AzaezelX 9fef1b3cd1 uninitialized variables-gui 5 jaren geleden
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gui3DProjectionCtrl.cpp e1a1fd52dc Update gui3DProjectionCtrl.cpp 6 jaren geleden
gui3DProjectionCtrl.h 0760f35da0 Adds gui3DProjectionCtrl so a gui control can be tracked to a point in 3d space 6 jaren geleden
guiAnimBitmapCtrl.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 jaren geleden
guiAnimBitmapCtrl.h 01051e4182 new: guiAnimBitmapCtrl - works similar to the particle animation system. feed it x and y for how many frames in a spritesheet, and let her run. 9 jaren geleden
guiBackgroundCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
guiBackgroundCtrl.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
guiBitmapBarCtrl.cpp f8368cd7e9 adds bitmap coloration to: guibitmapctrl, guibitmapbarctrl, guianimbitmapctrl (and guicrosshairhud by way of inheritance) 9 jaren geleden
guiBitmapBarCtrl.h 36ec6c1b59 New: GuiBitmapBarCtrl 9 jaren geleden
guiBitmapBorderCtrl.cpp 2002d74b78 Issue found with PVS-Studio: 10 jaren geleden
guiBitmapCtrl.cpp 76908eae3c Eliminate DefineConsoleMethod 7 jaren geleden
guiBitmapCtrl.h f8368cd7e9 adds bitmap coloration to: guibitmapctrl, guibitmapbarctrl, guianimbitmapctrl (and guicrosshairhud by way of inheritance) 9 jaren geleden
guiColorPicker.cpp 76908eae3c Eliminate DefineConsoleMethod 7 jaren geleden
guiColorPicker.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 jaren geleden
guiConsole.cpp 8a7c09c8fe Clean up redundant variables 7 jaren geleden
guiConsole.h 8f947d5251 Adds a convenience function to refresh the console dialog. 7 jaren geleden
guiConsoleEditCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
guiConsoleEditCtrl.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
guiConsoleTextCtrl.cpp a22672dd7a Update guiConsoleTextCtrl.cpp 10 jaren geleden
guiConsoleTextCtrl.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
guiDecoyCtrl.cpp 9fef1b3cd1 uninitialized variables-gui 5 jaren geleden
guiDecoyCtrl.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
guiDirectoryFileListCtrl.cpp cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 jaren geleden
guiDirectoryFileListCtrl.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
guiFileTreeCtrl.cpp 76908eae3c Eliminate DefineConsoleMethod 7 jaren geleden
guiFileTreeCtrl.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
guiGameListMenuCtrl.cpp 15f67015d3 Reordering initialization methods #1912 8 jaren geleden
guiGameListMenuCtrl.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
guiGameListOptionsCtrl.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 jaren geleden
guiGameListOptionsCtrl.h 0ffd7f5620 Fix member vars left uninitialized in constructors 11 jaren geleden
guiGradientCtrl.cpp 76908eae3c Eliminate DefineConsoleMethod 7 jaren geleden
guiGradientCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 jaren geleden
guiListBoxCtrl.cpp 31d0eb16f8 Clean up MSVC warning [C4312] conversion from type to type * of greater size 7 jaren geleden
guiListBoxCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 jaren geleden
guiMLTextCtrl.cpp 15f67015d3 Reordering initialization methods #1912 8 jaren geleden
guiMLTextCtrl.h f44a3f27d6 Fix stack balancing problems by refactoring execution calls 11 jaren geleden
guiMLTextEditCtrl.cpp 539efcb1e1 Input event changes 13 jaren geleden
guiMLTextEditCtrl.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
guiMaterialCtrl.cpp 76908eae3c Eliminate DefineConsoleMethod 7 jaren geleden
guiMaterialCtrl.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
guiPopUpCtrl.cpp 9fef1b3cd1 uninitialized variables-gui 5 jaren geleden
guiPopUpCtrl.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
guiPopUpCtrlEx.cpp 9fef1b3cd1 uninitialized variables-gui 5 jaren geleden
guiPopUpCtrlEx.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
guiSliderCtrl.cpp 9fef1b3cd1 uninitialized variables-gui 5 jaren geleden
guiSliderCtrl.h 07b28cb29a GFX card profile config file logging moved to debug only 6 jaren geleden
guiTabPageCtrl.cpp 9fef1b3cd1 uninitialized variables-gui 5 jaren geleden
guiTabPageCtrl.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
guiTextCtrl.cpp 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() 9 jaren geleden
guiTextCtrl.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
guiTextEditCtrl.cpp 09c651c26d Corrected profile for GameObjectAsset type field button 6 jaren geleden
guiTextEditCtrl.h 09c651c26d Corrected profile for GameObjectAsset type field button 6 jaren geleden
guiTextEditSliderBitmapCtrl.cpp 9fef1b3cd1 uninitialized variables-gui 5 jaren geleden
guiTextEditSliderBitmapCtrl.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
guiTextEditSliderCtrl.cpp 9fef1b3cd1 uninitialized variables-gui 5 jaren geleden
guiTextEditSliderCtrl.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
guiTextListCtrl.cpp 7c3bd49615 Adds ability to adjust padding to guiTextListCtrl's rows 6 jaren geleden
guiTextListCtrl.h 7c3bd49615 Adds ability to adjust padding to guiTextListCtrl's rows 6 jaren geleden
guiTreeViewCtrl.cpp f7b891442a Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 6 jaren geleden
guiTreeViewCtrl.h cba14c035f Change Asset Browser logic to utilize folder heirarchy instead of strict Asset Type filtration 6 jaren geleden