JeffR b3cd08520e Disables generation of the materials script files by the internal shape import processor. Material script files are now only generated by the AssetImporter as part of the shape injest process. 4 rokov pred
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colladaAppMaterial.cpp 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 rokov pred
colladaAppMaterial.h 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 rokov pred
colladaAppMesh.cpp 0e3c128ec4 slimmed down shadowvar cleanups, plus removal of an unused membervar. 7 rokov pred
colladaAppMesh.h ac7d6e6691 Updated paths for collada tdictionary.h 10 rokov pred
colladaAppNode.cpp fbfd3ed8ed clang: constructor initialization order 9 rokov pred
colladaAppNode.h ac7d6e6691 Updated paths for collada tdictionary.h 10 rokov pred
colladaAppSequence.cpp 84e8cbb4ee Revert recent style cleanup changes. 11 rokov pred
colladaAppSequence.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
colladaExtensions.cpp 84e8cbb4ee Revert recent style cleanup changes. 11 rokov pred
colladaExtensions.h c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 rokov pred
colladaImport.cpp 9c381caea2 Added initial implement of Image Types for GFX resource management 5 rokov pred
colladaLights.cpp 9bf8337e4a Initial implementation of the Scene object for handling scenes/levels in a more consistent and deliberate way. 6 rokov pred
colladaShapeLoader.cpp b3cd08520e Disables generation of the materials script files by the internal shape import processor. Material script files are now only generated by the AssetImporter as part of the shape injest process. 4 rokov pred
colladaShapeLoader.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
colladaUtils.cpp 0285e073b9 wrap all the things! 4 rokov pred
colladaUtils.h 9a795e89f3 Update usage of TinyXML to use TinyXML2 4 rokov pred