AzaezelX 36c1e928ca don't allow setting a key or value on -1 index 1 year ago
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torquescript 2a2348b62c don't delete loaded dso code 1 year ago
ICallMethod.h 50df52ecfc more console refactor. 4 years ago
SimXMLDocument.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 years ago
SimXMLDocument.h 717c7acca9 Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 4 years ago
arrayObject.cpp 36c1e928ca don't allow setting a key or value on -1 index 1 year ago
arrayObject.h 45ae5e71cb fixed lots of tabs and space 8 years ago
console.cpp e6ead9f268 Update console.cpp 2 years ago
console.h 83ea6cd0df Improvements based on experience from implementing Python runtime 2 years ago
consoleDoc.cpp 89b0c7f73b Console Refactor 2 years ago
consoleDoc.h 099dd4f1f3 Parametrize script extension, default to 'tscript' 4 years ago
consoleFunctions.cpp 5615cc33d8 Remove CInterface script hooks, superseded by console refactor 2 years ago
consoleFunctions.h f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 years ago
consoleInternal.cpp b366ff9b1c script stabilization tweaks 1 year ago
consoleInternal.h 83ea6cd0df Improvements based on experience from implementing Python runtime 2 years ago
consoleLogger.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 years ago
consoleLogger.h 35500a87c6 initial port of the new interpreter 4 years ago
consoleObject.cpp fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: 1 year ago
consoleObject.h 339393aa85 adress https://github.com/TorqueGameEngines/Torque3D/pull/1015#discussion_r1179352178 2 years ago
consoleParser.cpp 45ae5e71cb fixed lots of tabs and space 8 years ago
consoleParser.h 099dd4f1f3 Parametrize script extension, default to 'tscript' 4 years ago
consoleTypes.cpp eca3fbfa67 * [UUID] BugFix: Correct a memory mismanagement error in UUID programming due to the way xuuid_t is utilized. 4 years ago
consoleTypes.h 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 years ago
consoleValueStack.h 964fde8f09 Goodbye String Stack! 4 years ago
consoleXMLExport.cpp e718841467 Eliminate DefineConsoleFunction 7 years ago
consoleXMLExport.h 4bc1491714 clang catch: garbage in line directives 9 years ago
debugOutputConsumer.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
debugOutputConsumer.h 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag 8 years ago
dynamicTypes.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 years ago
dynamicTypes.h 9c4191702c Properly specify type of console types with a different native type 4 years ago
engineAPI.h 6ad2876504 * BugFix: Correct 3 missing defines in the GCC types include file. 4 years ago
engineDoc.cpp 83ea6cd0df Improvements based on experience from implementing Python runtime 2 years ago
engineExports.cpp ee93dc3b57 Ensure that getGlobalScope always returns the same object 2 years ago
engineExports.h ee93dc3b57 Ensure that getGlobalScope always returns the same object 2 years ago
engineFunctions.cpp fbfd3ed8ed clang: constructor initialization order 9 years ago
engineFunctions.h 8748a2cac8 Expose some information in EngineFunction exports for better interop capabilities 2 years ago
engineObject.cpp 0ce2da3a23 clean up math varsize complaints 2 years ago
engineObject.h 0ce2da3a23 clean up math varsize complaints 2 years ago
enginePrimitives.cpp 68b6884665 EngineAPI: Expose strings as UTF8 instead of UTF16 4 years ago
enginePrimitives.h 68b6884665 EngineAPI: Expose strings as UTF8 instead of UTF16 4 years ago
engineStructs.cpp a241d27b58 Expand EngineAPI type definitions 4 years ago
engineStructs.h a241d27b58 Expand EngineAPI type definitions 4 years ago
engineTypeInfo.cpp 2c1508c169 uninitialized variables-console 5 years ago
engineTypeInfo.h fb412ff108 Add Type information for Properties in EngineXMLExport 7 years ago
engineTypes.cpp ee93dc3b57 Ensure that getGlobalScope always returns the same object 2 years ago
engineTypes.h 0b5fd8db6e Engine API: Pass structs by reference 4 years ago
engineXMLExport.cpp 2c9f6a5350 Remove EngineXMLExport filtering 2 years ago
fieldBrushObject.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 years ago
fieldBrushObject.h 7dbfe6994d Engine directory for ticket #1 13 years ago
fileSystemFunctions.cpp 89b0c7f73b Console Refactor 2 years ago
fixedTuple.h d567bc9735 Improve Engine API export, robust Default Value logic and allow _ in arg 4 years ago
generateCompiler.bat 7dbfe6994d Engine directory for ticket #1 13 years ago
module.h 27b6973da0 Reintroduce getFileLine for Console Modules 2 years ago
persistenceManager.cpp 78147821a0 filter inspector buttons out of the following: 1 year ago
persistenceManager.h 7dbfe6994d Engine directory for ticket #1 13 years ago
propertyParsing.cpp 89b0c7f73b Console Refactor 2 years ago
propertyParsing.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 years ago
returnBuffer.cpp 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly 7 years ago
returnBuffer.h 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly 7 years ago
runtime.h 89b0c7f73b Console Refactor 2 years ago
runtimeClassRep.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
runtimeClassRep.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 years ago
script.h 6de2b455c4 Fix evaluatef argument handling and add regression test 2 years ago
scriptFilename.cpp 89b0c7f73b Console Refactor 2 years ago
scriptFilename.h 7dbfe6994d Engine directory for ticket #1 13 years ago
scriptObjects.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 years ago
scriptObjects.h b56f8674cd New ScriptTickObject 12 years ago
sim.cpp bfe3d4d02b Shifts handling of forest brush and item elements into standard simsets for consistency 3 years ago
sim.h 1940becb2d Compilation fixes for C++20 2 years ago
simBase.h 7dbfe6994d Engine directory for ticket #1 13 years ago
simDatablock.cpp e7d17e5453 Fix error in DB substitution logic and add regressiontest 2 years ago
simDatablock.h 3c97471630 substitution statements conformed to standard class:mVar standard 7 years ago
simDictionary.cpp 0fab2ebf54 Added fallback handling to MaterialAssets if the asset was found but the matDef was not 4 years ago
simDictionary.h bcc5459818 whitespace 8 years ago
simEvents.cpp 89b0c7f73b Console Refactor 2 years ago
simEvents.h 50df52ecfc more console refactor. 4 years ago
simFieldDictionary.cpp cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 years ago
simFieldDictionary.h 2c1508c169 uninitialized variables-console 5 years ago
simManager.cpp c1e81e0327 stop spamming the console every spawnObject call 1 year ago
simObject.cpp 5791ee68a7 adds a getFieldCountNS and getFieldNS method to allow field lookup by namespace 1 year ago
simObject.h c10808873d hook PrototypeClass(%objectName) on up to inspector 1 year ago
simObjectList.cpp 755bbacaa0 Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. 4 years ago
simObjectList.h 7dbfe6994d Engine directory for ticket #1 13 years ago
simObjectMemento.cpp 89b0c7f73b Console Refactor 2 years ago
simObjectMemento.h bcc5459818 whitespace 8 years ago
simObjectRef.h 5ef130d581 Fixed some random Worder warnings 10 years ago
simPersistID.cpp e95a5bf139 Expose SimPersistID to EngineAPI 4 years ago
simPersistID.h e95a5bf139 Expose SimPersistID to EngineAPI 4 years ago
simPersistSet.cpp 50df52ecfc more console refactor. 4 years ago
simPersistSet.h 50df52ecfc more console refactor. 4 years ago
simSerialize.cpp 78147821a0 filter inspector buttons out of the following: 1 year ago
simSet.cpp 9e036f142b fix warn reports for buffer oveeruns 2 years ago
simSet.h 35500a87c6 initial port of the new interpreter 4 years ago
stringStack.cpp f056e181b7 remove unused code. 4 years ago
stringStack.h f056e181b7 remove unused code. 4 years ago
telnetConsole.cpp 2c1508c169 uninitialized variables-console 5 years ago
telnetConsole.h 2c1508c169 uninitialized variables-console 5 years ago
telnetDebugger.cpp 89b0c7f73b Console Refactor 2 years ago
telnetDebugger.h 89b0c7f73b Console Refactor 2 years ago
typeValidators.cpp bcc5459818 whitespace 8 years ago
typeValidators.h 2c1508c169 uninitialized variables-console 5 years ago