thecelloman 3d153e5fdc Making vector order consistent. 12 rokov pred
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decal 8f75a228f7 Fix for Issue #62 for Large decal disappears 13 rokov pred
examples b0974e6647 RenderMeshExample won't render transparent materials properly, this commit will fix it. 12 rokov pred
fps c1d79f1488 Added padding to GuiShapeNameHud labels. 12 rokov pred
fx 8d2fcf2456 Merge pull request #384 from eightyeight/dont-stress-clientmissioncleanup 12 rokov pred
gameBase d095576a25 Change default damage and white flash 12 rokov pred
physics 171a24459f Remove namespace from header 12 rokov pred
sceneComponent 7dbfe6994d Engine directory for ticket #1 13 rokov pred
sfx 7dbfe6994d Engine directory for ticket #1 13 rokov pred
turret 2dcc7f0247 Merge pull request #310 from thecelloman/goodbyeDIF 12 rokov pred
vehicles b4ea1123dc Remove Interior Object format (DIF) 12 rokov pred
aiClient.cpp b4ea1123dc Remove Interior Object format (DIF) 12 rokov pred
aiClient.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
aiConnection.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
aiConnection.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
aiPlayer.cpp b4ea1123dc Remove Interior Object format (DIF) 12 rokov pred
aiPlayer.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
camera.cpp c6462a25b4 fixed camera code not checking for invalid/missing datablock: crashed before 12 rokov pred
camera.h 660250cccf Game cam and eye banking, control schemes 12 rokov pred
cameraSpline.cpp 53abbe066d added checks for valid pointers after locking 12 rokov pred
cameraSpline.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
containerQuery.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
containerQuery.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
convexShape.cpp d9c731b73f Added PLC_Navigation hint for gathering navmesh polygon data. 12 rokov pred
convexShape.h c6b6ffc10b For for Issue #106 Convex Shape Bandwidth 13 rokov pred
debris.cpp b4ea1123dc Remove Interior Object format (DIF) 12 rokov pred
debris.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
gameFunctions.cpp 2dcc7f0247 Merge pull request #310 from thecelloman/goodbyeDIF 12 rokov pred
gameFunctions.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
gameTSCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
gameTSCtrl.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
groundPlane.cpp d9c731b73f Added PLC_Navigation hint for gathering navmesh polygon data. 12 rokov pred
groundPlane.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
guiMaterialPreview.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
guiMaterialPreview.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
guiNoMouseCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
guiObjectView.cpp 4e65e1014b Initialize mCameraRotation to (0, 0, 0). 12 rokov pred
guiObjectView.h 9205561c96 guiObjectView.setCameraRotation() 12 rokov pred
item.cpp b4ea1123dc Remove Interior Object format (DIF) 12 rokov pred
item.h 0f22ca64d4 Moved mask updated to protected member set functions. 13 rokov pred
levelInfo.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
levelInfo.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
lightAnimData.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
lightAnimData.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
lightBase.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
lightBase.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
lightDescription.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
lightDescription.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
lightFlareData.cpp b32e7688c2 Side by side rendering 12 rokov pred
lightFlareData.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
missionArea.cpp 093252ada3 Updated logic in MissionArea::getServerObject. 13 rokov pred
missionArea.h 093252ada3 Updated logic in MissionArea::getServerObject. 13 rokov pred
missionMarker.cpp 7db02d1f80 Added a flag that sets the transform of spawned objects. 13 rokov pred
missionMarker.h 7db02d1f80 Added a flag that sets the transform of spawned objects. 13 rokov pred
objectTypes.h b4ea1123dc Remove Interior Object format (DIF) 12 rokov pred
occlusionVolume.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
occlusionVolume.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
pathCamera.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
pathCamera.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
physicalZone.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
physicalZone.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
player.cpp 0e1ed4683b Merge pull request #490 from Azaezel/buoyancy 12 rokov pred
player.h 1bce176705 Removed Ranges and cleaned up updateLookAnimation function. 12 rokov pred
pointLight.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
pointLight.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
portal.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
portal.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
prefab.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
prefab.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
projectile.cpp eacbb47681 Removed indentation fixes. 12 rokov pred
projectile.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
proximityMine.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
proximityMine.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
resource.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
rigid.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
rigid.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
rigidShape.cpp fed7966dda fix for issue #393 12 rokov pred
rigidShape.h 0e87a8b6b7 New RigidShape method to force client 13 rokov pred
scopeAlwaysShape.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
shapeBase.cpp ce73a6b11a Exposed blowUp method to console. 12 rokov pred
shapeBase.h ce73a6b11a Exposed blowUp method to console. 12 rokov pred
shapeCollision.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
shapeImage.cpp edaecf0a5b Mounted image weapon light fix 12 rokov pred
spotLight.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
spotLight.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
staticShape.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
staticShape.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
trigger.cpp 3d153e5fdc Making vector order consistent. 12 rokov pred
trigger.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
tsStatic.cpp 171a24459f Remove namespace from header 12 rokov pred
tsStatic.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
zone.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
zone.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred