Daniel Buckmaster cf5d48e6ef Merge pull request #665 from andr3wmac/multiformat 11 lat temu
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arch 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 lat temu
collada cf5d48e6ef Merge pull request #665 from andr3wmac/multiformat 11 lat temu
loader cf5d48e6ef Merge pull request #665 from andr3wmac/multiformat 11 lat temu
instancingMatHook.cpp 30144a9f98 TheoraTextureObject 12 lat temu
instancingMatHook.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
tsAnimate.cpp f10a860bba Changes for MaskNodeHandsOff 12 lat temu
tsCollision.cpp 7dbfe6994d Engine directory for ticket #1 13 lat temu
tsDecal.cpp 7dbfe6994d Engine directory for ticket #1 13 lat temu
tsDecal.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
tsDump.cpp 7dbfe6994d Engine directory for ticket #1 13 lat temu
tsIntegerSet.cpp 7dbfe6994d Engine directory for ticket #1 13 lat temu
tsIntegerSet.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
tsLastDetail.cpp 7dbfe6994d Engine directory for ticket #1 13 lat temu
tsLastDetail.h 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 12 lat temu
tsMaterialList.cpp 7dbfe6994d Engine directory for ticket #1 13 lat temu
tsMaterialList.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
tsMesh.cpp 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 11 lat temu
tsMesh.h 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 lat temu
tsMeshFit.cpp 4b1334db9f Removed hard coded directory paths 13 lat temu
tsMeshIntrinsics.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 lat temu
tsMeshIntrinsics.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
tsPartInstance.cpp 7dbfe6994d Engine directory for ticket #1 13 lat temu
tsPartInstance.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
tsRenderState.cpp 7dbfe6994d Engine directory for ticket #1 13 lat temu
tsRenderState.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
tsShape.cpp 6d176cf8db Rename local variable to prevent confusion with member variable. 11 lat temu
tsShape.h 6d176cf8db Rename local variable to prevent confusion with member variable. 11 lat temu
tsShapeAlloc.cpp 489106ae5e replaced UNUSED and assert combination by a fixed up assert macro - thanks luis! :) 11 lat temu
tsShapeAlloc.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
tsShapeConstruct.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 lat temu
tsShapeConstruct.h 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 lat temu
tsShapeEdit.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 lat temu
tsShapeInstance.cpp 939061ef59 Fixed issue #256: "$pref::TS::smallestVisiblePixelSize doesn't work". 12 lat temu
tsShapeInstance.h b0fcc91058 Fix: removed 'virtual' for classes which doesn't have child. 11 lat temu
tsShapeOldRead.cpp 6d176cf8db Rename local variable to prevent confusion with member variable. 11 lat temu
tsSortedMesh.cpp 7dbfe6994d Engine directory for ticket #1 13 lat temu
tsSortedMesh.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
tsThread.cpp 7dbfe6994d Engine directory for ticket #1 13 lat temu
tsTransform.cpp 7dbfe6994d Engine directory for ticket #1 13 lat temu
tsTransform.h 7dbfe6994d Engine directory for ticket #1 13 lat temu