AzaezelX 385974ab55 fix callonchildren varargs 9 months ago
..
torquescript 30dcf0bf78 (backup) correct malformed error reporting 1 year ago
ICallMethod.h 50df52ecfc more console refactor. 4 years ago
SimXMLDocument.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 years ago
SimXMLDocument.h 2b295fb7f0 rest of virtuals removed 1 year ago
arrayObject.cpp 24562e6758 aug ArrayObject to have a uniquePair command 1 year ago
arrayObject.h 24562e6758 aug ArrayObject to have a uniquePair command 1 year ago
console.cpp e6ead9f268 Update console.cpp 2 years ago
console.h 0d4c335231 test 1 year ago
consoleDoc.cpp 89b0c7f73b Console Refactor 2 years ago
consoleDoc.h 099dd4f1f3 Parametrize script extension, default to 'tscript' 4 years ago
consoleFunctions.cpp 03efedab37 Adds a TORQUE_TOOLS_EXT cmake flag/preprocessor and moves the systemCommand method into that so that one can lock down full shell command execution calls without dropping tools support 1 year ago
consoleFunctions.h 07ed59a872 TORQUE_TOOLS off compile fix 1 year ago
consoleInternal.cpp 1ea74bf8c6 enhanced argc reporting 1 year ago
consoleInternal.h 83ea6cd0df Improvements based on experience from implementing Python runtime 2 years ago
consoleLogger.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 years ago
consoleLogger.h 2b295fb7f0 rest of virtuals removed 1 year ago
consoleObject.cpp fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: 1 year ago
consoleObject.h 61d9e82ce5 Adds FIELD_SpecialtyArrayField field type and handling for it in PersistenceManager, as well as a use-case of it for the surface field in ConvexShape 10 months ago
consoleParser.cpp 45ae5e71cb fixed lots of tabs and space 8 years ago
consoleParser.h 099dd4f1f3 Parametrize script extension, default to 'tscript' 4 years ago
consoleTypes.cpp eca3fbfa67 * [UUID] BugFix: Correct a memory mismanagement error in UUID programming due to the way xuuid_t is utilized. 4 years ago
consoleTypes.h 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 years ago
consoleValueStack.h 964fde8f09 Goodbye String Stack! 4 years ago
consoleXMLExport.cpp e718841467 Eliminate DefineConsoleFunction 7 years ago
consoleXMLExport.h 4bc1491714 clang catch: garbage in line directives 9 years ago
debugOutputConsumer.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
debugOutputConsumer.h 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag 8 years ago
dynamicTypes.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 years ago
dynamicTypes.h eaa09a6db7 corrections: 1 year ago
engineAPI.h f00d53f1d4 Revert "Update engineAPI.h" 1 year ago
engineDoc.cpp 83ea6cd0df Improvements based on experience from implementing Python runtime 2 years ago
engineExports.cpp ee93dc3b57 Ensure that getGlobalScope always returns the same object 2 years ago
engineExports.h ee93dc3b57 Ensure that getGlobalScope always returns the same object 2 years ago
engineFunctions.cpp fbfd3ed8ed clang: constructor initialization order 9 years ago
engineFunctions.h 8748a2cac8 Expose some information in EngineFunction exports for better interop capabilities 2 years ago
engineObject.cpp 0ce2da3a23 clean up math varsize complaints 2 years ago
engineObject.h 2e25059b27 fix inheritance conflict loop by declaring a singular root for `class EngineObject : public StrongRefBase` 1 year ago
enginePrimitives.cpp 68b6884665 EngineAPI: Expose strings as UTF8 instead of UTF16 4 years ago
enginePrimitives.h 68b6884665 EngineAPI: Expose strings as UTF8 instead of UTF16 4 years ago
engineStructs.cpp a241d27b58 Expand EngineAPI type definitions 4 years ago
engineStructs.h a241d27b58 Expand EngineAPI type definitions 4 years ago
engineTypeInfo.cpp 2c1508c169 uninitialized variables-console 5 years ago
engineTypeInfo.h efbe5e90f5 virtuals removed 1 year ago
engineTypes.cpp ee93dc3b57 Ensure that getGlobalScope always returns the same object 2 years ago
engineTypes.h 0b5fd8db6e Engine API: Pass structs by reference 4 years ago
engineXMLExport.cpp a621cc5100 various warnings 1 year ago
fieldBrushObject.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 years ago
fieldBrushObject.h 2b295fb7f0 rest of virtuals removed 1 year ago
fileSystemFunctions.cpp 89b0c7f73b Console Refactor 2 years ago
fixedTuple.h d567bc9735 Improve Engine API export, robust Default Value logic and allow _ in arg 4 years ago
generateCompiler.bat 7dbfe6994d Engine directory for ticket #1 13 years ago
module.h 27b6973da0 Reintroduce getFileLine for Console Modules 2 years ago
persistenceManager.cpp 61d9e82ce5 Adds FIELD_SpecialtyArrayField field type and handling for it in PersistenceManager, as well as a use-case of it for the surface field in ConvexShape 10 months ago
persistenceManager.h 61d9e82ce5 Adds FIELD_SpecialtyArrayField field type and handling for it in PersistenceManager, as well as a use-case of it for the surface field in ConvexShape 10 months ago
propertyParsing.cpp 89b0c7f73b Console Refactor 2 years ago
propertyParsing.h 888332a85c rest of the implementation 1 year ago
returnBuffer.cpp 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly 7 years ago
returnBuffer.h 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly 7 years ago
runtime.h 89b0c7f73b Console Refactor 2 years ago
runtimeClassRep.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
runtimeClassRep.h 2b295fb7f0 rest of virtuals removed 1 year ago
script.h a621cc5100 various warnings 1 year ago
scriptFilename.cpp 89b0c7f73b Console Refactor 2 years ago
scriptFilename.h 7dbfe6994d Engine directory for ticket #1 13 years ago
scriptObjects.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 years ago
scriptObjects.h 2b295fb7f0 rest of virtuals removed 1 year ago
sim.cpp bfe3d4d02b Shifts handling of forest brush and item elements into standard simsets for consistency 3 years ago
sim.h 1940becb2d Compilation fixes for C++20 2 years ago
simBase.h 7dbfe6994d Engine directory for ticket #1 13 years ago
simDatablock.cpp e7d17e5453 Fix error in DB substitution logic and add regressiontest 2 years ago
simDatablock.h efbe5e90f5 virtuals removed 1 year ago
simDictionary.cpp 0fab2ebf54 Added fallback handling to MaterialAssets if the asset was found but the matDef was not 4 years ago
simDictionary.h bcc5459818 whitespace 8 years ago
simEvents.cpp 89b0c7f73b Console Refactor 2 years ago
simEvents.h efbe5e90f5 virtuals removed 1 year ago
simFieldDictionary.cpp cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 years ago
simFieldDictionary.h 2c1508c169 uninitialized variables-console 5 years ago
simManager.cpp c1e81e0327 stop spamming the console every spawnObject call 1 year ago
simObject.cpp e2d0cc1981 Fixes issue where Regenerate Bounds button for SceneGroup/SubScenes wasn't displaying by moving it to Editing inspector group 11 months ago
simObject.h 61d9e82ce5 Adds FIELD_SpecialtyArrayField field type and handling for it in PersistenceManager, as well as a use-case of it for the surface field in ConvexShape 10 months ago
simObjectList.cpp 755bbacaa0 Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. 4 years ago
simObjectList.h 7dbfe6994d Engine directory for ticket #1 13 years ago
simObjectMemento.cpp 89b0c7f73b Console Refactor 2 years ago
simObjectMemento.h bcc5459818 whitespace 8 years ago
simObjectRef.h efbe5e90f5 virtuals removed 1 year ago
simPersistID.cpp e95a5bf139 Expose SimPersistID to EngineAPI 4 years ago
simPersistID.h e95a5bf139 Expose SimPersistID to EngineAPI 4 years ago
simPersistSet.cpp 50df52ecfc more console refactor. 4 years ago
simPersistSet.h 2b295fb7f0 rest of virtuals removed 1 year ago
simSerialize.cpp 78147821a0 filter inspector buttons out of the following: 1 year ago
simSet.cpp 385974ab55 fix callonchildren varargs 9 months ago
simSet.h efbe5e90f5 virtuals removed 1 year ago
stringStack.cpp f056e181b7 remove unused code. 4 years ago
stringStack.h f056e181b7 remove unused code. 4 years ago
telnetConsole.cpp 2c1508c169 uninitialized variables-console 5 years ago
telnetConsole.h 2c1508c169 uninitialized variables-console 5 years ago
telnetDebugger.cpp 89b0c7f73b Console Refactor 2 years ago
telnetDebugger.h 89b0c7f73b Console Refactor 2 years ago
typeValidators.cpp bcc5459818 whitespace 8 years ago
typeValidators.h efbe5e90f5 virtuals removed 1 year ago