.. |
torquescript
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30dcf0bf78
(backup) correct malformed error reporting
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1 year ago |
ICallMethod.h
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50df52ecfc
more console refactor.
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4 years ago |
SimXMLDocument.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 years ago |
SimXMLDocument.h
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2b295fb7f0
rest of virtuals removed
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1 year ago |
arrayObject.cpp
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24562e6758
aug ArrayObject to have a uniquePair command
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1 year ago |
arrayObject.h
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24562e6758
aug ArrayObject to have a uniquePair command
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1 year ago |
console.cpp
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e6ead9f268
Update console.cpp
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2 years ago |
console.h
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0d4c335231
test
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1 year ago |
consoleDoc.cpp
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89b0c7f73b
Console Refactor
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2 years ago |
consoleDoc.h
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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4 years ago |
consoleFunctions.cpp
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03efedab37
Adds a TORQUE_TOOLS_EXT cmake flag/preprocessor and moves the systemCommand method into that so that one can lock down full shell command execution calls without dropping tools support
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1 year ago |
consoleFunctions.h
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07ed59a872
TORQUE_TOOLS off compile fix
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1 year ago |
consoleInternal.cpp
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1ea74bf8c6
enhanced argc reporting
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1 year ago |
consoleInternal.h
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83ea6cd0df
Improvements based on experience from implementing Python runtime
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2 years ago |
consoleLogger.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 years ago |
consoleLogger.h
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2b295fb7f0
rest of virtuals removed
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1 year ago |
consoleObject.cpp
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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1 year ago |
consoleObject.h
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61d9e82ce5
Adds FIELD_SpecialtyArrayField field type and handling for it in PersistenceManager, as well as a use-case of it for the surface field in ConvexShape
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10 months ago |
consoleParser.cpp
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45ae5e71cb
fixed lots of tabs and space
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8 years ago |
consoleParser.h
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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4 years ago |
consoleTypes.cpp
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eca3fbfa67
* [UUID] BugFix: Correct a memory mismanagement error in UUID programming due to the way xuuid_t is utilized.
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4 years ago |
consoleTypes.h
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 years ago |
consoleValueStack.h
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964fde8f09
Goodbye String Stack!
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4 years ago |
consoleXMLExport.cpp
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e718841467
Eliminate DefineConsoleFunction
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7 years ago |
consoleXMLExport.h
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4bc1491714
clang catch: garbage in line directives
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9 years ago |
debugOutputConsumer.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
debugOutputConsumer.h
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214aae7277
Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag
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8 years ago |
dynamicTypes.cpp
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 years ago |
dynamicTypes.h
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eaa09a6db7
corrections:
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1 year ago |
engineAPI.h
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f00d53f1d4
Revert "Update engineAPI.h"
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1 year ago |
engineDoc.cpp
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83ea6cd0df
Improvements based on experience from implementing Python runtime
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2 years ago |
engineExports.cpp
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ee93dc3b57
Ensure that getGlobalScope always returns the same object
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2 years ago |
engineExports.h
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ee93dc3b57
Ensure that getGlobalScope always returns the same object
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2 years ago |
engineFunctions.cpp
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fbfd3ed8ed
clang: constructor initialization order
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9 years ago |
engineFunctions.h
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8748a2cac8
Expose some information in EngineFunction exports for better interop capabilities
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2 years ago |
engineObject.cpp
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0ce2da3a23
clean up math varsize complaints
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2 years ago |
engineObject.h
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2e25059b27
fix inheritance conflict loop by declaring a singular root for `class EngineObject : public StrongRefBase`
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1 year ago |
enginePrimitives.cpp
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68b6884665
EngineAPI: Expose strings as UTF8 instead of UTF16
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4 years ago |
enginePrimitives.h
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68b6884665
EngineAPI: Expose strings as UTF8 instead of UTF16
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4 years ago |
engineStructs.cpp
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a241d27b58
Expand EngineAPI type definitions
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4 years ago |
engineStructs.h
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a241d27b58
Expand EngineAPI type definitions
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4 years ago |
engineTypeInfo.cpp
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2c1508c169
uninitialized variables-console
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5 years ago |
engineTypeInfo.h
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efbe5e90f5
virtuals removed
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1 year ago |
engineTypes.cpp
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ee93dc3b57
Ensure that getGlobalScope always returns the same object
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2 years ago |
engineTypes.h
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0b5fd8db6e
Engine API: Pass structs by reference
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4 years ago |
engineXMLExport.cpp
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a621cc5100
various warnings
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1 year ago |
fieldBrushObject.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 years ago |
fieldBrushObject.h
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2b295fb7f0
rest of virtuals removed
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1 year ago |
fileSystemFunctions.cpp
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89b0c7f73b
Console Refactor
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2 years ago |
fixedTuple.h
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d567bc9735
Improve Engine API export, robust Default Value logic and allow _ in arg
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4 years ago |
generateCompiler.bat
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
module.h
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27b6973da0
Reintroduce getFileLine for Console Modules
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2 years ago |
persistenceManager.cpp
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61d9e82ce5
Adds FIELD_SpecialtyArrayField field type and handling for it in PersistenceManager, as well as a use-case of it for the surface field in ConvexShape
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10 months ago |
persistenceManager.h
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61d9e82ce5
Adds FIELD_SpecialtyArrayField field type and handling for it in PersistenceManager, as well as a use-case of it for the surface field in ConvexShape
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10 months ago |
propertyParsing.cpp
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89b0c7f73b
Console Refactor
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2 years ago |
propertyParsing.h
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888332a85c
rest of the implementation
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1 year ago |
returnBuffer.cpp
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18dee487f9
Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly
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7 years ago |
returnBuffer.h
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18dee487f9
Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly
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7 years ago |
runtime.h
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89b0c7f73b
Console Refactor
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2 years ago |
runtimeClassRep.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
runtimeClassRep.h
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2b295fb7f0
rest of virtuals removed
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1 year ago |
script.h
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a621cc5100
various warnings
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1 year ago |
scriptFilename.cpp
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89b0c7f73b
Console Refactor
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2 years ago |
scriptFilename.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
scriptObjects.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 years ago |
scriptObjects.h
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2b295fb7f0
rest of virtuals removed
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1 year ago |
sim.cpp
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bfe3d4d02b
Shifts handling of forest brush and item elements into standard simsets for consistency
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3 years ago |
sim.h
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1940becb2d
Compilation fixes for C++20
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2 years ago |
simBase.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
simDatablock.cpp
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e7d17e5453
Fix error in DB substitution logic and add regressiontest
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2 years ago |
simDatablock.h
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efbe5e90f5
virtuals removed
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1 year ago |
simDictionary.cpp
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0fab2ebf54
Added fallback handling to MaterialAssets if the asset was found but the matDef was not
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4 years ago |
simDictionary.h
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bcc5459818
whitespace
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8 years ago |
simEvents.cpp
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89b0c7f73b
Console Refactor
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2 years ago |
simEvents.h
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efbe5e90f5
virtuals removed
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1 year ago |
simFieldDictionary.cpp
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cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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7 years ago |
simFieldDictionary.h
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2c1508c169
uninitialized variables-console
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5 years ago |
simManager.cpp
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c1e81e0327
stop spamming the console every spawnObject call
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1 year ago |
simObject.cpp
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e2d0cc1981
Fixes issue where Regenerate Bounds button for SceneGroup/SubScenes wasn't displaying by moving it to Editing inspector group
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11 months ago |
simObject.h
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61d9e82ce5
Adds FIELD_SpecialtyArrayField field type and handling for it in PersistenceManager, as well as a use-case of it for the surface field in ConvexShape
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10 months ago |
simObjectList.cpp
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755bbacaa0
Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
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4 years ago |
simObjectList.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
simObjectMemento.cpp
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89b0c7f73b
Console Refactor
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2 years ago |
simObjectMemento.h
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bcc5459818
whitespace
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8 years ago |
simObjectRef.h
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efbe5e90f5
virtuals removed
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1 year ago |
simPersistID.cpp
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e95a5bf139
Expose SimPersistID to EngineAPI
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4 years ago |
simPersistID.h
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e95a5bf139
Expose SimPersistID to EngineAPI
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4 years ago |
simPersistSet.cpp
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50df52ecfc
more console refactor.
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4 years ago |
simPersistSet.h
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2b295fb7f0
rest of virtuals removed
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1 year ago |
simSerialize.cpp
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78147821a0
filter inspector buttons out of the following:
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1 year ago |
simSet.cpp
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385974ab55
fix callonchildren varargs
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9 months ago |
simSet.h
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efbe5e90f5
virtuals removed
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1 year ago |
stringStack.cpp
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f056e181b7
remove unused code.
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4 years ago |
stringStack.h
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f056e181b7
remove unused code.
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4 years ago |
telnetConsole.cpp
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2c1508c169
uninitialized variables-console
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5 years ago |
telnetConsole.h
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2c1508c169
uninitialized variables-console
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5 years ago |
telnetDebugger.cpp
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89b0c7f73b
Console Refactor
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2 years ago |
telnetDebugger.h
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89b0c7f73b
Console Refactor
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2 years ago |
typeValidators.cpp
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bcc5459818
whitespace
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8 years ago |
typeValidators.h
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efbe5e90f5
virtuals removed
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1 year ago |