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T3D
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a3bdaf128f
Fix memory corruption on Precipitation::destroySplash.
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11 years ago |
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app
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f3fc84738b
Use fixed buffer size var when allocating return buffer from console.
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11 years ago |
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cinterface
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f3fc84738b
Use fixed buffer size var when allocating return buffer from console.
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11 years ago |
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collision
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4c35fd37af
Simple pass over the codebase to standardize the platform types.
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12 years ago |
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component
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4c35fd37af
Simple pass over the codebase to standardize the platform types.
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12 years ago |
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console
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c2da67d473
Fixes the splash screen so that it displays until the game has actually done initial setup and can display GUI elements. This prevents the ugly blank window just sitting there while the GUI loads.
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11 years ago |
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core
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33444e8a36
Added string functions from T2D.
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11 years ago |
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environment
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ada24b3d8c
Fix WaterObject loose reflection bug.
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11 years ago |
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forest
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f3fc84738b
Use fixed buffer size var when allocating return buffer from console.
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11 years ago |
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gfx
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9a05899d8e
Allow drawing 2D squares with 0 rotation angle.
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11 years ago |
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gui
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346ad5bdaa
Finished up splash screen implementation.
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11 years ago |
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i18n
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
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lighting
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f3fc84738b
Use fixed buffer size var when allocating return buffer from console.
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11 years ago |
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main
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ec78e4d502
Append ' DLL' to DLL filename to improve VS link times.
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11 years ago |
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materials
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6450294855
Fixes for dedicated build on linux.
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11 years ago |
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math
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8b1ff267f0
Fixed quaternion set from euler.
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11 years ago |
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navigation
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396a7064dc
Minor cleanups
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12 years ago |
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platform
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c2da67d473
Fixes the splash screen so that it displays until the game has actually done initial setup and can display GUI elements. This prevents the ugly blank window just sitting there while the GUI loads.
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11 years ago |
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platformMac
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346ad5bdaa
Finished up splash screen implementation.
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11 years ago |
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platformPOSIX
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6450294855
Fixes for dedicated build on linux.
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11 years ago |
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platformWin32
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b7c720d01d
Reverted #540
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11 years ago |
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platformX86UNIX
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346ad5bdaa
Finished up splash screen implementation.
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11 years ago |
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postFx
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1702573b78
Merge pull request #612 from GarageGames/platform-type-consistency
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11 years ago |
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renderInstance
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1702573b78
Merge pull request #612 from GarageGames/platform-type-consistency
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11 years ago |
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scene
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feec36731e
Merge pull request #594 from LuisAntonRebollo/unit-tests-without-crash
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11 years ago |
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sfx
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feec36731e
Merge pull request #594 from LuisAntonRebollo/unit-tests-without-crash
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11 years ago |
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shaderGen
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6450294855
Fixes for dedicated build on linux.
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11 years ago |
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sim
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b7c720d01d
Reverted #540
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11 years ago |
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terrain
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cd978039ac
Merge pull request #635 from just-bank/engine-fixes
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11 years ago |
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testing
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ec34d9928c
Only check memory if a flag is set.
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11 years ago |
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ts
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cf5d48e6ef
Merge pull request #665 from andr3wmac/multiformat
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11 years ago |
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unit
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feec36731e
Merge pull request #594 from LuisAntonRebollo/unit-tests-without-crash
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11 years ago |
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util
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87d9e245b7
Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency
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11 years ago |
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windowManager
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0878f005c0
Fixed the pure virtual function to be an empty one, which should resolve the linux build failure.
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11 years ago |
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ggEndOfLineFix.txt
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |