Areloch dfb8f4f5e5 Makes point and spot lights be correctly culled with zoning like other objects. 9 yıl önce
..
advanced 41e5caf22b Direct3D11 Engine/source changes 9 yıl önce
basic 0ffd7f5620 Fix member vars left uninitialized in constructors 11 yıl önce
common 41e5caf22b Direct3D11 Engine/source changes 9 yıl önce
shadowMap b6ec969fb3 worst case scenario fallback for if we can't track down why vector lighting seems determined to shift positions periodically based upon some influence by the dynamicrefreshfrequency rate 9 yıl önce
lightInfo.cpp 2753f562e8 shadow caching 10 yıl önce
lightInfo.h 2753f562e8 shadow caching 10 yıl önce
lightManager.cpp dfb8f4f5e5 Makes point and spot lights be correctly culled with zoning like other objects. 9 yıl önce
lightManager.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
lightQuery.cpp 7dbfe6994d Engine directory for ticket #1 13 yıl önce
lightQuery.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
lightingInterfaces.cpp 7dbfe6994d Engine directory for ticket #1 13 yıl önce
lightingInterfaces.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
shadowManager.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 yıl önce
shadowManager.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce