JeffR 52368a0428 Fixes issue where creating a new ForestItem wouldn't have it show in the ForestItemData dropdown on brushes until you restart. 3 年之前
..
T3D 39952a490f * Cleanup: Resolve several compiler warnings associated with TORQUE_DEBUG. 3 年之前
Verve ed36cf2c5c Changes for BaseUI Update 3 年之前
afx 6a357d8dfb Merge branch 'Preview4_0' of https://github.com/TorqueGameEngines/Torque3D into Preview4_0 3 年之前
app c16b88d709 Fix temporary buffer for scripting conversions. 4 年之前
assets d883575d0f fix compilation flaws 3 年之前
cinterface 35b33f1864 various fixes and memory corruption bug. 4 年之前
collision 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 4 年之前
console 8f2beb3219 Fix edgecase where empty string was not being explicitly set to 0 in torquescript when used as integers/floats/bools. 3 年之前
core 3988e7baee Better allocator for TorqueScript temp conversions used during interpretation 3 年之前
environment 382ee60d86 Sky Sorting 3 年之前
forest bfe3d4d02b Shifts handling of forest brush and item elements into standard simsets for consistency 3 年之前
gfx 39952a490f * Cleanup: Resolve several compiler warnings associated with TORQUE_DEBUG. 3 年之前
gui 52368a0428 Fixes issue where creating a new ForestItem wouldn't have it show in the ForestItemData dropdown on brushes until you restart. 3 年之前
i18n 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 年之前
lighting a05c83493e adress gl spotlights disapearing for deferred 4 年之前
main 488fba16c1 requested revision: use dword just in case of compiler shenanigans 7 年之前
materials c14c9b78c0 drop the prior requirement for a createcomposite to have a minimum of roughness and metalness. also kick it off if it's got just an ao map. 3 年之前
math b795776b23 requested feature: large number display 3 年之前
module 755bbacaa0 Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. 4 年之前
navigation 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 4 年之前
persistence 39952a490f * Cleanup: Resolve several compiler warnings associated with TORQUE_DEBUG. 3 年之前
platform 2311d7d683 * BugFix: Correct an ASAN reported memory error caused by incorrect usage of __sync_fetch_and_add. 4 年之前
platformMac 6583134ef2 * Adjustment: Initial work on moving x86Unix platform code into a more common POSIX platform. 4 年之前
platformPOSIX 4ae7d7ce3f from higuy: "PATH_MAX is defined there on macos" 3 年之前
platformSDL 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 4 年之前
platformWin32 bd9b3fd55b * [Win32] Adjustment: Only trigger the Linux compat warning when TORQUE_POSIX_PATH_CASE_INSENSITIVE is disabled. 4 年之前
platformX11 247b12e795 * BugFix: Correct many include paths and build platformX11 on non-Apple Unix. 4 年之前
platformX86UNIX a24149ba3b * Adjustment: Tweak the include paths for platformPOSIX.h. 4 年之前
postFx 6474413aaf fix reported ASAN crash 4 年之前
renderInstance d044ae0702 Removed unneeded default irradiance and prefilter cubemaps, and their convars 3 年之前
scene 38e7bb9232 * BugFix: Correct the possibility of the Sim module being deinitialized after the Scene module despite the Sim module being dependentant on the Scene module. 4 年之前
sfx 15ef8b4fbe Cleaned up implementation of #712 4 年之前
shaderGen cbf758e089 Removes the BGRA inversion when displaying vertex colors on materials 3 年之前
sim cc45f9e9a4 * BugFix: Fix a Windows ASAN reported allocation mismatch error. 4 年之前
sqlite f7b891442a Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 6 年之前
terrain 81aa43a4bd Fixed formatting to match the standard for TerrainMaterialAsset inspector fields 3 年之前
testing a7fc407284 corrects a pair of conversions. one object oriented, one not. 7 年之前
ts a8b3d874a1 Fixes mapping of imposter images to be packed as part of the shape asset, and fixes paths to be formatted more sanely. 4 年之前
util 755bbacaa0 Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. 4 年之前
windowManager 74cc60508b * BugFix: More cleanup of MSVC compiler warnings. 4 年之前
.gitattributes cac5159717 Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 9 年之前
ggEndOfLineFix.txt 7dbfe6994d Engine directory for ticket #1 13 年之前