.. |
gui3DProjectionCtrl.cpp
|
f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
|
2 anni fa |
gui3DProjectionCtrl.h
|
0760f35da0
Adds gui3DProjectionCtrl so a gui control can be tracked to a point in 3d space
|
6 anni fa |
guiAnimBitmapCtrl.cpp
|
f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
|
2 anni fa |
guiAnimBitmapCtrl.h
|
01051e4182
new: guiAnimBitmapCtrl - works similar to the particle animation system. feed it x and y for how many frames in a spritesheet, and let her run.
|
9 anni fa |
guiBackgroundCtrl.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 anni fa |
guiBackgroundCtrl.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 anni fa |
guiBitmapBarCtrl.cpp
|
f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
|
2 anni fa |
guiBitmapBarCtrl.h
|
36ec6c1b59
New: GuiBitmapBarCtrl
|
9 anni fa |
guiBitmapBorderCtrl.cpp
|
5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
|
4 anni fa |
guiBitmapCtrl.cpp
|
829cc2b24a
Adjusts some of the loading logic, for guiBitmapCtrl mostly, to not try and load ALL image content upfront during client init, improving load times
|
1 anno fa |
guiBitmapCtrl.h
|
8fa652a327
by request, changed fspin and the new "rotation" for bitmap gui elements to a more generic "angle" to preserve thedistinction between rotating a gui and rotating a 3d object.
|
4 anni fa |
guiColorPicker.cpp
|
f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
|
2 anni fa |
guiColorPicker.h
|
25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
|
8 anni fa |
guiConsole.cpp
|
8a7c09c8fe
Clean up redundant variables
|
6 anni fa |
guiConsole.h
|
8f947d5251
Adds a convenience function to refresh the console dialog.
|
7 anni fa |
guiConsoleEditCtrl.cpp
|
f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
|
2 anni fa |
guiConsoleEditCtrl.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 anni fa |
guiConsoleTextCtrl.cpp
|
89b0c7f73b
Console Refactor
|
2 anni fa |
guiConsoleTextCtrl.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 anni fa |
guiDecoyCtrl.cpp
|
f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
|
2 anni fa |
guiDecoyCtrl.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 anni fa |
guiDirectoryFileListCtrl.cpp
|
f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
|
2 anni fa |
guiDirectoryFileListCtrl.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 anni fa |
guiFileTreeCtrl.cpp
|
f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
|
2 anni fa |
guiFileTreeCtrl.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 anni fa |
guiGameListMenuCtrl.cpp
|
b710a309bd
asset load flow work
|
2 anni fa |
guiGameListMenuCtrl.h
|
666065ce6c
GuiGameListMenuCtrl Update
|
4 anni fa |
guiGameListOptionsCtrl.cpp
|
f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
|
2 anni fa |
guiGameListOptionsCtrl.h
|
bc27125e90
Initial pass to rework and cleanup the main UI interface
|
5 anni fa |
guiGameSettingsCtrl.cpp
|
89b0c7f73b
Console Refactor
|
2 anni fa |
guiGameSettingsCtrl.h
|
67d8448915
Fixes cleanup handling on guiBitmapButtonCtrl and guiGameSettingsCtrl to release the bound textures like other GUI controls when they sleep, avoiding a texture object leak.
|
3 anni fa |
guiGradientCtrl.cpp
|
f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
|
2 anni fa |
guiGradientCtrl.h
|
25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
|
8 anni fa |
guiListBoxCtrl.cpp
|
89b0c7f73b
Console Refactor
|
2 anni fa |
guiListBoxCtrl.h
|
25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
|
8 anni fa |
guiMLTextCtrl.cpp
|
f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
|
2 anni fa |
guiMLTextCtrl.h
|
00515fffa8
sound asset conversions - afxmagicmissile for a datablock case and guimltextcrtl for an object-instance case
|
4 anni fa |
guiMLTextEditCtrl.cpp
|
89b0c7f73b
Console Refactor
|
2 anni fa |
guiMLTextEditCtrl.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 anni fa |
guiMaterialCtrl.cpp
|
f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
|
2 anni fa |
guiMaterialCtrl.h
|
98a079a797
code duplication prune. should aid in stability
|
4 anni fa |
guiPopUpCtrl.cpp
|
d6480cb63c
check wether or not mBitmapArrayRects.empty(). not simply if size()
|
2 anni fa |
guiPopUpCtrl.h
|
e45b959d7d
correct imageassetarrays having a singular texture profile as oposed to a type per.
|
4 anni fa |
guiPopUpCtrlEx.cpp
|
192862ba6d
Cleans up removal/deletion logic
|
1 anno fa |
guiPopUpCtrlEx.h
|
192862ba6d
Cleans up removal/deletion logic
|
1 anno fa |
guiSliderCtrl.cpp
|
d0f914b3e6
From Nils' UI work
|
2 anni fa |
guiSliderCtrl.h
|
07b28cb29a
GFX card profile config file logging moved to debug only
|
6 anni fa |
guiTabPageCtrl.cpp
|
f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
|
2 anni fa |
guiTabPageCtrl.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 anni fa |
guiTextCtrl.cpp
|
f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
|
2 anni fa |
guiTextCtrl.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 anni fa |
guiTextEditCtrl.cpp
|
f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
|
2 anni fa |
guiTextEditCtrl.h
|
758dd20724
Adds logic to guiTextEditCtrl to have placeholder text when the control is empty.
|
5 anni fa |
guiTextEditSliderBitmapCtrl.cpp
|
d0f914b3e6
From Nils' UI work
|
2 anni fa |
guiTextEditSliderBitmapCtrl.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 anni fa |
guiTextEditSliderCtrl.cpp
|
d0f914b3e6
From Nils' UI work
|
2 anni fa |
guiTextEditSliderCtrl.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 anni fa |
guiTextListCtrl.cpp
|
f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
|
2 anni fa |
guiTextListCtrl.h
|
bc27125e90
Initial pass to rework and cleanup the main UI interface
|
5 anni fa |
guiTreeViewCtrl.cpp
|
b1f118898e
add TypeHints for inspector viewing
|
2 anni fa |
guiTreeViewCtrl.h
|
b1f118898e
add TypeHints for inspector viewing
|
2 anni fa |