Robert MacGregor 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 4 роки тому
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guiArrayCtrl.cpp 539efcb1e1 Input event changes 13 роки тому
guiArrayCtrl.h 7dbfe6994d Engine directory for ticket #1 13 роки тому
guiCanvas.cpp 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 4 роки тому
guiCanvas.h e035aa9114 GuiCanvas Callbacks 4 роки тому
guiControl.cpp 35500a87c6 initial port of the new interpreter 4 роки тому
guiControl.h 35500a87c6 initial port of the new interpreter 4 роки тому
guiDefaultControlRender.cpp 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 роки тому
guiDefaultControlRender.h 7dbfe6994d Engine directory for ticket #1 13 роки тому
guiOffscreenCanvas.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 роки тому
guiOffscreenCanvas.h 8b43ff3465 Update guiOffscreenCanvas.h 9 роки тому
guiScriptNotifyControl.cpp c0eec93d55 Avoid nameclash in guiScriptNotifyControl fields 5 роки тому
guiScriptNotifyControl.h 7dbfe6994d Engine directory for ticket #1 13 роки тому
guiTypes.cpp b73353a446 we want old direct-file references first, then asset macros, since those plug in the old entries to empty if valid. 4 роки тому
guiTypes.h 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 роки тому