| .. |
|
guiBitmapButtonCtrl.cpp
|
8bc4858fa3
companion to #2203: corrects a couple backend profile assignment mismatches found with @rextimmys debug spew
|
hace 7 años |
|
guiBitmapButtonCtrl.h
|
76228f2d0c
alpha masking for buttons. original attribution @dottools
|
hace 9 años |
|
guiBorderButton.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
hace 13 años |
|
guiButtonBaseCtrl.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
hace 13 años |
|
guiButtonBaseCtrl.h
|
7dbfe6994d
Engine directory for ticket #1
|
hace 13 años |
|
guiButtonCtrl.cpp
|
9fef1b3cd1
uninitialized variables-gui
|
hace 5 años |
|
guiButtonCtrl.h
|
7dbfe6994d
Engine directory for ticket #1
|
hace 13 años |
|
guiCheckBoxCtrl.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
hace 13 años |
|
guiCheckBoxCtrl.h
|
7dbfe6994d
Engine directory for ticket #1
|
hace 13 años |
|
guiIconButtonCtrl.cpp
|
25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
|
hace 8 años |
|
guiIconButtonCtrl.h
|
7dbfe6994d
Engine directory for ticket #1
|
hace 13 años |
|
guiRadioCtrl.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
hace 13 años |
|
guiRadioCtrl.h
|
7dbfe6994d
Engine directory for ticket #1
|
hace 13 años |
|
guiSwatchButtonCtrl.cpp
|
e7c3085d5f
corrects a copy-corruption flaw with GuiSwatchButtonCtrl::onMouseDragged
|
hace 7 años |
|
guiSwatchButtonCtrl.h
|
25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
|
hace 8 años |
|
guiToggleButtonCtrl.cpp
|
27e2871b01
Replaced StringTable->insert("") with StringTable->EmptyString()
|
hace 9 años |
|
guiToggleButtonCtrl.h
|
7dbfe6994d
Engine directory for ticket #1
|
hace 13 años |
|
guiToolboxButtonCtrl.cpp
|
76908eae3c
Eliminate DefineConsoleMethod
|
hace 7 años |
|
guiToolboxButtonCtrl.h
|
7dbfe6994d
Engine directory for ticket #1
|
hace 13 años |