.h
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7dbfe6994d
Engine directory for ticket #1
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před 13 roky |
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editorIconRegistry.cpp
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6b524ae58a
Eliminate ConsoleStaticMethod
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před 7 roky |
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editorIconRegistry.h
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6b524ae58a
Eliminate ConsoleStaticMethod
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před 7 roky |
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gizmo.cpp
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2580e3329c
gfxDrawutil, gizmo shadowvar cleanups
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před 7 roky |
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gizmo.h
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7dbfe6994d
Engine directory for ticket #1
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před 13 roky |
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guiConvexShapeEditorCtrl.cpp
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13ce1a7441
corrects compilation errors on mac
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před 7 roky |
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guiConvexShapeEditorCtrl.h
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b5dfdf1fbb
Adds functionality to automate convex proxy objects for appropriate types. Instead of having to manually convert a zone or portal or occlusion volume to convex to edit it's shape, then back again, simply entering the convex editor will automatically convert them to proxy convex shapes, with a special material to denote them.
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před 8 roky |
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guiDecalEditorCtrl.cpp
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76908eae3c
Eliminate DefineConsoleMethod
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před 7 roky |
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guiDecalEditorCtrl.h
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11398bb04e
Issue found with PVS-Studio:
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před 10 roky |
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guiMissionArea.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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před 8 roky |
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guiMissionArea.h
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7dbfe6994d
Engine directory for ticket #1
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před 13 roky |
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guiMissionAreaEditor.cpp
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76908eae3c
Eliminate DefineConsoleMethod
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před 7 roky |
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guiMissionAreaEditor.h
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7dbfe6994d
Engine directory for ticket #1
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před 13 roky |
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guiTerrPreviewCtrl.cpp
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76908eae3c
Eliminate DefineConsoleMethod
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před 7 roky |
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guiTerrPreviewCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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před 13 roky |
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tSelection.cpp
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7dbfe6994d
Engine directory for ticket #1
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před 13 roky |
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tSelection.h
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5c688260d5
Issue found with PVS-Studio:
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před 10 roky |
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terrainActions.cpp
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76908eae3c
Eliminate DefineConsoleMethod
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před 7 roky |
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terrainActions.h
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8eb0e98f86
Add a new Terrain brush action: Smooth Slope.
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před 12 roky |
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terrainEditor.cpp
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76908eae3c
Eliminate DefineConsoleMethod
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před 7 roky |
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terrainEditor.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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před 8 roky |
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undoActions.cpp
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27e2871b01
Replaced StringTable->insert("") with StringTable->EmptyString()
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před 9 roky |
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undoActions.h
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62fa40380b
Fixes for "incomplete type" errors when compiling with clang-cl
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před 11 roky |
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worldEditor.cpp
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8a7c09c8fe
Clean up redundant variables
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před 7 roky |
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worldEditor.h
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bc898e1150
Initial implementation of the EditorTool class and world editor hook-in.
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před 8 roky |
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worldEditorSelection.cpp
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0fff33869c
Eliminate unnecessary uses of ConsoleMethod
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před 7 roky |
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worldEditorSelection.h
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7d2315c781
sets snap to grid to itterate through selected objects and settle them into the nearest (seected value), ie 1, 2.5, 3.33 ect.
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před 9 roky |