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T3D
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39952a490f
* Cleanup: Resolve several compiler warnings associated with TORQUE_DEBUG.
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3 年之前 |
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Verve
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ed36cf2c5c
Changes for BaseUI Update
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3 年之前 |
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afx
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6a357d8dfb
Merge branch 'Preview4_0' of https://github.com/TorqueGameEngines/Torque3D into Preview4_0
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3 年之前 |
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app
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c16b88d709
Fix temporary buffer for scripting conversions.
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4 年之前 |
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assets
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d883575d0f
fix compilation flaws
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3 年之前 |
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cinterface
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35b33f1864
various fixes and memory corruption bug.
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4 年之前 |
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collision
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1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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4 年之前 |
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console
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8f2beb3219
Fix edgecase where empty string was not being explicitly set to 0 in torquescript when used as integers/floats/bools.
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3 年之前 |
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core
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3988e7baee
Better allocator for TorqueScript temp conversions used during interpretation
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3 年之前 |
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environment
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382ee60d86
Sky Sorting
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3 年之前 |
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forest
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bfe3d4d02b
Shifts handling of forest brush and item elements into standard simsets for consistency
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3 年之前 |
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gfx
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39952a490f
* Cleanup: Resolve several compiler warnings associated with TORQUE_DEBUG.
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3 年之前 |
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gui
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52368a0428
Fixes issue where creating a new ForestItem wouldn't have it show in the ForestItemData dropdown on brushes until you restart.
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3 年之前 |
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i18n
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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5 年之前 |
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lighting
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a05c83493e
adress gl spotlights disapearing for deferred
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4 年之前 |
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main
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488fba16c1
requested revision: use dword just in case of compiler shenanigans
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7 年之前 |
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materials
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c14c9b78c0
drop the prior requirement for a createcomposite to have a minimum of roughness and metalness. also kick it off if it's got just an ao map.
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3 年之前 |
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math
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b795776b23
requested feature: large number display
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3 年之前 |
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module
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755bbacaa0
Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
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4 年之前 |
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navigation
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1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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4 年之前 |
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persistence
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39952a490f
* Cleanup: Resolve several compiler warnings associated with TORQUE_DEBUG.
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3 年之前 |
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platform
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2311d7d683
* BugFix: Correct an ASAN reported memory error caused by incorrect usage of __sync_fetch_and_add.
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4 年之前 |
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platformMac
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6583134ef2
* Adjustment: Initial work on moving x86Unix platform code into a more common POSIX platform.
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4 年之前 |
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platformPOSIX
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4ae7d7ce3f
from higuy: "PATH_MAX is defined there on macos"
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3 年之前 |
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platformSDL
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1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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4 年之前 |
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platformWin32
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bd9b3fd55b
* [Win32] Adjustment: Only trigger the Linux compat warning when TORQUE_POSIX_PATH_CASE_INSENSITIVE is disabled.
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4 年之前 |
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platformX11
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247b12e795
* BugFix: Correct many include paths and build platformX11 on non-Apple Unix.
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4 年之前 |
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platformX86UNIX
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a24149ba3b
* Adjustment: Tweak the include paths for platformPOSIX.h.
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4 年之前 |
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postFx
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6474413aaf
fix reported ASAN crash
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4 年之前 |
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renderInstance
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d044ae0702
Removed unneeded default irradiance and prefilter cubemaps, and their convars
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3 年之前 |
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scene
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38e7bb9232
* BugFix: Correct the possibility of the Sim module being deinitialized after the Scene module despite the Sim module being dependentant on the Scene module.
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4 年之前 |
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sfx
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15ef8b4fbe
Cleaned up implementation of #712
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4 年之前 |
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shaderGen
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cbf758e089
Removes the BGRA inversion when displaying vertex colors on materials
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3 年之前 |
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sim
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cc45f9e9a4
* BugFix: Fix a Windows ASAN reported allocation mismatch error.
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4 年之前 |
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sqlite
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f7b891442a
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
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6 年之前 |
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terrain
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81aa43a4bd
Fixed formatting to match the standard for TerrainMaterialAsset inspector fields
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3 年之前 |
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testing
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a7fc407284
corrects a pair of conversions. one object oriented, one not.
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7 年之前 |
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ts
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a8b3d874a1
Fixes mapping of imposter images to be packed as part of the shape asset, and fixes paths to be formatted more sanely.
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4 年之前 |
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util
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755bbacaa0
Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
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4 年之前 |
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windowManager
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74cc60508b
* BugFix: More cleanup of MSVC compiler warnings.
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4 年之前 |
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.gitattributes
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cac5159717
Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
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9 年之前 |
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ggEndOfLineFix.txt
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |