LuisAntonRebollo 98e3651db5 Merge pull request #940 from BeamNG/add_opengl_support %!s(int64=11) %!d(string=hai) anos
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forcedMaterialMeshMgr.cpp 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
forcedMaterialMeshMgr.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
renderBinManager.cpp 62006e8b3c Remove unneeded double-initialization of the vars. %!s(int64=11) %!d(string=hai) anos
renderBinManager.h b4ea1123dc Remove Interior Object format (DIF) %!s(int64=12) %!d(string=hai) anos
renderFormatChanger.cpp c0b2e6536b Reduce innecesary changes on Render Target textures. %!s(int64=11) %!d(string=hai) anos
renderFormatChanger.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
renderGlowMgr.cpp 4594a13740 Fixed the assert crash by making sure the glow material instance keeps the original material instance's user object %!s(int64=11) %!d(string=hai) anos
renderGlowMgr.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
renderImposterMgr.cpp 53abbe066d added checks for valid pointers after locking %!s(int64=12) %!d(string=hai) anos
renderImposterMgr.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
renderMeshMgr.cpp 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
renderMeshMgr.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
renderObjectMgr.cpp 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
renderObjectMgr.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
renderOcclusionMgr.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. %!s(int64=12) %!d(string=hai) anos
renderOcclusionMgr.h 6637948067 Fix for Issue #132 for RenderOcclusionMgr Rendering %!s(int64=13) %!d(string=hai) anos
renderParticleMgr.cpp 53ac49ee91 Change RenderParticleMgr for use sampler names instead of harcoded locations for allow OpenGL. %!s(int64=11) %!d(string=hai) anos
renderParticleMgr.h 53ac49ee91 Change RenderParticleMgr for use sampler names instead of harcoded locations for allow OpenGL. %!s(int64=11) %!d(string=hai) anos
renderPassManager.cpp 33742599b3 Use GFXDevice::setupGenericShaders for support non Fixed Fuction Pipelines. %!s(int64=11) %!d(string=hai) anos
renderPassManager.h 004f04660b refactored the constructor to not use a default reference to a static member %!s(int64=12) %!d(string=hai) anos
renderPassStateToken.cpp 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
renderPassStateToken.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
renderPrePassMgr.cpp dd08fd2e7d Add OpenGL support. %!s(int64=11) %!d(string=hai) anos
renderPrePassMgr.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
renderTerrainMgr.cpp 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
renderTerrainMgr.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
renderTexTargetBinManager.cpp c0b2e6536b Reduce innecesary changes on Render Target textures. %!s(int64=11) %!d(string=hai) anos
renderTexTargetBinManager.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
renderTranslucentMgr.cpp 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
renderTranslucentMgr.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos