Areloch e7bf49e801 Moved unneeded modules to Templates/Modules 6 tahun lalu
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inspector e7bf49e801 Moved unneeded modules to Templates/Modules 6 tahun lalu
editorFunctions.cpp 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
editorFunctions.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
guiDebugger.cpp 76908eae3c Eliminate DefineConsoleMethod 7 tahun lalu
guiDebugger.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
guiEaseViewCtrl.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 tahun lalu
guiEaseViewCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 tahun lalu
guiEditCtrl.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 tahun lalu
guiEditCtrl.h 41e5caf22b Direct3D11 Engine/source changes 9 tahun lalu
guiFilterCtrl.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 tahun lalu
guiFilterCtrl.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
guiGraphCtrl.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 tahun lalu
guiGraphCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 tahun lalu
guiImageList.cpp 527c3790d6 Issue found with PVS-Studio: 10 tahun lalu
guiImageList.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
guiInspector.cpp 36c3a4d371 (crashfix) clean up shadowvar followup. 7 tahun lalu
guiInspector.h b5277e0f08 Fixes the inspector/component editor to display the components attached to an entity correctly in the inspector. 8 tahun lalu
guiInspectorTypes.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 tahun lalu
guiInspectorTypes.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 tahun lalu
guiMenuBar.cpp 3a93a30ced Fixes a crash that comes from toggling the editors on and off, then clicking a menubar item 6 tahun lalu
guiMenuBar.h 3a93a30ced Fixes a crash that comes from toggling the editors on and off, then clicking a menubar item 6 tahun lalu
guiParticleGraphCtrl.cpp 76908eae3c Eliminate DefineConsoleMethod 7 tahun lalu
guiParticleGraphCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 tahun lalu
guiPopupMenuCtrl.cpp d720eb8ccd Makes the graphics menu in the stock UI mostly functional again 6 tahun lalu
guiPopupMenuCtrl.h 2ca6af8e48 Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code. 8 tahun lalu
guiRectHandles.cpp 2002d74b78 Issue found with PVS-Studio: 10 tahun lalu
guiRectHandles.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
guiSeparatorCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
guiSeparatorCtrl.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
guiShapeEdPreview.cpp 1c62080f7f cleaned up member::radius 7 tahun lalu
guiShapeEdPreview.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 tahun lalu
popupMenu.cpp 7c3bd49615 Adds ability to adjust padding to guiTextListCtrl's rows 6 tahun lalu
popupMenu.h 54f1d8c18e Merge pull request #2250 from Areloch/popupMenuFixesPR 7 tahun lalu