Azaezel 656efbfeb7 lastpos init. world-center. 10 rokov pred
..
decal 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 11 rokov pred
examples 84e8cbb4ee Revert recent style cleanup changes. 11 rokov pred
fps 2002d74b78 Issue found with PVS-Studio: 10 rokov pred
fx 84e8cbb4ee Revert recent style cleanup changes. 11 rokov pred
gameBase 39f0e269d6 Merge pull request #1328 from GarageGames/release-3.7 10 rokov pred
physics 84e8cbb4ee Revert recent style cleanup changes. 11 rokov pred
sceneComponent 7dbfe6994d Engine directory for ticket #1 13 rokov pred
sfx 355ce5d854 Andrew's fix for ear transform with detached camera. 11 rokov pred
turret 84e8cbb4ee Revert recent style cleanup changes. 11 rokov pred
vehicles 1ce643cbc8 fix for https://github.com/GarageGames/Torque3D/issues/1262 passes along mAppliedForce found https://github.com/GarageGames/Torque3D/blob/74a05854d56afe15cbc341575b73b3474af18277/Engine/source/T3D/shapeBase.cpp#L1600 like the rest of the classes. mGravityMod left as an exercise to someoone actually working on a vehicle game at present. 10 rokov pred
accumulationVolume.cpp c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 11 rokov pred
accumulationVolume.h c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 11 rokov pred
aiClient.cpp 2f48f31a6f Fixed String comparisons. 11 rokov pred
aiClient.h acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 rokov pred
aiConnection.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 rokov pred
aiConnection.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
aiPlayer.cpp f97dced4a7 followobject position caching 10 rokov pred
aiPlayer.h 656efbfeb7 lastpos init. world-center. 10 rokov pred
camera.cpp 3a457749ec Oculus VR DK2 Support 10 rokov pred
camera.h 3a457749ec Oculus VR DK2 Support 10 rokov pred
cameraSpline.cpp 4e9034854d Linux implementation. Include changes for gcc x64. 11 rokov pred
cameraSpline.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
containerQuery.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
containerQuery.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
convexShape.cpp 4e9034854d Linux implementation. Include changes for gcc x64. 11 rokov pred
convexShape.h c6b6ffc10b For for Issue #106 Convex Shape Bandwidth 13 rokov pred
debris.cpp 84e8cbb4ee Revert recent style cleanup changes. 11 rokov pred
debris.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
gameFunctions.cpp a691278113 Add missing code to indicate stereo targets are available when a display device is used 10 rokov pred
gameFunctions.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
gameTSCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
gameTSCtrl.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
groundPlane.cpp 91e542b8ec SceneCullingState with culling and camera frustum 12 rokov pred
groundPlane.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
guiMaterialPreview.cpp 84e8cbb4ee Revert recent style cleanup changes. 11 rokov pred
guiMaterialPreview.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
guiNoMouseCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
guiObjectView.cpp 84e8cbb4ee Revert recent style cleanup changes. 11 rokov pred
guiObjectView.h 9205561c96 guiObjectView.setCameraRotation() 12 rokov pred
item.cpp f44a3f27d6 Fix stack balancing problems by refactoring execution calls 11 rokov pred
item.h f44a3f27d6 Fix stack balancing problems by refactoring execution calls 11 rokov pred
levelInfo.cpp a928d142f7 Made some tweaks so I'm happy with it. 11 rokov pred
levelInfo.h a928d142f7 Made some tweaks so I'm happy with it. 11 rokov pred
lightAnimData.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
lightAnimData.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
lightBase.cpp 3ab048c5b0 Fixes after feedback from Luis. 11 rokov pred
lightBase.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
lightDescription.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
lightDescription.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
lightFlareData.cpp 014b566014 Merge remote-tracking branch 'gg/development-3.6' into development 11 rokov pred
lightFlareData.h 190f68b998 Fix SkatterSky flare occlusion. 11 rokov pred
missionArea.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 rokov pred
missionArea.h 093252ada3 Updated logic in MissionArea::getServerObject. 13 rokov pred
missionMarker.cpp 3ab048c5b0 Fixes after feedback from Luis. 11 rokov pred
missionMarker.h fbc9660bc3 WaypointTeam never worked and if you look at the code you can see its not very clean. 11 rokov pred
objectTypes.h b4ea1123dc Remove Interior Object format (DIF) 12 rokov pred
occlusionVolume.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
occlusionVolume.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
pathCamera.cpp f44a3f27d6 Fix stack balancing problems by refactoring execution calls 11 rokov pred
pathCamera.h f44a3f27d6 Fix stack balancing problems by refactoring execution calls 11 rokov pred
physicalZone.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
physicalZone.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
player.cpp 3a457749ec Oculus VR DK2 Support 10 rokov pred
player.h 3a457749ec Oculus VR DK2 Support 10 rokov pred
pointLight.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
pointLight.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
portal.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
portal.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
prefab.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
prefab.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
projectile.cpp 2fbf6bdb9d Removed a space. 10 rokov pred
projectile.h 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 12 rokov pred
proximityMine.cpp cd978039ac Merge pull request #635 from just-bank/engine-fixes 11 rokov pred
proximityMine.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
resource.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
rigid.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 rokov pred
rigid.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
rigidShape.cpp f44a3f27d6 Fix stack balancing problems by refactoring execution calls 11 rokov pred
rigidShape.h f44a3f27d6 Fix stack balancing problems by refactoring execution calls 11 rokov pred
scopeAlwaysShape.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
shapeBase.cpp 6cbb4d5b16 Merge pull request #1344 from eightyeight/fix-wreorder 10 rokov pred
shapeBase.h 3a457749ec Oculus VR DK2 Support 10 rokov pred
shapeCollision.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
shapeImage.cpp 84e8cbb4ee Revert recent style cleanup changes. 11 rokov pred
spotLight.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
spotLight.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
staticShape.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 rokov pred
staticShape.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
trigger.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 rokov pred
trigger.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
tsStatic.cpp 2002d74b78 Issue found with PVS-Studio: 10 rokov pred
tsStatic.h 84e8cbb4ee Revert recent style cleanup changes. 11 rokov pred
zone.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
zone.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred