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T3D
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5f463d09d9
replace fix #1736 for add physicShape datablock from the editor
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9 年之前 |
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app
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794f1b9536
Merge pull request #1532 from GarageGames/pr/1143
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10 年之前 |
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assets
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0ec9438429
The default configuration is for the asset database to automatically unload an asset when it's no longer referenced. This causes problems when we would delete objects and then go to make more instances that reference the same asset while the same mission is going.
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9 年之前 |
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cinterface
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12d435c341
Remove value constructors for ConsoleValueRef & fix callbacks which use them. Fixes issue #1289
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10 年之前 |
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collision
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11398bb04e
Issue found with PVS-Studio:
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10 年之前 |
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console
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810ac82eae
Adds a missed cleanup for currentNewObj.
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9 年之前 |
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core
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8cae1e5dcb
Merge pull request #1749 from Azaezel/linearizeLights
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9 年之前 |
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environment
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3496c549b5
Hardware Skinning Support
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9 年之前 |
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forest
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2753f562e8
shadow caching
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10 年之前 |
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gfx
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ace01a313c
Add a workaround for the 16 vertex attribute limit on nvidia gl
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9 年之前 |
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gui
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db50887c05
addresses C4101 warnings ('identifier' : unreferenced local variable)
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9 年之前 |
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i18n
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6419ba1e33
localization augmentations via rlranft RE: http://forums.torque3d.org/viewtopic.php?f=12&t=642&hilit=localization
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9 年之前 |
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lighting
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13f00ca79d
adds toLinear and toGamma helper functions for ColorF, uses the former in adjusting lights.
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9 年之前 |
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main
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8862bc2f3a
Pass by const reference
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11 年之前 |
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materials
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5d38357785
Merge pull request #1636 from Azaezel/TranslucentTargetTweak
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9 年之前 |
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math
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1a405264c2
changes "Rotation" instead of "rotation" #1702
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9 年之前 |
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module
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4b7eea5de0
Change back "enabled" values to lowercase
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9 年之前 |
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navigation
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6a5820d3a2
navmesh file load error-fix
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9 年之前 |
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persistence
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749ac4efc2
Adds the onPostAdd callback for when objects are created via TAML.
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9 年之前 |
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platform
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7372c89dc7
Corrections suggested by timmy for both consistency, and making sure to catch all potential types.
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9 年之前 |
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platformMac
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4c17d4bb49
Fix case sensitivity and Platform::fileDelete
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10 年之前 |
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platformPOSIX
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6450294855
Fixes for dedicated build on linux.
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11 年之前 |
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platformSDL
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51049b6e8c
Fixes the member-of-class check order to properly sort the context. Also fixes a bug with the spacer entries being filtered from the popup menu, which threw off the selection.
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9 年之前 |
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platformWin32
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fddc00b39b
Merge branch 'development-gg' into epoxy
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9 年之前 |
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platformX86UNIX
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7372c89dc7
Corrections suggested by timmy for both consistency, and making sure to catch all potential types.
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9 年之前 |
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postFx
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41e5caf22b
Direct3D11 Engine/source changes
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9 年之前 |
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renderInstance
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3496c549b5
Hardware Skinning Support
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9 年之前 |
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scene
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b7882e7280
Merge pull request #1653 from Areloch/twiLightZone
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9 年之前 |
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sfx
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f30aac3655
Merge pull request #1424 from rextimmy/fmod_crash_fix
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10 年之前 |
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shaderGen
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ace01a313c
Add a workaround for the 16 vertex attribute limit on nvidia gl
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9 年之前 |
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sim
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de0fe06bc8
Makes netObjects inherit off simGroup as opposed to simObject so that just about any object can function as a parent with children.
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9 年之前 |
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terrain
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a0c0f5766f
adresses #1704: partial reversion to 3.8 specs regarding layer blending.
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9 年之前 |
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testing
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fae1bad96c
All unit tests that run now pass.
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11 年之前 |
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ts
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a46779fad6
Defer re-init'ing the shape when TSShapeConstructor is loading a shape
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9 年之前 |
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util
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10cb6ab9c4
Merge remote-tracking branch 'refs/remotes/origin/development' into pr/1153
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10 年之前 |
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windowManager
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6f72c7b119
Implements the splash screen window to the SDL platform stuff.
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9 年之前 |
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ggEndOfLineFix.txt
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |