Robert MacGregor b84c959c36 * [OpenAL, Linux] BugFix: Change the OpenAL library loaded on Linux systems to allow it to work without development packages installed for some Linux distros. 4 年之前
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linux b84c959c36 * [OpenAL, Linux] BugFix: Change the OpenAL library loaded on Linux systems to allow it to work without development packages installed for some Linux distros. 4 年之前
mac 518cd593b2 revert to using the stock mac framework, and encapsulate nonstandard openal extensions usage under a set of #if defined(AL_ALEXT_PROTOTYPES) blocks 6 年之前
win32 4ee8df8863 windows and linux AL_ALEXT_PROTOTYPES blocks, as well as exposed the defining of it cmake side for the adventurous (windows and linux on by default, mac off till we sort why dylibs are freaking out) 6 年之前
LoadOAL.h 518cd593b2 revert to using the stock mac framework, and encapsulate nonstandard openal extensions usage under a set of #if defined(AL_ALEXT_PROTOTYPES) blocks 6 年之前
aldlist.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 年之前
aldlist.h 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 年之前
sfxALBuffer.cpp 15f67015d3 Reordering initialization methods #1912 8 年之前
sfxALBuffer.h 7dbfe6994d Engine directory for ticket #1 13 年之前
sfxALCaps.h 7dbfe6994d Engine directory for ticket #1 13 年之前
sfxALDevice.cpp 9b907e77ee Swaps some references from the windows SDK-specific FLT_MAX to T3D's F32_MAX 5 年之前
sfxALDevice.h 518cd593b2 revert to using the stock mac framework, and encapsulate nonstandard openal extensions usage under a set of #if defined(AL_ALEXT_PROTOTYPES) blocks 6 年之前
sfxALProvider.cpp 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 年之前
sfxALVoice.cpp 518cd593b2 revert to using the stock mac framework, and encapsulate nonstandard openal extensions usage under a set of #if defined(AL_ALEXT_PROTOTYPES) blocks 6 年之前
sfxALVoice.h 7dbfe6994d Engine directory for ticket #1 13 年之前