Jeff Hutchinson 485330ec7a Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 4 gadi atpakaļ
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clientServer 717c7acca9 Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 4 gadi atpakaļ
console 717c7acca9 Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 4 gadi atpakaļ
gameObjects 88ae8a9665 Added getShapeConstructorFilePath console function on shapeAsset 4 gadi atpakaļ
gui 88ae8a9665 Added getShapeConstructorFilePath console function on shapeAsset 4 gadi atpakaļ
lighting 432d201569 Further conversions of missed file fields in core and tools 4 gadi atpakaļ
postFX 717c7acca9 Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 4 gadi atpakaļ
rendering 68c6b343d5 DiffuseRenderPassManager.addManager "cleanups" 4 gadi atpakaļ
sfx 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 gadi atpakaļ
utility 452ef71274 * BugFix: Correct $i and %i interchangeably being used in parseArgs.tscript. 4 gadi atpakaļ
core.module 817f01ff92 followup: readd, and rename the module.ScriptFile entries to thier lower case 4 gadi atpakaļ
core.tscript 817f01ff92 followup: readd, and rename the module.ScriptFile entries to thier lower case 4 gadi atpakaļ
settings.xml f7b891442a Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 6 gadi atpakaļ