Ben Payne b721288d6b Use the wonderful empty() member instead of abusing size() 11 lat temu
..
coverPoint.cpp f4c940f4fe Added basic Walkabout with #define renamed and no editor. 11 lat temu
coverPoint.h f4c940f4fe Added basic Walkabout with #define renamed and no editor. 11 lat temu
duDebugDrawTorque.cpp 0ffd7f5620 Fix member vars left uninitialized in constructors 11 lat temu
duDebugDrawTorque.h df2abed2c4 Added navmesh wrapper code and module. 12 lat temu
guiNavEditorCtrl.cpp f4c940f4fe Added basic Walkabout with #define renamed and no editor. 11 lat temu
guiNavEditorCtrl.h f4c940f4fe Added basic Walkabout with #define renamed and no editor. 11 lat temu
navContext.cpp f4c940f4fe Added basic Walkabout with #define renamed and no editor. 11 lat temu
navContext.h f4c940f4fe Added basic Walkabout with #define renamed and no editor. 11 lat temu
navMesh.cpp b721288d6b Use the wonderful empty() member instead of abusing size() 11 lat temu
navMesh.h f42e12940c Navmesh load/save now uses builtin file abstraction. 11 lat temu
navPath.cpp 57698599e0 Add missing <cfloat> and <limits> 11 lat temu
navPath.h f42e12940c Navmesh load/save now uses builtin file abstraction. 11 lat temu
recastPolyList.cpp 0ffd7f5620 Fix member vars left uninitialized in constructors 11 lat temu
recastPolyList.h df2abed2c4 Added navmesh wrapper code and module. 12 lat temu
torqueRecast.h f42e12940c Navmesh load/save now uses builtin file abstraction. 11 lat temu