.. |
advanced
|
593d0ef9f0
lighting corrections:
|
1 year ago |
basic
|
7216ba8530
Revert "revert #1148 as prematurely incorporated"
|
1 year ago |
common
|
4f4184ab68
Assign result from `mClampF`
|
2 years ago |
shadowMap
|
593d0ef9f0
lighting corrections:
|
1 year ago |
lightInfo.cpp
|
5a933c00d3
Removed old fixed function code from GFX.
|
4 years ago |
lightInfo.h
|
5a933c00d3
Removed old fixed function code from GFX.
|
4 years ago |
lightManager.cpp
|
593d0ef9f0
lighting corrections:
|
1 year ago |
lightManager.h
|
ebe2c2dead
Add vector light support to forward materials.
|
6 years ago |
lightQuery.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
lightQuery.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
lightingInterfaces.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
lightingInterfaces.h
|
25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
|
8 years ago |
shadowManager.cpp
|
e718841467
Eliminate DefineConsoleFunction
|
7 years ago |
shadowManager.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |