Marc Chapman e5884c56a7 Sqlite Console refactor, also rename param to make tooltip function more helpful 7 rokov pred
..
test 1449c4df57 Add some tests for engineAPI and console 11 rokov pred
CMDgram.y d666322a1b Merging 8 rokov pred
CMDscan.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 rokov pred
CMDscan.l 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 rokov pred
ICallMethod.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 rokov pred
SimXMLDocument.cpp 76908eae3c Eliminate DefineConsoleMethod 7 rokov pred
SimXMLDocument.h 45ae5e71cb fixed lots of tabs and space 9 rokov pred
arrayObject.cpp 15f67015d3 Reordering initialization methods #1912 8 rokov pred
arrayObject.h 45ae5e71cb fixed lots of tabs and space 9 rokov pred
ast.h e80b66464e ast shadowvar cleanup 7 rokov pred
astAlloc.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 rokov pred
astNodes.cpp e80b66464e ast shadowvar cleanup 7 rokov pred
bison.bat 7dbfe6994d Engine directory for ticket #1 13 rokov pred
bison.simple 7dbfe6994d Engine directory for ticket #1 13 rokov pred
cmdgram.cpp d666322a1b Merging 8 rokov pred
cmdgram.h d666322a1b Merging 8 rokov pred
codeBlock.cpp 5a1af9ccd7 Merge pull request #2236 from Azaezel/memberMess 7 rokov pred
codeBlock.h d666322a1b Merging 8 rokov pred
codeInterpreter.cpp cbc09534e4 Merge pull request #2248 from lukaspj/new-cinterface 7 rokov pred
codeInterpreter.h d666322a1b Merging 8 rokov pred
compiledEval.cpp 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly 7 rokov pred
compiler.cpp 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 rokov pred
compiler.h d666322a1b Merging 8 rokov pred
console.cpp cbc09534e4 Merge pull request #2248 from lukaspj/new-cinterface 7 rokov pred
console.h 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 rokov pred
consoleDoc.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 rokov pred
consoleDoc.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
consoleFunctions.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 rokov pred
consoleFunctions.h 39d5563a8c Added type checking functions 11 rokov pred
consoleInternal.cpp 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 rokov pred
consoleInternal.h d666322a1b Merging 8 rokov pred
consoleLogger.cpp 76908eae3c Eliminate DefineConsoleMethod 7 rokov pred
consoleLogger.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 rokov pred
consoleObject.cpp eab086e184 A buffer overflow in enumerateConsoleClassesByCategory 7 rokov pred
consoleObject.h fb412ff108 Add Type information for Properties in EngineXMLExport 7 rokov pred
consoleParser.cpp 45ae5e71cb fixed lots of tabs and space 9 rokov pred
consoleParser.h 45ae5e71cb fixed lots of tabs and space 9 rokov pred
consoleTypes.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 rokov pred
consoleTypes.h ec4043604e Remove a now-unneeded fix for offsetof on new versions of Visual Studio. 7 rokov pred
consoleXMLExport.cpp e718841467 Eliminate DefineConsoleFunction 7 rokov pred
consoleXMLExport.h 4bc1491714 clang catch: garbage in line directives 9 rokov pred
debugOutputConsumer.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
debugOutputConsumer.h 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag 8 rokov pred
dynamicTypes.cpp fbfd3ed8ed clang: constructor initialization order 9 rokov pred
dynamicTypes.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 rokov pred
engineAPI.h e5884c56a7 Sqlite Console refactor, also rename param to make tooltip function more helpful 7 rokov pred
engineDoc.cpp 5282b37d9f shadowvar cleanup 7 rokov pred
engineExports.cpp 15f67015d3 Reordering initialization methods #1912 8 rokov pred
engineExports.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
engineFunctions.cpp fbfd3ed8ed clang: constructor initialization order 9 rokov pred
engineFunctions.h c1a234cae6 Fix EngineAPI xml generation, utilizing fixed_tuple for default args 7 rokov pred
engineObject.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
engineObject.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
enginePrimitives.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
enginePrimitives.h 88106f9032 Fixed type inference for nulls in console functions 9 rokov pred
engineStructs.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 rokov pred
engineStructs.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 rokov pred
engineTypeInfo.cpp fbfd3ed8ed clang: constructor initialization order 9 rokov pred
engineTypeInfo.h fb412ff108 Add Type information for Properties in EngineXMLExport 7 rokov pred
engineTypes.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
engineTypes.h 2fe623b761 Pass structs by value, not by reference, in EngineAPI. This simplifies call-layout through EngineAPI 7 rokov pred
engineXMLExport.cpp fb412ff108 Add Type information for Properties in EngineXMLExport 7 rokov pred
fieldBrushObject.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 rokov pred
fieldBrushObject.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
fileSystemFunctions.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 rokov pred
fixedTuple.h c1a234cae6 Fix EngineAPI xml generation, utilizing fixed_tuple for default args 7 rokov pred
generateCompiler.bat 7dbfe6994d Engine directory for ticket #1 13 rokov pred
persistenceManager.cpp 76908eae3c Eliminate DefineConsoleMethod 7 rokov pred
persistenceManager.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
propertyParsing.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 rokov pred
propertyParsing.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 rokov pred
returnBuffer.cpp 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly 7 rokov pred
returnBuffer.h 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly 7 rokov pred
runtimeClassRep.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
runtimeClassRep.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 rokov pred
scriptFilename.cpp 2bbc716db6 Eliminate unnecessary uses of ConsoleFunction 7 rokov pred
scriptFilename.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
scriptObjects.cpp c05d49058f Cleans up a redundant include. 8 rokov pred
scriptObjects.h b56f8674cd New ScriptTickObject 13 rokov pred
sim.cpp 7d91d0a577 Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic 7 rokov pred
sim.h 121d65215e Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang. 9 rokov pred
simBase.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
simDatablock.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 rokov pred
simDatablock.h 3c97471630 substitution statements conformed to standard class:mVar standard 7 rokov pred
simDictionary.cpp 2e7d406860 variable naming cleanup due to locals overriding in multiple places. objectname to mObjectName+ getName() refs in dictionary. 7 rokov pred
simDictionary.h bcc5459818 whitespace 9 rokov pred
simEvents.cpp bcc5459818 whitespace 9 rokov pred
simEvents.h 3f97c2cedd Fix building on GCC 11 rokov pred
simFieldDictionary.cpp cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 rokov pred
simFieldDictionary.h c7e12d3be7 roll back changes to simFieldDictionary as it doesn't want to play nice and causing corruption 8 rokov pred
simManager.cpp 2369645a5a simset::objectList to simset::mObjectList 7 rokov pred
simObject.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 rokov pred
simObject.h cbc09534e4 Merge pull request #2248 from lukaspj/new-cinterface 7 rokov pred
simObjectList.cpp 01f0d5cfca tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. 8 rokov pred
simObjectList.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
simObjectMemento.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 rokov pred
simObjectMemento.h bcc5459818 whitespace 9 rokov pred
simObjectRef.h 5ef130d581 Fixed some random Worder warnings 10 rokov pred
simPersistID.cpp 15f67015d3 Reordering initialization methods #1912 8 rokov pred
simPersistID.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
simPersistSet.cpp 76908eae3c Eliminate DefineConsoleMethod 7 rokov pred
simPersistSet.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 rokov pred
simSerialize.cpp bcc5459818 whitespace 9 rokov pred
simSet.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 rokov pred
simSet.h 13334b4d5c Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 rokov pred
stringStack.cpp 593680fb3f Move StringStack methods into the cpp file 7 rokov pred
stringStack.h 593680fb3f Move StringStack methods into the cpp file 7 rokov pred
telnetConsole.cpp e718841467 Eliminate DefineConsoleFunction 7 rokov pred
telnetConsole.h 539efcb1e1 Input event changes 13 rokov pred
telnetDebugger.cpp e718841467 Eliminate DefineConsoleFunction 7 rokov pred
telnetDebugger.h b0fcc91058 Fix: removed 'virtual' for classes which doesn't have child. 11 rokov pred
typeValidators.cpp bcc5459818 whitespace 9 rokov pred
typeValidators.h 3bc15057ed exposes getters for typevalidators. 8 rokov pred