.. |
culling
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175831fd30
Remove dead code comment
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2 years ago |
mixin
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efbe5e90f5
virtuals removed
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1 year ago |
zones
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efbe5e90f5
virtuals removed
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1 year ago |
fogStructs.h
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8956559bfd
Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code.
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5 years ago |
pathManager.cpp
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2b295fb7f0
rest of virtuals removed
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1 year ago |
pathManager.h
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0a962342ac
Adds handling to the path manager so it can deal with both looping and non-looping paths
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5 years ago |
reflectionManager.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 years ago |
reflectionManager.h
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0047842b33
Fix for Issue #124 for CustomMaterial Refraction
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13 years ago |
reflectionMatHook.cpp
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8c5810adad
The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of:
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9 years ago |
reflectionMatHook.h
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2b295fb7f0
rest of virtuals removed
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1 year ago |
reflector.cpp
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9af22dc302
BUG: Probe baking look at matrix was wrong
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9 months ago |
reflector.h
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824b9a9cd5
fix dynamicCubemaps on objects
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1 year ago |
sceneCameraState.cpp
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f91aa639d6
Remove projection offset, add the hmd head matrix. Also tidy up a few things.
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9 years ago |
sceneCameraState.h
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f91aa639d6
Remove projection offset, add the hmd head matrix. Also tidy up a few things.
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9 years ago |
sceneContainer.cpp
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da06fc1d96
* Fixes description for a few Scene methods
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1 year ago |
sceneContainer.h
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eeb42632f5
Merge branch 'development' of https://github.com/TorqueGameEngines/Torque3D into alpha41/clusterCluck
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1 year ago |
sceneManager.cpp
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74d847c513
fix bounds box display
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3 years ago |
sceneManager.h
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596d13f9a4
Optimize container bin lookups
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2 years ago |
sceneObject.cpp
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61d9e82ce5
Adds FIELD_SpecialtyArrayField field type and handling for it in PersistenceManager, as well as a use-case of it for the surface field in ConvexShape
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10 months ago |
sceneObject.h
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ae8eca48e1
Implementation of Subscenes, SceneGroups and Gamemodes
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1 year ago |
sceneObjectLightingPlugin.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
scenePolyhedralSpace.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
scenePolyhedralSpace.h
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7f1f6a5e8b
Fix for link error when building with clang-cl
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10 years ago |
sceneQueryUtil.h
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e6c653c441
warnings cleanup
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1 year ago |
sceneRenderState.cpp
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66cc6fb9d1
Removes current implement of shadow caching
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5 years ago |
sceneRenderState.h
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fe26ffc375
shift capturing from a globalMacro to a sceneRenderstate S32
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1 year ago |
sceneSpace.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
sceneSpace.h
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efbe5e90f5
virtuals removed
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1 year ago |
sceneTracker.cpp
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596d13f9a4
Optimize container bin lookups
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2 years ago |
sceneTracker.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
sgUtil.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
sgUtil.h
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888332a85c
rest of the implementation
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1 year ago |
simPath.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 years ago |
simPath.h
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efbe5e90f5
virtuals removed
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1 year ago |