Areloch 60a29777fa WIP updated UI 6 лет назад
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T3D e83ec69292 Merge branch 'PBR_ProbeArrayGLWIP' of https://github.com/Azaezel/Torque3D into development 6 лет назад
Verve 87ee749801 (Mostly) updated verve implementation. 6 лет назад
afx 31d0eb16f8 Clean up MSVC warning [C4312] conversion from type to type * of greater size 7 лет назад
app 8a7c09c8fe Clean up redundant variables 7 лет назад
assets ddfc416418 Expands/Cleans up a lot of the asset functionality, including management, file association, and creation/importing 6 лет назад
cinterface 870ee9fb5b Integrate new CInterface into the engine-console 7 лет назад
collision 13334b4d5c Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 лет назад
console dd1470202d Merge branch 'development' of https://github.com/GarageGames/Torque3D into PBR_ProbeArrayGLWIP 6 лет назад
core e83ec69292 Merge branch 'PBR_ProbeArrayGLWIP' of https://github.com/Azaezel/Torque3D into development 6 лет назад
environment e83ec69292 Merge branch 'PBR_ProbeArrayGLWIP' of https://github.com/Azaezel/Torque3D into development 6 лет назад
forest 31d0eb16f8 Clean up MSVC warning [C4312] conversion from type to type * of greater size 7 лет назад
gfx 60a29777fa WIP updated UI 6 лет назад
gui e83ec69292 Merge branch 'PBR_ProbeArrayGLWIP' of https://github.com/Azaezel/Torque3D into development 6 лет назад
i18n 2bbc716db6 Eliminate unnecessary uses of ConsoleFunction 7 лет назад
lighting 57ee1882fa strip out unused pixspecular to cut down on sources of confusion 6 лет назад
main 488fba16c1 requested revision: use dword just in case of compiler shenanigans 7 лет назад
materials 57ee1882fa strip out unused pixspecular to cut down on sources of confusion 6 лет назад
math dd1470202d Merge branch 'development' of https://github.com/GarageGames/Torque3D into PBR_ProbeArrayGLWIP 6 лет назад
module b79030ebb4 Tweaks to the Asset/Module info echo behavior to spam the console less. 6 лет назад
navigation f00323c5b9 the buildtiles method does not in fact build tiles right then and there, but instead queues tiles to update themselves over time. as such, simply disabling then enabling collision no longer functions (and how it did before so before is frankly likely due to exploiting a bug someplace upstream). as such, we set the same flag for NavMeshUpdateAll as we do for NavMeshIgnore to filter something as hidden from navmesh generation or not on a permanent, instead of a temporary basis via removing from the physics sim since it's likely to still be generating by the time it's put back. 6 лет назад
persistence 73cb9343d2 Tweaks to the rapidjson stuff so it all plays nice, as well as minor additions to Filestream so it works with the rapidjson stuff. 6 лет назад
platform 1ec048f41d Merge pull request #2220 from irei1as/development 6 лет назад
platformMac 13ce1a7441 corrects compilation errors on mac 7 лет назад
platformPOSIX 7769da9434 Use strncat instead of strcat to prevent some buffer overflows 7 лет назад
platformSDL 8717c6a376 Merge pull request #2300 from OTHGMars/SDL_Joystick2 7 лет назад
platformWin32 1eed979a9c Merge branch 'method_Unmangle' into PBR_PR 7 лет назад
platformX86UNIX 547a2e28eb no message 7 лет назад
postFx 87e9d3edbd Correct stateblock settings to display probes more correctly without crushing other forward elements. 6 лет назад
renderInstance cedbd387d9 Updating BaseGame to work with PBR, and a PBR example module 6 лет назад
scene dd1470202d Merge branch 'development' of https://github.com/GarageGames/Torque3D into PBR_ProbeArrayGLWIP 6 лет назад
sfx 1ec048f41d Merge pull request #2220 from irei1as/development 6 лет назад
shaderGen 57ee1882fa strip out unused pixspecular to cut down on sources of confusion 6 лет назад
sim 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 лет назад
sqlite e5884c56a7 Sqlite Console refactor, also rename param to make tooltip function more helpful 7 лет назад
terrain dd1470202d Merge branch 'development' of https://github.com/GarageGames/Torque3D into PBR_ProbeArrayGLWIP 6 лет назад
testing a7fc407284 corrects a pair of conversions. one object oriented, one not. 7 лет назад
ts cedbd387d9 Updating BaseGame to work with PBR, and a PBR example module 6 лет назад
util 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 лет назад
windowManager dd1470202d Merge branch 'development' of https://github.com/GarageGames/Torque3D into PBR_ProbeArrayGLWIP 6 лет назад
.gitattributes cac5159717 Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 9 лет назад
ggEndOfLineFix.txt 7dbfe6994d Engine directory for ticket #1 13 лет назад