AzaezelX 022b87cac2 from user Ewyncat: adds invcameratrans, cameratoscrren, and screentocamera postfx and shader matrix interfaces. 6 سال پیش
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baseMatInstance.cpp 7dbfe6994d Engine directory for ticket #1 13 سال پیش
baseMatInstance.h 3697737498 Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development 6 سال پیش
baseMaterialDefinition.h 2753f562e8 shadow caching 10 سال پیش
customMaterialDefinition.cpp 6d5571e233 Fix preprocessor directive 11 سال پیش
customMaterialDefinition.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
customShaderBindingData.h 3697737498 Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development 6 سال پیش
matInstance.cpp 3697737498 Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development 6 سال پیش
matInstance.h 3697737498 Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development 6 سال پیش
matInstanceHook.cpp 7dbfe6994d Engine directory for ticket #1 13 سال پیش
matInstanceHook.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
matStateHint.cpp 7dbfe6994d Engine directory for ticket #1 13 سال پیش
matStateHint.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
matTextureTarget.cpp 15f67015d3 Reordering initialization methods #1912 8 سال پیش
matTextureTarget.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
materialDefinition.cpp 17cec11b97 Added refactor of Editor Settings window 6 سال پیش
materialDefinition.h ae857faae2 Adds test shapes of Kork and SpaceOrc 6 سال پیش
materialFeatureData.cpp 7dbfe6994d Engine directory for ticket #1 13 سال پیش
materialFeatureData.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
materialFeatureTypes.cpp 57ee1882fa strip out unused pixspecular to cut down on sources of confusion 6 سال پیش
materialFeatureTypes.h 57ee1882fa strip out unused pixspecular to cut down on sources of confusion 6 سال پیش
materialList.cpp a64a2c9793 remap-txr-tags -- runtime reassignment of texture tag names. (Useful for splitting up tags with the same name in order to map different materials to them.) 8 سال پیش
materialList.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
materialManager.cpp 3697737498 Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development 6 سال پیش
materialManager.h 3697737498 Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development 6 سال پیش
materialParameters.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 سال پیش
miscShdrDat.h 3496c549b5 Hardware Skinning Support 9 سال پیش
processedCustomMaterial.cpp dd3422b5a2 Added ability to pass ints to post effect shader consts 6 سال پیش
processedCustomMaterial.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
processedFFMaterial.cpp 57ee1882fa strip out unused pixspecular to cut down on sources of confusion 6 سال پیش
processedFFMaterial.h 529558f671 Initial implementation of Custom Shader Features 6 سال پیش
processedMaterial.cpp 17cec11b97 Added refactor of Editor Settings window 6 سال پیش
processedMaterial.h 3697737498 Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development 6 سال پیش
processedShaderMaterial.cpp 022b87cac2 from user Ewyncat: adds invcameratrans, cameratoscrren, and screentocamera postfx and shader matrix interfaces. 6 سال پیش
processedShaderMaterial.h 022b87cac2 from user Ewyncat: adds invcameratrans, cameratoscrren, and screentocamera postfx and shader matrix interfaces. 6 سال پیش
sceneData.h c283295f22 Merge branch 'CustomShaderFeatures' of https://github.com/Areloch/Torque3D into development 6 سال پیش
shaderData.cpp 02541ab1f9 shader hooks and gen cleanups 7 سال پیش
shaderData.h 79e158d528 Add sampler names to ShaderData for use on old versions of OpenGL and Opengl ES2 that not support explicit sampler location on shader files. 11 سال پیش
shaderMaterialParameters.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 سال پیش
shaderMaterialParameters.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 سال پیش