gBitmap.h 12 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #ifndef _GBITMAP_H_
  23. #define _GBITMAP_H_
  24. #ifndef __RESOURCE_H__
  25. #include "core/resource.h"
  26. #endif
  27. #ifndef _SWIZZLE_H_
  28. #include "core/util/swizzle.h"
  29. #endif
  30. #ifndef _TVECTOR_H_
  31. #include "core/util/tVector.h"
  32. #endif
  33. #ifndef _GFXENUMS_H_
  34. #include "gfx/gfxEnums.h" // For the format
  35. #endif
  36. #ifndef _PROFILER_H_
  37. #include "platform/profiler.h"
  38. #endif
  39. //-------------------------------------- Forward decls.
  40. class Stream;
  41. class RectI;
  42. class Point2I;
  43. class ColorI;
  44. class LinearColorF;
  45. //------------------------------------------------------------------------------
  46. //-------------------------------------- GBitmap
  47. class GBitmap
  48. {
  49. public:
  50. enum Constants
  51. {
  52. /// The maximum mipmap levels we support. The current
  53. /// value lets us support up to 4096 x 4096 images.
  54. c_maxMipLevels = 13
  55. };
  56. struct Registration
  57. {
  58. /// The read function prototype.
  59. typedef bool(*ReadFunc)(Stream &stream, GBitmap *bitmap);
  60. /// The write function prototype. Compression levels are image-specific - see their registration declaration for details.
  61. typedef bool(*WriteFunc)(GBitmap *bitmap, Stream &stream, U32 compressionLevel);
  62. /// Used to sort the registrations so that
  63. /// lookups occur in a fixed order.
  64. U32 priority;
  65. Vector<String> extensions; ///< the list of file extensions for this bitmap type [these should be lower case]
  66. ReadFunc readFunc; ///< the read function to call for this bitmap type
  67. WriteFunc writeFunc; ///< the write function to call for this bitmap type
  68. U32 defaultCompression; ///< the default compression level [levels are image-specific - see their registration declaration for details]
  69. Registration()
  70. {
  71. readFunc = NULL;
  72. writeFunc = NULL;
  73. defaultCompression = 0;
  74. priority = 0;
  75. VECTOR_SET_ASSOCIATION( extensions );
  76. }
  77. };
  78. /// Load the given bitmap file. It will try known file
  79. /// extensions if one is not specified. If all else fails
  80. /// it will look up the folder hierarchy for a match.
  81. ///
  82. /// Important: Don't do something like this...
  83. ///
  84. /// @code
  85. /// GBitmap* bitmap; // WRONG TYPE!
  86. /// bitmap = GBitmap::load( filename );
  87. /// @endcode
  88. ///
  89. /// Resources are reference-counted and the smart pointer conversion will
  90. /// release the bitmap and thus render the resulting bitmap pointer invalid!
  91. /// The right way is like this:
  92. ///
  93. /// @code
  94. /// Resource<GBitmap> bitmap; // Correct!
  95. /// bitmap = GBitmap::load( filename );
  96. /// @endcode
  97. ///
  98. static Resource<GBitmap> load(const Torque::Path &path);
  99. protected:
  100. static Resource<GBitmap> _load(const Torque::Path &path);
  101. static Resource<GBitmap> _search(const Torque::Path &path);
  102. public:
  103. GBitmap();
  104. GBitmap(const GBitmap&);
  105. GBitmap(const U32 in_width,
  106. const U32 in_height,
  107. const bool in_extrudeMipLevels = false,
  108. const GFXFormat in_format = GFXFormatR8G8B8 );
  109. // This builds a GBitmap with the R8G8B8A8 format using the passed in
  110. // data (assumes that there is width * height * 4 U8's in data)
  111. GBitmap(const U32 in_width,
  112. const U32 in_height,
  113. const U8* data );
  114. virtual ~GBitmap();
  115. static void sRegisterFormat( const Registration &reg );
  116. static const Registration* sFindRegInfo( const String &extension );
  117. /// Find the first file matching the registered extensions
  118. /// skipping the original.
  119. static bool sFindFile( const Torque::Path &path, Torque::Path *outPath );
  120. /// Given a path to a file, try all known extensions. If the file exists on disk, fill in path
  121. /// with the correct extension and return true. Otherwise, return false.
  122. static bool sFindFiles( const Torque::Path &path, Vector<Torque::Path> *outFoundPaths );
  123. /// Returns a space separated string of all registered extensions.
  124. static String sGetExtensionList();
  125. void allocateBitmap(const U32 in_width,
  126. const U32 in_height,
  127. const bool in_extrudeMipLevels = false,
  128. const GFXFormat in_format = GFXFormatR8G8B8 );
  129. void allocateBitmapWithMips(const U32 in_width,
  130. const U32 in_height,
  131. const U32 in_numMips,
  132. const GFXFormat in_format = GFXFormatR8G8B8);
  133. void extrudeMipLevels(bool clearBorders = false);
  134. void chopTopMips(U32 mipsToChop);
  135. void extrudeMipLevelsDetail();
  136. U32 getNumMipLevels() const { return mNumMipLevels; }
  137. GBitmap *createPaddedBitmap() const;
  138. GBitmap *createPow2Bitmap() const;
  139. /// Copies a color channel by index into the first channel
  140. /// of the output bitmap. The output bitmap must be the same
  141. /// dimensions as the source.
  142. void copyChannel( U32 index, GBitmap *outBitmap ) const;
  143. void copyRect(const GBitmap *in, const RectI &srcRect, const Point2I &dstPoint, const U32 srcMipLevel = 0, const U32 dstMipLevel = 0);
  144. GFXFormat getFormat() const { return mInternalFormat; }
  145. bool setFormat(GFXFormat fmt);
  146. U32 getWidth(const U32 in_mipLevel = 0) const;
  147. U32 getHeight(const U32 in_mipLevel = 0) const;
  148. U32 getDepth(const U32 in_mipLevel = 0) const;
  149. U8* getAddress(const S32 in_x, const S32 in_y, const U32 mipLevel = 0);
  150. const U8* getAddress(const S32 in_x, const S32 in_y, const U32 mipLevel = 0) const;
  151. const U8* getBits(const U32 in_mipLevel = 0) const;
  152. U8* getWritableBits(const U32 in_mipLevel = 0);
  153. U32 getByteSize() const { return mByteSize; }
  154. U32 getBytesPerPixel() const { return mBytesPerPixel; }
  155. U32 getSurfaceSize(const U32 mipLevel) const;
  156. /// Use these functions to set and get the mHasTransparency value
  157. /// This is used to indicate that this bitmap has pixels that have
  158. /// an alpha value less than 255 (used by the auto-Material mapper)
  159. bool getHasTransparency() const { return mHasTransparency; }
  160. void setHasTransparency(bool hasTransparency) { mHasTransparency = hasTransparency; }
  161. /// In general you will want to use this function if there is not a
  162. /// good spot in the bitmap loader(s) to check the alpha value of
  163. /// the pixels. This function uses the texture format to loop over
  164. /// the bitmap bits and to check for alpha values less than 255
  165. bool checkForTransparency();
  166. LinearColorF sampleTexel(F32 u, F32 v) const;
  167. bool getColor(const U32 x, const U32 y, ColorI& rColor) const;
  168. bool setColor(const U32 x, const U32 y, const ColorI& rColor);
  169. U8 getChanelValueAt(U32 x, U32 y, U32 chan);
  170. /// This method will combine bitmapA and bitmapB using the operation specified
  171. /// by combineOp. The result will be stored in the bitmap that this method is
  172. /// called on. The size of the resulting bitmap will be the larger of A and B.
  173. /// The format of the resulting bitmap will be the format of A or B, whichever
  174. /// has a larger byte size.
  175. ///
  176. /// @note There are some restrictions on ops and formats that will probably change
  177. /// based on how we use this function.
  178. bool combine( const GBitmap *bitmapA, const GBitmap *bitmapB, const GFXTextureOp combineOp );
  179. /// Fills the first mip level of the bitmap with the specified color.
  180. void fill( const ColorI &rColor );
  181. /// An optimized version of fill().
  182. void fillWhite();
  183. //-------------------------------------- Internal data/operators
  184. void deleteImage();
  185. //-------------------------------------- Input/Output interface
  186. /// Read a bitmap from a stream
  187. /// @param bmType This is a file extension to describe the type of the data [i.e. "png" for PNG file, etc]
  188. /// @param ioStream The stream to read from
  189. bool readBitmap( const String &bmType, Stream &ioStream );
  190. /// Write a bitmap to a stream
  191. /// @param bmType This is a file extension to describe the type of the data [i.e. "png" for PNG file, etc]
  192. /// @param ioStream The stream to read from
  193. /// @param compressionLevel Image format-specific compression level. If set to U32_MAX, we use the default compression defined when the format was registered.
  194. bool writeBitmap( const String &bmType, Stream &ioStream, U32 compressionLevel = U32_MAX );
  195. bool readMNG(Stream& io_rStream); // located in bitmapMng.cc
  196. bool writeMNG(Stream& io_rStream) const;
  197. bool read(Stream& io_rStream);
  198. bool write(Stream& io_rStream) const;
  199. template<class T, dsize_t mapLength>
  200. void swizzle(const Swizzle<T,mapLength> *s);
  201. static Vector<Registration> sRegistrations;
  202. private:
  203. GFXFormat mInternalFormat;
  204. U8* mBits; // Master bytes
  205. U32 mByteSize;
  206. U32 mWidth;
  207. U32 mHeight;
  208. U32 mBytesPerPixel;
  209. U32 mNumMipLevels;
  210. U32 mMipLevelOffsets[c_maxMipLevels];
  211. bool mHasTransparency;
  212. static const U32 csFileVersion;
  213. };
  214. //------------------------------------------------------------------------------
  215. //-------------------------------------- Inlines
  216. //
  217. inline U32 GBitmap::getWidth(const U32 in_mipLevel) const
  218. {
  219. AssertFatal(in_mipLevel < mNumMipLevels,
  220. avar("GBitmap::getWidth: mip level out of range: (%d, %d)",
  221. in_mipLevel, mNumMipLevels));
  222. U32 retVal = mWidth >> in_mipLevel;
  223. return (retVal != 0) ? retVal : 1;
  224. }
  225. inline U32 GBitmap::getHeight(const U32 in_mipLevel) const
  226. {
  227. AssertFatal(in_mipLevel < mNumMipLevels,
  228. avar("Bitmap::getHeight: mip level out of range: (%d, %d)",
  229. in_mipLevel, mNumMipLevels));
  230. U32 retVal = mHeight >> in_mipLevel;
  231. return (retVal != 0) ? retVal : 1;
  232. }
  233. inline const U8* GBitmap::getBits(const U32 in_mipLevel) const
  234. {
  235. AssertFatal(in_mipLevel < mNumMipLevels,
  236. avar("GBitmap::getBits: mip level out of range: (%d, %d)",
  237. in_mipLevel, mNumMipLevels));
  238. return &mBits[mMipLevelOffsets[in_mipLevel]];
  239. }
  240. inline U8* GBitmap::getWritableBits(const U32 in_mipLevel)
  241. {
  242. AssertFatal(in_mipLevel < mNumMipLevels,
  243. avar("GBitmap::getWritableBits: mip level out of range: (%d, %d)",
  244. in_mipLevel, mNumMipLevels));
  245. return &mBits[mMipLevelOffsets[in_mipLevel]];
  246. }
  247. inline U8* GBitmap::getAddress(const S32 in_x, const S32 in_y, const U32 mipLevel)
  248. {
  249. return (getWritableBits(mipLevel) + ((in_y * getWidth(mipLevel)) + in_x) * mBytesPerPixel);
  250. }
  251. inline const U8* GBitmap::getAddress(const S32 in_x, const S32 in_y, const U32 mipLevel) const
  252. {
  253. return (getBits(mipLevel) + ((in_y * getWidth(mipLevel)) + in_x) * mBytesPerPixel);
  254. }
  255. template<class T, dsize_t mapLength>
  256. void GBitmap::swizzle(const Swizzle<T,mapLength> *s )
  257. {
  258. const U32 memSize = getWidth() * getHeight() * mBytesPerPixel;
  259. void *b = dMalloc(memSize);
  260. s->ToBuffer(b, getWritableBits(), memSize);
  261. dMemcpy(getWritableBits(), b, memSize);
  262. dFree(b);
  263. }
  264. #endif //_GBITMAP_H_