AzaezelX 98a079a797 code duplication prune. should aid in stability %!s(int64=4) %!d(string=hai) anos
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assetBase.cpp 059fb63487 set initial asset loaded state to not loaded %!s(int64=4) %!d(string=hai) anos
assetBase.h 98a079a797 code duplication prune. should aid in stability %!s(int64=4) %!d(string=hai) anos
assetBase_ScriptBinding.h 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets %!s(int64=4) %!d(string=hai) anos
assetDefinition.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. %!s(int64=10) %!d(string=hai) anos
assetFieldTypes.cpp cfe122f714 Enforces filename string case sensitivity for assets' internal filenames, which avoids the stringtable messing with the case preventing file name case sensitivity issues. %!s(int64=4) %!d(string=hai) anos
assetFieldTypes.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. %!s(int64=10) %!d(string=hai) anos
assetManager.cpp 8148bdfcdd ModuleManager and AssetManager updated for T3D mount system. %!s(int64=5) %!d(string=hai) anos
assetManager.h ae5a43de70 Asset Browser initial implementation - Asset updates. %!s(int64=8) %!d(string=hai) anos
assetManager_ScriptBinding.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. %!s(int64=10) %!d(string=hai) anos
assetPtr.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. %!s(int64=10) %!d(string=hai) anos
assetQuery.cpp 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. %!s(int64=10) %!d(string=hai) anos
assetQuery.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. %!s(int64=10) %!d(string=hai) anos
assetQuery_ScriptBinding.h 76908eae3c Eliminate DefineConsoleMethod %!s(int64=7) %!d(string=hai) anos
assetTagsManifest.cpp 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. %!s(int64=10) %!d(string=hai) anos
assetTagsManifest.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. %!s(int64=10) %!d(string=hai) anos
assetTagsManifest_ScriptBinding.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. %!s(int64=10) %!d(string=hai) anos
autoloadAssets.cpp 950723eb51 Implements support of autoloaded assets. %!s(int64=8) %!d(string=hai) anos
autoloadAssets.h 950723eb51 Implements support of autoloaded assets. %!s(int64=8) %!d(string=hai) anos
core.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. %!s(int64=10) %!d(string=hai) anos
declaredAssets.cpp 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. %!s(int64=10) %!d(string=hai) anos
declaredAssets.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. %!s(int64=10) %!d(string=hai) anos
referencedAssets.cpp 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. %!s(int64=10) %!d(string=hai) anos
referencedAssets.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. %!s(int64=10) %!d(string=hai) anos
tamlAssetDeclaredUpdateVisitor.h ae5f766abe just to save a PR: default asset visitor variables to emptystring %!s(int64=5) %!d(string=hai) anos
tamlAssetDeclaredVisitor.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. %!s(int64=10) %!d(string=hai) anos
tamlAssetReferencedUpdateVisitor.h ae5f766abe just to save a PR: default asset visitor variables to emptystring %!s(int64=5) %!d(string=hai) anos
tamlAssetReferencedVisitor.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. %!s(int64=10) %!d(string=hai) anos