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sdl
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fc9d767256
report if SDL_CreateWindow is unable to create a window at all
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4 vuotta sitten |
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tGL
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 vuotta sitten |
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util
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dd08fd2e7d
Add OpenGL support.
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11 vuotta sitten |
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win32
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79c34c68db
Use strncpy instead of strcpy because again, buffer overflows
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7 vuotta sitten |
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gfxGLAppleFence.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
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gfxGLAppleFence.h
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dd08fd2e7d
Add OpenGL support.
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11 vuotta sitten |
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gfxGLCardProfiler.cpp
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059d531b62
linux followup work by tim
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6 vuotta sitten |
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gfxGLCardProfiler.h
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
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gfxGLCircularVolatileBuffer.h
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b9c207765e
uninitialized variables-gfx
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5 vuotta sitten |
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gfxGLCubemap.cpp
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c57205b1f4
from @rextimmy: final fixes
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5 vuotta sitten |
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gfxGLCubemap.h
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175f0eebb7
ongoing WIP of openGL cubemap arrays.
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6 vuotta sitten |
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gfxGLDevice.cpp
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c8a5ccb191
* [OpenGL] BugFix: Correct shader errors being thrown during the load phase due to direct use of glUseProgram causing desync with GFXGLDevice.
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4 vuotta sitten |
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gfxGLDevice.h
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5a933c00d3
Removed old fixed function code from GFX.
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5 vuotta sitten |
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gfxGLDeviceProfiler.cpp
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b9c207765e
uninitialized variables-gfx
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5 vuotta sitten |
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gfxGLEnumTranslate.cpp
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5a933c00d3
Removed old fixed function code from GFX.
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5 vuotta sitten |
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gfxGLEnumTranslate.h
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5a933c00d3
Removed old fixed function code from GFX.
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5 vuotta sitten |
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gfxGLOcclusionQuery.cpp
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b4a1d18f42
Core implementation of Physical Based Rendering.
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7 vuotta sitten |
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gfxGLOcclusionQuery.h
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b4a1d18f42
Core implementation of Physical Based Rendering.
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7 vuotta sitten |
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gfxGLPrimitiveBuffer.cpp
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b9c207765e
uninitialized variables-gfx
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5 vuotta sitten |
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gfxGLPrimitiveBuffer.h
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dd08fd2e7d
Add OpenGL support.
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11 vuotta sitten |
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gfxGLShader.cpp
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c523951e65
Merge branch 'Preview4_0' into alpha40/SGCleanups2
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4 vuotta sitten |
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gfxGLShader.h
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c8a5ccb191
* [OpenGL] BugFix: Correct shader errors being thrown during the load phase due to direct use of glUseProgram causing desync with GFXGLDevice.
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4 vuotta sitten |
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gfxGLStateBlock.cpp
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5a933c00d3
Removed old fixed function code from GFX.
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5 vuotta sitten |
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gfxGLStateBlock.h
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5a933c00d3
Removed old fixed function code from GFX.
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5 vuotta sitten |
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gfxGLStateCache.h
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5a933c00d3
Removed old fixed function code from GFX.
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5 vuotta sitten |
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gfxGLTextureArray.cpp
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3c8d07a03e
Cleanup and fixes
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5 vuotta sitten |
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gfxGLTextureArray.h
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3c8d07a03e
Cleanup and fixes
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5 vuotta sitten |
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gfxGLTextureManager.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 vuotta sitten |
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gfxGLTextureManager.h
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dd08fd2e7d
Add OpenGL support.
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11 vuotta sitten |
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gfxGLTextureObject.cpp
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e88b7a0783
minor cleanups:
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5 vuotta sitten |
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gfxGLTextureObject.h
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9150c7f5ab
OpenGL: Mipmaps for GFXGLCubemap.
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11 vuotta sitten |
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gfxGLTextureTarget.cpp
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1f7cf55204
Add cubemap arrays, as well as control for generation of MIPs on texture targets.
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7 vuotta sitten |
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gfxGLTextureTarget.h
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1f7cf55204
Add cubemap arrays, as well as control for generation of MIPs on texture targets.
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7 vuotta sitten |
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gfxGLUtils.h
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9caa08b7f0
Fix off-by-one in mip levels for OpenGL
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5 vuotta sitten |
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gfxGLVertexAttribLocation.h
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ace01a313c
Add a workaround for the 16 vertex attribute limit on nvidia gl
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9 vuotta sitten |
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gfxGLVertexBuffer.cpp
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fbfd3ed8ed
clang: constructor initialization order
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9 vuotta sitten |
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gfxGLVertexBuffer.h
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dd08fd2e7d
Add OpenGL support.
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11 vuotta sitten |
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gfxGLVertexDecl.cpp
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31d0eb16f8
Clean up MSVC warning [C4312] conversion from type to type * of greater size
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7 vuotta sitten |
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gfxGLVertexDecl.h
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b9c207765e
uninitialized variables-gfx
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5 vuotta sitten |
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gfxGLWindowTarget.cpp
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60a29777fa
WIP updated UI
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6 vuotta sitten |
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gfxGLWindowTarget.h
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60a29777fa
WIP updated UI
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6 vuotta sitten |
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screenshotGL.cpp
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e2bf5cb8fe
Implements missing _captureBackBuffer method for GL gfx layer.
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5 vuotta sitten |
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screenshotGL.h
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e2bf5cb8fe
Implements missing _captureBackBuffer method for GL gfx layer.
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5 vuotta sitten |