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colladaAppMaterial.cpp
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 rokov pred |
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colladaAppMaterial.h
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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5 rokov pred |
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colladaAppMesh.cpp
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0e3c128ec4
slimmed down shadowvar cleanups, plus removal of an unused membervar.
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7 rokov pred |
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colladaAppMesh.h
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ac7d6e6691
Updated paths for collada tdictionary.h
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10 rokov pred |
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colladaAppNode.cpp
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fbfd3ed8ed
clang: constructor initialization order
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9 rokov pred |
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colladaAppNode.h
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ac7d6e6691
Updated paths for collada tdictionary.h
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10 rokov pred |
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colladaAppSequence.cpp
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84e8cbb4ee
Revert recent style cleanup changes.
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11 rokov pred |
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colladaAppSequence.h
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7dbfe6994d
Engine directory for ticket #1
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13 rokov pred |
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colladaExtensions.cpp
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84e8cbb4ee
Revert recent style cleanup changes.
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11 rokov pred |
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colladaExtensions.h
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 rokov pred |
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colladaImport.cpp
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9c381caea2
Added initial implement of Image Types for GFX resource management
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5 rokov pred |
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colladaLights.cpp
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9bf8337e4a
Initial implementation of the Scene object for handling scenes/levels in a more consistent and deliberate way.
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6 rokov pred |
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colladaShapeLoader.cpp
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b3cd08520e
Disables generation of the materials script files by the internal shape import processor. Material script files are now only generated by the AssetImporter as part of the shape injest process.
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4 rokov pred |
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colladaShapeLoader.h
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7dbfe6994d
Engine directory for ticket #1
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13 rokov pred |
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colladaUtils.cpp
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0285e073b9
wrap all the things!
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4 rokov pred |
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colladaUtils.h
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9a795e89f3
Update usage of TinyXML to use TinyXML2
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4 rokov pred |