.. |
torquescript
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2a2348b62c
don't delete loaded dso code
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1 year ago |
ICallMethod.h
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50df52ecfc
more console refactor.
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4 years ago |
SimXMLDocument.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 years ago |
SimXMLDocument.h
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717c7acca9
Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
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4 years ago |
arrayObject.cpp
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36c1e928ca
don't allow setting a key or value on -1 index
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1 year ago |
arrayObject.h
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45ae5e71cb
fixed lots of tabs and space
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8 years ago |
console.cpp
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e6ead9f268
Update console.cpp
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2 years ago |
console.h
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83ea6cd0df
Improvements based on experience from implementing Python runtime
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2 years ago |
consoleDoc.cpp
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89b0c7f73b
Console Refactor
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2 years ago |
consoleDoc.h
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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4 years ago |
consoleFunctions.cpp
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5615cc33d8
Remove CInterface script hooks, superseded by console refactor
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2 years ago |
consoleFunctions.h
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 years ago |
consoleInternal.cpp
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b366ff9b1c
script stabilization tweaks
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1 year ago |
consoleInternal.h
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83ea6cd0df
Improvements based on experience from implementing Python runtime
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2 years ago |
consoleLogger.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 years ago |
consoleLogger.h
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35500a87c6
initial port of the new interpreter
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4 years ago |
consoleObject.cpp
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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1 year ago |
consoleObject.h
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339393aa85
adress https://github.com/TorqueGameEngines/Torque3D/pull/1015#discussion_r1179352178
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2 years ago |
consoleParser.cpp
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45ae5e71cb
fixed lots of tabs and space
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8 years ago |
consoleParser.h
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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4 years ago |
consoleTypes.cpp
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eca3fbfa67
* [UUID] BugFix: Correct a memory mismanagement error in UUID programming due to the way xuuid_t is utilized.
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4 years ago |
consoleTypes.h
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 years ago |
consoleValueStack.h
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964fde8f09
Goodbye String Stack!
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4 years ago |
consoleXMLExport.cpp
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e718841467
Eliminate DefineConsoleFunction
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7 years ago |
consoleXMLExport.h
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4bc1491714
clang catch: garbage in line directives
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9 years ago |
debugOutputConsumer.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
debugOutputConsumer.h
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214aae7277
Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag
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8 years ago |
dynamicTypes.cpp
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 years ago |
dynamicTypes.h
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9c4191702c
Properly specify type of console types with a different native type
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4 years ago |
engineAPI.h
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6ad2876504
* BugFix: Correct 3 missing defines in the GCC types include file.
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4 years ago |
engineDoc.cpp
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83ea6cd0df
Improvements based on experience from implementing Python runtime
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2 years ago |
engineExports.cpp
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ee93dc3b57
Ensure that getGlobalScope always returns the same object
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2 years ago |
engineExports.h
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ee93dc3b57
Ensure that getGlobalScope always returns the same object
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2 years ago |
engineFunctions.cpp
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fbfd3ed8ed
clang: constructor initialization order
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9 years ago |
engineFunctions.h
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8748a2cac8
Expose some information in EngineFunction exports for better interop capabilities
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2 years ago |
engineObject.cpp
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0ce2da3a23
clean up math varsize complaints
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2 years ago |
engineObject.h
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0ce2da3a23
clean up math varsize complaints
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2 years ago |
enginePrimitives.cpp
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68b6884665
EngineAPI: Expose strings as UTF8 instead of UTF16
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4 years ago |
enginePrimitives.h
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68b6884665
EngineAPI: Expose strings as UTF8 instead of UTF16
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4 years ago |
engineStructs.cpp
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a241d27b58
Expand EngineAPI type definitions
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4 years ago |
engineStructs.h
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a241d27b58
Expand EngineAPI type definitions
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4 years ago |
engineTypeInfo.cpp
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2c1508c169
uninitialized variables-console
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5 years ago |
engineTypeInfo.h
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fb412ff108
Add Type information for Properties in EngineXMLExport
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7 years ago |
engineTypes.cpp
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ee93dc3b57
Ensure that getGlobalScope always returns the same object
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2 years ago |
engineTypes.h
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0b5fd8db6e
Engine API: Pass structs by reference
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4 years ago |
engineXMLExport.cpp
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2c9f6a5350
Remove EngineXMLExport filtering
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2 years ago |
fieldBrushObject.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 years ago |
fieldBrushObject.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
fileSystemFunctions.cpp
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89b0c7f73b
Console Refactor
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2 years ago |
fixedTuple.h
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d567bc9735
Improve Engine API export, robust Default Value logic and allow _ in arg
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4 years ago |
generateCompiler.bat
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
module.h
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27b6973da0
Reintroduce getFileLine for Console Modules
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2 years ago |
persistenceManager.cpp
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78147821a0
filter inspector buttons out of the following:
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1 year ago |
persistenceManager.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
propertyParsing.cpp
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89b0c7f73b
Console Refactor
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2 years ago |
propertyParsing.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 years ago |
returnBuffer.cpp
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18dee487f9
Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly
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7 years ago |
returnBuffer.h
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18dee487f9
Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly
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7 years ago |
runtime.h
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89b0c7f73b
Console Refactor
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2 years ago |
runtimeClassRep.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
runtimeClassRep.h
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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10 years ago |
script.h
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6de2b455c4
Fix evaluatef argument handling and add regression test
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2 years ago |
scriptFilename.cpp
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89b0c7f73b
Console Refactor
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2 years ago |
scriptFilename.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
scriptObjects.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 years ago |
scriptObjects.h
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b56f8674cd
New ScriptTickObject
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12 years ago |
sim.cpp
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bfe3d4d02b
Shifts handling of forest brush and item elements into standard simsets for consistency
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3 years ago |
sim.h
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1940becb2d
Compilation fixes for C++20
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2 years ago |
simBase.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
simDatablock.cpp
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e7d17e5453
Fix error in DB substitution logic and add regressiontest
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2 years ago |
simDatablock.h
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3c97471630
substitution statements conformed to standard class:mVar standard
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7 years ago |
simDictionary.cpp
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0fab2ebf54
Added fallback handling to MaterialAssets if the asset was found but the matDef was not
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4 years ago |
simDictionary.h
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bcc5459818
whitespace
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8 years ago |
simEvents.cpp
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89b0c7f73b
Console Refactor
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2 years ago |
simEvents.h
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50df52ecfc
more console refactor.
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4 years ago |
simFieldDictionary.cpp
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cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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7 years ago |
simFieldDictionary.h
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2c1508c169
uninitialized variables-console
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5 years ago |
simManager.cpp
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c1e81e0327
stop spamming the console every spawnObject call
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1 year ago |
simObject.cpp
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5791ee68a7
adds a getFieldCountNS and getFieldNS method to allow field lookup by namespace
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1 year ago |
simObject.h
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c10808873d
hook PrototypeClass(%objectName) on up to inspector
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1 year ago |
simObjectList.cpp
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755bbacaa0
Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
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4 years ago |
simObjectList.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
simObjectMemento.cpp
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89b0c7f73b
Console Refactor
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2 years ago |
simObjectMemento.h
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bcc5459818
whitespace
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8 years ago |
simObjectRef.h
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5ef130d581
Fixed some random Worder warnings
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10 years ago |
simPersistID.cpp
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e95a5bf139
Expose SimPersistID to EngineAPI
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4 years ago |
simPersistID.h
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e95a5bf139
Expose SimPersistID to EngineAPI
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4 years ago |
simPersistSet.cpp
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50df52ecfc
more console refactor.
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4 years ago |
simPersistSet.h
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50df52ecfc
more console refactor.
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4 years ago |
simSerialize.cpp
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78147821a0
filter inspector buttons out of the following:
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1 year ago |
simSet.cpp
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9e036f142b
fix warn reports for buffer oveeruns
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2 years ago |
simSet.h
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35500a87c6
initial port of the new interpreter
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4 years ago |
stringStack.cpp
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f056e181b7
remove unused code.
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4 years ago |
stringStack.h
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f056e181b7
remove unused code.
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4 years ago |
telnetConsole.cpp
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2c1508c169
uninitialized variables-console
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5 years ago |
telnetConsole.h
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2c1508c169
uninitialized variables-console
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5 years ago |
telnetDebugger.cpp
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89b0c7f73b
Console Refactor
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2 years ago |
telnetDebugger.h
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89b0c7f73b
Console Refactor
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2 years ago |
typeValidators.cpp
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bcc5459818
whitespace
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8 years ago |
typeValidators.h
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2c1508c169
uninitialized variables-console
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5 years ago |