LuisAntonRebollo c0b2e6536b Reduce innecesary changes on Render Target textures. 11 gadi atpakaļ
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cubeLightShadowMap.cpp 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
cubeLightShadowMap.h 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
dualParaboloidLightShadowMap.cpp c0b2e6536b Reduce innecesary changes on Render Target textures. 11 gadi atpakaļ
dualParaboloidLightShadowMap.h 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
lightShadowMap.cpp 7f46383eb5 Rename enum GFXTextureProfile::None for avoid conficts on Linux. 11 gadi atpakaļ
lightShadowMap.h c0b2e6536b Reduce innecesary changes on Render Target textures. 11 gadi atpakaļ
paraboloidLightShadowMap.cpp 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
paraboloidLightShadowMap.h 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
pssmLightShadowMap.cpp c0b2e6536b Reduce innecesary changes on Render Target textures. 11 gadi atpakaļ
pssmLightShadowMap.h 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 gadi atpakaļ
shadowCommon.h 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
shadowMapManager.cpp 7f46383eb5 Rename enum GFXTextureProfile::None for avoid conficts on Linux. 11 gadi atpakaļ
shadowMapManager.h 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
shadowMapPass.cpp b4ea1123dc Remove Interior Object format (DIF) 12 gadi atpakaļ
shadowMapPass.h 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
shadowMatHook.cpp 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
shadowMatHook.h 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
singleLightShadowMap.cpp 91e542b8ec SceneCullingState with culling and camera frustum 12 gadi atpakaļ
singleLightShadowMap.h 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ