| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160 | //-----------------------------------------------------------------------------// Copyright (c) 2012 GarageGames, LLC//// Permission is hereby granted, free of charge, to any person obtaining a copy// of this software and associated documentation files (the "Software"), to// deal in the Software without restriction, including without limitation the// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or// sell copies of the Software, and to permit persons to whom the Software is// furnished to do so, subject to the following conditions://// The above copyright notice and this permission notice shall be included in// all copies or substantial portions of the Software.//// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS// IN THE SOFTWARE.//-----------------------------------------------------------------------------#define _WIN32_WINNT 0x0500#include <windows.h>#include <tchar.h>#include "platform/platform.h"#include "console/console.h"// from Torque.rc#define IDI_ICON1 103// Window Class namestatic const TCHAR* c_szSplashClass = L"Torque3DSplashWindow";static HWND gSplashWndOwner = NULL;static HWND gSplashWnd = NULL;static HBITMAP gSplashImage = NULL;// Registers a window class for the splash and splash owner windows.static void RegisterWindowClass(HINSTANCE hinst){	WNDCLASS wc = { 0 };	wc.lpfnWndProc = DefWindowProc;	wc.hInstance = hinst;	wc.hIcon = LoadIcon(hinst, MAKEINTRESOURCE(IDI_ICON1));	wc.hCursor = LoadCursor(NULL, IDC_ARROW);	wc.lpszClassName = c_szSplashClass;	RegisterClass(&wc);}static void UnregisterSplashWindowClass(HINSTANCE hinst){	WNDCLASSEX classInfo;	if (GetClassInfoEx(hinst,c_szSplashClass,&classInfo))		UnregisterClass(c_szSplashClass,hinst);}// Creates the splash owner window and the splash window.static HWND CreateSplashWindow(HINSTANCE hinst){	RegisterWindowClass(hinst);	gSplashWndOwner = CreateWindow(c_szSplashClass, NULL, WS_POPUP,		0, 0, 0, 0, NULL, NULL, hinst, NULL);	return CreateWindowEx(WS_EX_LAYERED, c_szSplashClass, NULL, WS_POPUP | WS_VISIBLE,		0, 0, 0, 0, gSplashWndOwner, NULL, hinst, NULL);}// Calls UpdateLayeredWindow to set a bitmap (with alpha) as the content of the splash window.static void SetSplashImage(HWND hwndSplash, HBITMAP hbmpSplash){	// get the size of the bitmap	BITMAP bm;	GetObject(hbmpSplash, sizeof(bm), &bm);	SIZE sizeSplash = { bm.bmWidth, bm.bmHeight };	// get the primary monitor's info	POINT ptZero = { 0 };	HMONITOR hmonPrimary = MonitorFromPoint(ptZero, MONITOR_DEFAULTTOPRIMARY);	MONITORINFO monitorinfo = { 0 };	monitorinfo.cbSize = sizeof(monitorinfo);	GetMonitorInfo(hmonPrimary, &monitorinfo);	// center the splash screen in the middle of the primary work area	const RECT & rcWork = monitorinfo.rcWork;	POINT ptOrigin;	ptOrigin.x = rcWork.left + (rcWork.right - rcWork.left - sizeSplash.cx) / 2;	ptOrigin.y = rcWork.top + (rcWork.bottom - rcWork.top - sizeSplash.cy) / 2;	// create a memory DC holding the splash bitmap	HDC hdcScreen = GetDC(NULL);	HDC hdcMem = CreateCompatibleDC(hdcScreen);	HBITMAP hbmpOld = (HBITMAP) SelectObject(hdcMem, hbmpSplash);	// paint the window (in the right location) with the alpha-blended bitmap	UpdateLayeredWindow(hwndSplash, hdcScreen, &ptOrigin, &sizeSplash,		hdcMem, &ptZero, RGB(0, 0, 0), NULL, ULW_OPAQUE);	// delete temporary objects	SelectObject(hdcMem, hbmpOld);	DeleteDC(hdcMem);	ReleaseDC(NULL, hdcScreen);}void CloseSplashWindow(HINSTANCE hinst){	if (gSplashWndOwner)	{		//ShowWindow(gSplashWnd, 0);			DestroyWindow(gSplashWndOwner);		UnregisterSplashWindowClass(hinst);	}	gSplashWndOwner = NULL;	gSplashWnd = NULL;	}#ifndef TORQUE_SDLbool Platform::closeSplashWindow(){   CloseSplashWindow(GetModuleHandle(NULL));   return true;}bool Platform::displaySplashWindow( String path ){   if(path.isEmpty())      return false;#ifdef UNICODE   const UTF16 *lFileName = path.utf16();#else   const UTF8  *lFileName = path.c_str();#endif	gSplashImage = (HBITMAP) ::LoadImage(0, lFileName, 		IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE);	if (!gSplashImage)		return false;	gSplashWnd = CreateSplashWindow(GetModuleHandle(NULL));	if (!gSplashWnd)		return false;	SetSplashImage(gSplashWnd, gSplashImage);	return true;}#endif
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