suncaller 8a7c09c8fe Clean up redundant variables hace 7 años
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tools bc898e1150 Initial implementation of the EditorTool class and world editor hook-in. hace 8 años
creator.cpp 76908eae3c Eliminate DefineConsoleMethod hace 7 años
creator.h 7dbfe6994d Engine directory for ticket #1 hace 13 años
editTSCtrl.cpp 19682cbe22 Fixes the front/back ortho views in the editors to comply with art tool standards. hace 7 años
editTSCtrl.h 7dbfe6994d Engine directory for ticket #1 hace 13 años
editor.cpp 76908eae3c Eliminate DefineConsoleMethod hace 7 años
editor.h 7dbfe6994d Engine directory for ticket #1 hace 13 años
editorIconRegistry.cpp 6b524ae58a Eliminate ConsoleStaticMethod hace 7 años
editorIconRegistry.h 6b524ae58a Eliminate ConsoleStaticMethod hace 7 años
gizmo.cpp 2580e3329c gfxDrawutil, gizmo shadowvar cleanups hace 7 años
gizmo.h 7dbfe6994d Engine directory for ticket #1 hace 13 años
guiConvexShapeEditorCtrl.cpp 13ce1a7441 corrects compilation errors on mac hace 7 años
guiConvexShapeEditorCtrl.h b5dfdf1fbb Adds functionality to automate convex proxy objects for appropriate types. Instead of having to manually convert a zone or portal or occlusion volume to convex to edit it's shape, then back again, simply entering the convex editor will automatically convert them to proxy convex shapes, with a special material to denote them. hace 8 años
guiDecalEditorCtrl.cpp 76908eae3c Eliminate DefineConsoleMethod hace 7 años
guiDecalEditorCtrl.h 11398bb04e Issue found with PVS-Studio: hace 10 años
guiMissionArea.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy hace 8 años
guiMissionArea.h 7dbfe6994d Engine directory for ticket #1 hace 13 años
guiMissionAreaEditor.cpp 76908eae3c Eliminate DefineConsoleMethod hace 7 años
guiMissionAreaEditor.h 7dbfe6994d Engine directory for ticket #1 hace 13 años
guiTerrPreviewCtrl.cpp 76908eae3c Eliminate DefineConsoleMethod hace 7 años
guiTerrPreviewCtrl.h 7dbfe6994d Engine directory for ticket #1 hace 13 años
tSelection.cpp 7dbfe6994d Engine directory for ticket #1 hace 13 años
tSelection.h 5c688260d5 Issue found with PVS-Studio: hace 10 años
terrainActions.cpp 76908eae3c Eliminate DefineConsoleMethod hace 7 años
terrainActions.h 8eb0e98f86 Add a new Terrain brush action: Smooth Slope. hace 12 años
terrainEditor.cpp 76908eae3c Eliminate DefineConsoleMethod hace 7 años
terrainEditor.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy hace 8 años
undoActions.cpp 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() hace 9 años
undoActions.h 62fa40380b Fixes for "incomplete type" errors when compiling with clang-cl hace 11 años
worldEditor.cpp 8a7c09c8fe Clean up redundant variables hace 7 años
worldEditor.h bc898e1150 Initial implementation of the EditorTool class and world editor hook-in. hace 8 años
worldEditorSelection.cpp 0fff33869c Eliminate unnecessary uses of ConsoleMethod hace 7 años
worldEditorSelection.h 7d2315c781 sets snap to grid to itterate through selected objects and settle them into the nearest (seected value), ie 1, 2.5, 3.33 ect. hace 9 años